1e41f4b71Sopenharmony_ci# if/else:条件渲染 2e41f4b71Sopenharmony_ci 3e41f4b71Sopenharmony_ci 4e41f4b71Sopenharmony_ciArkTS提供了渲染控制的能力。条件渲染可根据应用的不同状态,使用if、else和else if渲染对应状态下的UI内容。 5e41f4b71Sopenharmony_ci 6e41f4b71Sopenharmony_ci> **说明:** 7e41f4b71Sopenharmony_ci> 8e41f4b71Sopenharmony_ci> 从API version 9开始,该接口支持在ArkTS卡片中使用。 9e41f4b71Sopenharmony_ci 10e41f4b71Sopenharmony_ci## 使用规则 11e41f4b71Sopenharmony_ci 12e41f4b71Sopenharmony_ci- 支持if、else和else if语句。 13e41f4b71Sopenharmony_ci 14e41f4b71Sopenharmony_ci- if、else if后跟随的条件语句可以使用状态变量或者常规变量(状态变量:值的改变可以实时渲染UI,常规变量:值的改变不会实时渲染UI)。 15e41f4b71Sopenharmony_ci 16e41f4b71Sopenharmony_ci- 允许在容器组件内使用,通过条件渲染语句构建不同的子组件。 17e41f4b71Sopenharmony_ci 18e41f4b71Sopenharmony_ci- 条件渲染语句在涉及到组件的父子关系时是“透明”的,当父组件和子组件之间存在一个或多个if语句时,必须遵守父组件关于子组件使用的规则。 19e41f4b71Sopenharmony_ci 20e41f4b71Sopenharmony_ci- 每个分支内部的构建函数必须遵循构建函数的规则,并创建一个或多个组件。无法创建组件的空构建函数会产生语法错误。 21e41f4b71Sopenharmony_ci 22e41f4b71Sopenharmony_ci- 某些容器组件限制子组件的类型或数量,将条件渲染语句用于这些组件内时,这些限制将同样应用于条件渲染语句内创建的组件。例如,[Grid](../reference/apis-arkui/arkui-ts/ts-container-grid.md)容器组件的子组件仅支持[GridItem](../reference/apis-arkui/arkui-ts/ts-container-griditem.md)组件,在Grid内使用条件渲染语句时,条件渲染语句内仅允许使用GridItem组件。 23e41f4b71Sopenharmony_ci 24e41f4b71Sopenharmony_ci 25e41f4b71Sopenharmony_ci## 更新机制 26e41f4b71Sopenharmony_ci 27e41f4b71Sopenharmony_ci当if、else if后跟随的状态判断中使用的状态变量值变化时,条件渲染语句会进行更新,更新步骤如下: 28e41f4b71Sopenharmony_ci 29e41f4b71Sopenharmony_ci1. 评估if和else if的状态判断条件,如果分支没有变化,无需执行以下步骤。如果分支有变化,则执行2、3步骤: 30e41f4b71Sopenharmony_ci 31e41f4b71Sopenharmony_ci2. 删除此前构建的所有子组件。 32e41f4b71Sopenharmony_ci 33e41f4b71Sopenharmony_ci3. 执行新分支的构造函数,将获取到的组件添加到if父容器中。如果缺少适用的else分支,则不构建任何内容。 34e41f4b71Sopenharmony_ci 35e41f4b71Sopenharmony_ci条件可以包括Typescript表达式。对于构造函数中的表达式,此类表达式不得更改应用程序状态。 36e41f4b71Sopenharmony_ci 37e41f4b71Sopenharmony_ci 38e41f4b71Sopenharmony_ci## 使用场景 39e41f4b71Sopenharmony_ci 40e41f4b71Sopenharmony_ci 41e41f4b71Sopenharmony_ci### 使用if进行条件渲染 42e41f4b71Sopenharmony_ci 43e41f4b71Sopenharmony_ci 44e41f4b71Sopenharmony_ci```ts 45e41f4b71Sopenharmony_ci@Entry 46e41f4b71Sopenharmony_ci@Component 47e41f4b71Sopenharmony_cistruct ViewA { 48e41f4b71Sopenharmony_ci @State count: number = 0; 49e41f4b71Sopenharmony_ci 50e41f4b71Sopenharmony_ci build() { 51e41f4b71Sopenharmony_ci Column() { 52e41f4b71Sopenharmony_ci Text(`count=${this.count}`) 53e41f4b71Sopenharmony_ci 54e41f4b71Sopenharmony_ci if (this.count > 0) { 55e41f4b71Sopenharmony_ci Text(`count is positive`) 56e41f4b71Sopenharmony_ci .fontColor(Color.Green) 57e41f4b71Sopenharmony_ci } 58e41f4b71Sopenharmony_ci 59e41f4b71Sopenharmony_ci Button('increase count') 60e41f4b71Sopenharmony_ci .onClick(() => { 61e41f4b71Sopenharmony_ci this.count++; 62e41f4b71Sopenharmony_ci }) 63e41f4b71Sopenharmony_ci 64e41f4b71Sopenharmony_ci Button('decrease count') 65e41f4b71Sopenharmony_ci .onClick(() => { 66e41f4b71Sopenharmony_ci this.count--; 67e41f4b71Sopenharmony_ci }) 68e41f4b71Sopenharmony_ci } 69e41f4b71Sopenharmony_ci } 70e41f4b71Sopenharmony_ci} 71e41f4b71Sopenharmony_ci``` 72e41f4b71Sopenharmony_ci 73e41f4b71Sopenharmony_ciif语句的每个分支都包含一个构建函数。此类构建函数必须创建一个或多个子组件。在初始渲染时,if语句会执行构建函数,并将生成的子组件添加到其父组件中。 74e41f4b71Sopenharmony_ci 75e41f4b71Sopenharmony_ci每当if或else if条件语句中使用的状态变量发生变化时,条件语句都会更新并重新评估新的条件值。如果条件值评估发生了变化,这意味着需要构建另一个条件分支。此时ArkUI框架将: 76e41f4b71Sopenharmony_ci 77e41f4b71Sopenharmony_ci1. 删除所有以前渲染的(早期分支的)组件。 78e41f4b71Sopenharmony_ci 79e41f4b71Sopenharmony_ci2. 执行新分支的构造函数,将生成的子组件添加到其父组件中。 80e41f4b71Sopenharmony_ci 81e41f4b71Sopenharmony_ci在以上示例中,如果count从0增加到1,那么if语句更新,条件count > 0将重新评估,评估结果将从false更改为true。因此,将执行条件为真分支的构造函数,创建一个Text组件,并将它添加到父组件Column中。如果后续count更改为0,则Text组件将从Column组件中删除。由于没有else分支,因此不会执行新的构造函数。 82e41f4b71Sopenharmony_ci 83e41f4b71Sopenharmony_ci 84e41f4b71Sopenharmony_ci### if ... else ...语句和子组件状态 85e41f4b71Sopenharmony_ci 86e41f4b71Sopenharmony_ci以下示例包含if ... else ...语句与拥有\@State装饰变量的子组件。 87e41f4b71Sopenharmony_ci 88e41f4b71Sopenharmony_ci 89e41f4b71Sopenharmony_ci```ts 90e41f4b71Sopenharmony_ci@Component 91e41f4b71Sopenharmony_cistruct CounterView { 92e41f4b71Sopenharmony_ci @State counter: number = 0; 93e41f4b71Sopenharmony_ci label: string = 'unknown'; 94e41f4b71Sopenharmony_ci 95e41f4b71Sopenharmony_ci build() { 96e41f4b71Sopenharmony_ci Column({ space: 20 }) { 97e41f4b71Sopenharmony_ci Text(`${this.label}`) 98e41f4b71Sopenharmony_ci Button(`counter ${this.counter} +1`) 99e41f4b71Sopenharmony_ci .onClick(() => { 100e41f4b71Sopenharmony_ci this.counter += 1; 101e41f4b71Sopenharmony_ci }) 102e41f4b71Sopenharmony_ci } 103e41f4b71Sopenharmony_ci .margin(10) 104e41f4b71Sopenharmony_ci .padding(10) 105e41f4b71Sopenharmony_ci .border({ width: 1 }) 106e41f4b71Sopenharmony_ci } 107e41f4b71Sopenharmony_ci} 108e41f4b71Sopenharmony_ci 109e41f4b71Sopenharmony_ci@Entry 110e41f4b71Sopenharmony_ci@Component 111e41f4b71Sopenharmony_cistruct MainView { 112e41f4b71Sopenharmony_ci @State toggle: boolean = true; 113e41f4b71Sopenharmony_ci 114e41f4b71Sopenharmony_ci build() { 115e41f4b71Sopenharmony_ci Column() { 116e41f4b71Sopenharmony_ci if (this.toggle) { 117e41f4b71Sopenharmony_ci CounterView({ label: 'CounterView #positive' }) 118e41f4b71Sopenharmony_ci } else { 119e41f4b71Sopenharmony_ci CounterView({ label: 'CounterView #negative' }) 120e41f4b71Sopenharmony_ci } 121e41f4b71Sopenharmony_ci Button(`toggle ${this.toggle}`) 122e41f4b71Sopenharmony_ci .onClick(() => { 123e41f4b71Sopenharmony_ci this.toggle = !this.toggle; 124e41f4b71Sopenharmony_ci }) 125e41f4b71Sopenharmony_ci } 126e41f4b71Sopenharmony_ci .width('100%') 127e41f4b71Sopenharmony_ci .justifyContent(FlexAlign.Center) 128e41f4b71Sopenharmony_ci } 129e41f4b71Sopenharmony_ci} 130e41f4b71Sopenharmony_ci``` 131e41f4b71Sopenharmony_ci 132e41f4b71Sopenharmony_ciCounterView(label为 'CounterView \#positive')子组件在初次渲染时创建。此子组件携带名为counter的状态变量。当修改CounterView.counter状态变量时,CounterView(label为 'CounterView \#positive')子组件重新渲染并保留状态变量值。当MainView.toggle状态变量的值更改为false时,MainView父组件内的if语句将更新,随后将删除CounterView(label为 'CounterView \#positive')子组件。与此同时,将创建新的CounterView(label为 'CounterView \#negative')实例。而它自己的counter状态变量设置为初始值0。 133e41f4b71Sopenharmony_ci 134e41f4b71Sopenharmony_ci> **说明:** 135e41f4b71Sopenharmony_ci> 136e41f4b71Sopenharmony_ci> CounterView(label为 'CounterView \#positive')和CounterView(label为 'CounterView \#negative')是同一自定义组件的两个不同实例。if分支的更改,不会更新现有子组件,也不会保留状态。 137e41f4b71Sopenharmony_ci 138e41f4b71Sopenharmony_ci以下示例展示了条件更改时,若需要保留counter值所做的修改。 139e41f4b71Sopenharmony_ci 140e41f4b71Sopenharmony_ci 141e41f4b71Sopenharmony_ci```ts 142e41f4b71Sopenharmony_ci@Component 143e41f4b71Sopenharmony_cistruct CounterView { 144e41f4b71Sopenharmony_ci @Link counter: number; 145e41f4b71Sopenharmony_ci label: string = 'unknown'; 146e41f4b71Sopenharmony_ci 147e41f4b71Sopenharmony_ci build() { 148e41f4b71Sopenharmony_ci Column({ space: 20 }) { 149e41f4b71Sopenharmony_ci Text(`${this.label}`) 150e41f4b71Sopenharmony_ci .fontSize(20) 151e41f4b71Sopenharmony_ci Button(`counter ${this.counter} +1`) 152e41f4b71Sopenharmony_ci .onClick(() => { 153e41f4b71Sopenharmony_ci this.counter += 1; 154e41f4b71Sopenharmony_ci }) 155e41f4b71Sopenharmony_ci } 156e41f4b71Sopenharmony_ci .margin(10) 157e41f4b71Sopenharmony_ci .padding(10) 158e41f4b71Sopenharmony_ci .border({ width: 1 }) 159e41f4b71Sopenharmony_ci } 160e41f4b71Sopenharmony_ci} 161e41f4b71Sopenharmony_ci 162e41f4b71Sopenharmony_ci@Entry 163e41f4b71Sopenharmony_ci@Component 164e41f4b71Sopenharmony_cistruct MainView { 165e41f4b71Sopenharmony_ci @State toggle: boolean = true; 166e41f4b71Sopenharmony_ci @State counter: number = 0; 167e41f4b71Sopenharmony_ci 168e41f4b71Sopenharmony_ci build() { 169e41f4b71Sopenharmony_ci Column() { 170e41f4b71Sopenharmony_ci if (this.toggle) { 171e41f4b71Sopenharmony_ci CounterView({ counter: $counter, label: 'CounterView #positive' }) 172e41f4b71Sopenharmony_ci } else { 173e41f4b71Sopenharmony_ci CounterView({ counter: $counter, label: 'CounterView #negative' }) 174e41f4b71Sopenharmony_ci } 175e41f4b71Sopenharmony_ci Button(`toggle ${this.toggle}`) 176e41f4b71Sopenharmony_ci .onClick(() => { 177e41f4b71Sopenharmony_ci this.toggle = !this.toggle; 178e41f4b71Sopenharmony_ci }) 179e41f4b71Sopenharmony_ci } 180e41f4b71Sopenharmony_ci .width('100%') 181e41f4b71Sopenharmony_ci .justifyContent(FlexAlign.Center) 182e41f4b71Sopenharmony_ci } 183e41f4b71Sopenharmony_ci} 184e41f4b71Sopenharmony_ci``` 185e41f4b71Sopenharmony_ci 186e41f4b71Sopenharmony_ci此处,\@State counter变量归父组件所有。因此,当CounterView组件实例被删除时,该变量不会被销毁。CounterView组件通过\@Link装饰器引用状态。状态必须从子级移动到其父级(或父级的父级),以避免在条件内容或重复内容被销毁时丢失状态。 187e41f4b71Sopenharmony_ci 188e41f4b71Sopenharmony_ci 189e41f4b71Sopenharmony_ci### 嵌套if语句 190e41f4b71Sopenharmony_ci 191e41f4b71Sopenharmony_ci条件语句的嵌套对父组件的相关规则没有影响。 192e41f4b71Sopenharmony_ci 193e41f4b71Sopenharmony_ci 194e41f4b71Sopenharmony_ci```ts 195e41f4b71Sopenharmony_ci@Entry 196e41f4b71Sopenharmony_ci@Component 197e41f4b71Sopenharmony_cistruct CompA { 198e41f4b71Sopenharmony_ci @State toggle: boolean = false; 199e41f4b71Sopenharmony_ci @State toggleColor: boolean = false; 200e41f4b71Sopenharmony_ci 201e41f4b71Sopenharmony_ci build() { 202e41f4b71Sopenharmony_ci Column({ space: 20 }) { 203e41f4b71Sopenharmony_ci Text('Before') 204e41f4b71Sopenharmony_ci .fontSize(15) 205e41f4b71Sopenharmony_ci if (this.toggle) { 206e41f4b71Sopenharmony_ci Text('Top True, positive 1 top') 207e41f4b71Sopenharmony_ci .backgroundColor('#aaffaa').fontSize(20) 208e41f4b71Sopenharmony_ci // 内部if语句 209e41f4b71Sopenharmony_ci if (this.toggleColor) { 210e41f4b71Sopenharmony_ci Text('Top True, Nested True, positive COLOR Nested ') 211e41f4b71Sopenharmony_ci .backgroundColor('#00aaaa').fontSize(15) 212e41f4b71Sopenharmony_ci } else { 213e41f4b71Sopenharmony_ci Text('Top True, Nested False, Negative COLOR Nested ') 214e41f4b71Sopenharmony_ci .backgroundColor('#aaaaff').fontSize(15) 215e41f4b71Sopenharmony_ci } 216e41f4b71Sopenharmony_ci } else { 217e41f4b71Sopenharmony_ci Text('Top false, negative top level').fontSize(20) 218e41f4b71Sopenharmony_ci .backgroundColor('#ffaaaa') 219e41f4b71Sopenharmony_ci if (this.toggleColor) { 220e41f4b71Sopenharmony_ci Text('positive COLOR Nested ') 221e41f4b71Sopenharmony_ci .backgroundColor('#00aaaa').fontSize(15) 222e41f4b71Sopenharmony_ci } else { 223e41f4b71Sopenharmony_ci Text('Negative COLOR Nested ') 224e41f4b71Sopenharmony_ci .backgroundColor('#aaaaff').fontSize(15) 225e41f4b71Sopenharmony_ci } 226e41f4b71Sopenharmony_ci } 227e41f4b71Sopenharmony_ci Text('After') 228e41f4b71Sopenharmony_ci .fontSize(15) 229e41f4b71Sopenharmony_ci Button('Toggle Outer') 230e41f4b71Sopenharmony_ci .onClick(() => { 231e41f4b71Sopenharmony_ci this.toggle = !this.toggle; 232e41f4b71Sopenharmony_ci }) 233e41f4b71Sopenharmony_ci Button('Toggle Inner') 234e41f4b71Sopenharmony_ci .onClick(() => { 235e41f4b71Sopenharmony_ci this.toggleColor = !this.toggleColor; 236e41f4b71Sopenharmony_ci }) 237e41f4b71Sopenharmony_ci } 238e41f4b71Sopenharmony_ci .width('100%') 239e41f4b71Sopenharmony_ci .justifyContent(FlexAlign.Center) 240e41f4b71Sopenharmony_ci } 241e41f4b71Sopenharmony_ci} 242e41f4b71Sopenharmony_ci``` 243e41f4b71Sopenharmony_ci 244e41f4b71Sopenharmony_ci## 常见问题 245e41f4b71Sopenharmony_ci 246e41f4b71Sopenharmony_ci### 动效场景下if分支切换保护失效 247e41f4b71Sopenharmony_ci 248e41f4b71Sopenharmony_ci在动画当中改变IfElse分支,而这个IfElse是用来做数据保护的,继续使用该分支会导致访问数据异常,然后造成crash。 249e41f4b71Sopenharmony_ci 250e41f4b71Sopenharmony_ci反例: 251e41f4b71Sopenharmony_ci 252e41f4b71Sopenharmony_ci 253e41f4b71Sopenharmony_ci```ts 254e41f4b71Sopenharmony_ciclass MyData { 255e41f4b71Sopenharmony_ci str: string; 256e41f4b71Sopenharmony_ci constructor(str: string) { 257e41f4b71Sopenharmony_ci this.str = str; 258e41f4b71Sopenharmony_ci } 259e41f4b71Sopenharmony_ci} 260e41f4b71Sopenharmony_ci@Entry 261e41f4b71Sopenharmony_ci@Component 262e41f4b71Sopenharmony_cistruct Index { 263e41f4b71Sopenharmony_ci @State data1: MyData|undefined = new MyData("branch 0"); 264e41f4b71Sopenharmony_ci @State data2: MyData|undefined = new MyData("branch 1"); 265e41f4b71Sopenharmony_ci 266e41f4b71Sopenharmony_ci build() { 267e41f4b71Sopenharmony_ci Column() { 268e41f4b71Sopenharmony_ci if (this.data1) { 269e41f4b71Sopenharmony_ci // 如果在动画中增加/删除,会给Text增加默认转场 270e41f4b71Sopenharmony_ci // 对于删除时,增加默认透明度转场后,会延长组件的生命周期,Text组件没有真正删除,而是等转场动画做完后才删除 271e41f4b71Sopenharmony_ci Text(this.data1.str) 272e41f4b71Sopenharmony_ci } else if (this.data2) { 273e41f4b71Sopenharmony_ci // 如果在动画中增加/删除,会给Text增加默认转场 274e41f4b71Sopenharmony_ci Text(this.data2.str) 275e41f4b71Sopenharmony_ci } 276e41f4b71Sopenharmony_ci 277e41f4b71Sopenharmony_ci Button("play with animation") 278e41f4b71Sopenharmony_ci .onClick(() => { 279e41f4b71Sopenharmony_ci animateTo({}, ()=>{ 280e41f4b71Sopenharmony_ci // 在animateTo中修改if条件,在动画当中,会给if下的第一层组件默认转场 281e41f4b71Sopenharmony_ci if (this.data1) { 282e41f4b71Sopenharmony_ci this.data1 = undefined; 283e41f4b71Sopenharmony_ci this.data2 = new MyData("branch 1"); 284e41f4b71Sopenharmony_ci } else { 285e41f4b71Sopenharmony_ci this.data1 = new MyData("branch 0"); 286e41f4b71Sopenharmony_ci this.data2 = undefined; 287e41f4b71Sopenharmony_ci } 288e41f4b71Sopenharmony_ci }) 289e41f4b71Sopenharmony_ci }) 290e41f4b71Sopenharmony_ci 291e41f4b71Sopenharmony_ci Button("play directlp") 292e41f4b71Sopenharmony_ci .onClick(() => { 293e41f4b71Sopenharmony_ci // 直接改if条件,不在动画当中,可以正常切换,也不会加默认转场 294e41f4b71Sopenharmony_ci if (this.data1) { 295e41f4b71Sopenharmony_ci this.data1 = undefined; 296e41f4b71Sopenharmony_ci this.data2 = new MyData("branch 1"); 297e41f4b71Sopenharmony_ci } else { 298e41f4b71Sopenharmony_ci this.data1 = new MyData("branch 0"); 299e41f4b71Sopenharmony_ci this.data2 = undefined; 300e41f4b71Sopenharmony_ci } 301e41f4b71Sopenharmony_ci }) 302e41f4b71Sopenharmony_ci }.width("100%") 303e41f4b71Sopenharmony_ci .padding(10) 304e41f4b71Sopenharmony_ci } 305e41f4b71Sopenharmony_ci} 306e41f4b71Sopenharmony_ci``` 307e41f4b71Sopenharmony_ci 308e41f4b71Sopenharmony_ci正例: 309e41f4b71Sopenharmony_ci 310e41f4b71Sopenharmony_ci方式1:给数据继续加判空的保护,即在使用data时再加一层判空,即"Text(this.data1?.str)"。 311e41f4b71Sopenharmony_ci 312e41f4b71Sopenharmony_ci 313e41f4b71Sopenharmony_ci```ts 314e41f4b71Sopenharmony_ciclass MyData { 315e41f4b71Sopenharmony_ci str: string; 316e41f4b71Sopenharmony_ci constructor(str: string) { 317e41f4b71Sopenharmony_ci this.str = str; 318e41f4b71Sopenharmony_ci } 319e41f4b71Sopenharmony_ci} 320e41f4b71Sopenharmony_ci@Entry 321e41f4b71Sopenharmony_ci@Component 322e41f4b71Sopenharmony_cistruct Index { 323e41f4b71Sopenharmony_ci @State data1: MyData|undefined = new MyData("branch 0"); 324e41f4b71Sopenharmony_ci @State data2: MyData|undefined = new MyData("branch 1"); 325e41f4b71Sopenharmony_ci 326e41f4b71Sopenharmony_ci build() { 327e41f4b71Sopenharmony_ci Column() { 328e41f4b71Sopenharmony_ci if (this.data1) { 329e41f4b71Sopenharmony_ci // 如果在动画中增加/删除,会给Text增加默认转场 330e41f4b71Sopenharmony_ci // 对于删除时,增加默认透明度转场后,会延长组件的生命周期,Text组件没有真正删除,而是等转场动画做完后才删除 331e41f4b71Sopenharmony_ci // 在使用数据时再加一层判空保护,如果data1存在才去使用data1当中的str 332e41f4b71Sopenharmony_ci Text(this.data1?.str) 333e41f4b71Sopenharmony_ci } else if (this.data2) { 334e41f4b71Sopenharmony_ci // 如果在动画中增加/删除,会给Text增加默认转场 335e41f4b71Sopenharmony_ci // 在使用数据时再加一层判空保护 336e41f4b71Sopenharmony_ci Text(this.data2?.str) 337e41f4b71Sopenharmony_ci } 338e41f4b71Sopenharmony_ci 339e41f4b71Sopenharmony_ci Button("play with animation") 340e41f4b71Sopenharmony_ci .onClick(() => { 341e41f4b71Sopenharmony_ci animateTo({}, ()=>{ 342e41f4b71Sopenharmony_ci // 在animateTo中修改if条件,在动画当中,会给if下的第一层组件默认转场 343e41f4b71Sopenharmony_ci if (this.data1) { 344e41f4b71Sopenharmony_ci this.data1 = undefined; 345e41f4b71Sopenharmony_ci this.data2 = new MyData("branch 1"); 346e41f4b71Sopenharmony_ci } else { 347e41f4b71Sopenharmony_ci this.data1 = new MyData("branch 0"); 348e41f4b71Sopenharmony_ci this.data2 = undefined; 349e41f4b71Sopenharmony_ci } 350e41f4b71Sopenharmony_ci }) 351e41f4b71Sopenharmony_ci }) 352e41f4b71Sopenharmony_ci }.width("100%") 353e41f4b71Sopenharmony_ci .padding(10) 354e41f4b71Sopenharmony_ci } 355e41f4b71Sopenharmony_ci} 356e41f4b71Sopenharmony_ci``` 357e41f4b71Sopenharmony_ci 358e41f4b71Sopenharmony_ci方式2:给IfElse下直接要被删除的组件显示的添加transition(TransitionEffect.IDENTITY)属性,避免系统添加默认转场。 359e41f4b71Sopenharmony_ci 360e41f4b71Sopenharmony_ci 361e41f4b71Sopenharmony_ci```ts 362e41f4b71Sopenharmony_ciclass MyData { 363e41f4b71Sopenharmony_ci str: string; 364e41f4b71Sopenharmony_ci constructor(str: string) { 365e41f4b71Sopenharmony_ci this.str = str; 366e41f4b71Sopenharmony_ci } 367e41f4b71Sopenharmony_ci} 368e41f4b71Sopenharmony_ci@Entry 369e41f4b71Sopenharmony_ci@Component 370e41f4b71Sopenharmony_cistruct Index { 371e41f4b71Sopenharmony_ci @State data1: MyData|undefined = new MyData("branch 0"); 372e41f4b71Sopenharmony_ci @State data2: MyData|undefined = new MyData("branch 1"); 373e41f4b71Sopenharmony_ci 374e41f4b71Sopenharmony_ci build() { 375e41f4b71Sopenharmony_ci Column() { 376e41f4b71Sopenharmony_ci if (this.data1) { 377e41f4b71Sopenharmony_ci // 在IfElse的根组件显示指定空的转场效果,避免默认转场动画 378e41f4b71Sopenharmony_ci Text(this.data1.str) 379e41f4b71Sopenharmony_ci .transition(TransitionEffect.IDENTITY) 380e41f4b71Sopenharmony_ci } else if (this.data2) { 381e41f4b71Sopenharmony_ci // 在IfElse的根组件显示指定空的转场效果,避免默认转场动画 382e41f4b71Sopenharmony_ci Text(this.data2.str) 383e41f4b71Sopenharmony_ci .transition(TransitionEffect.IDENTITY) 384e41f4b71Sopenharmony_ci } 385e41f4b71Sopenharmony_ci 386e41f4b71Sopenharmony_ci Button("play with animation") 387e41f4b71Sopenharmony_ci .onClick(() => { 388e41f4b71Sopenharmony_ci animateTo({}, ()=>{ 389e41f4b71Sopenharmony_ci // 在animateTo中修改if条件,在动画当中,会给if下的第一层组件默认转场 390e41f4b71Sopenharmony_ci // 但由于已经显示指定转场了就不会再添加默认转场 391e41f4b71Sopenharmony_ci if (this.data1) { 392e41f4b71Sopenharmony_ci this.data1 = undefined; 393e41f4b71Sopenharmony_ci this.data2 = new MyData("branch 1"); 394e41f4b71Sopenharmony_ci } else { 395e41f4b71Sopenharmony_ci this.data1 = new MyData("branch 0"); 396e41f4b71Sopenharmony_ci this.data2 = undefined; 397e41f4b71Sopenharmony_ci } 398e41f4b71Sopenharmony_ci }) 399e41f4b71Sopenharmony_ci }) 400e41f4b71Sopenharmony_ci }.width("100%") 401e41f4b71Sopenharmony_ci .padding(10) 402e41f4b71Sopenharmony_ci } 403e41f4b71Sopenharmony_ci} 404e41f4b71Sopenharmony_ci``` 405e41f4b71Sopenharmony_ci 406e41f4b71Sopenharmony_ci 407