106f6ba60Sopenharmony_ci/* 206f6ba60Sopenharmony_ci * Copyright (c) Huawei Technologies Co., Ltd. 2023. All rights reserved. 306f6ba60Sopenharmony_ci * Licensed under the Apache License, Version 2.0 (the "License"); 406f6ba60Sopenharmony_ci * you may not use this file except in compliance with the License. 506f6ba60Sopenharmony_ci * You may obtain a copy of the License at 606f6ba60Sopenharmony_ci * 706f6ba60Sopenharmony_ci * http://www.apache.org/licenses/LICENSE-2.0 806f6ba60Sopenharmony_ci * 906f6ba60Sopenharmony_ci * Unless required by applicable law or agreed to in writing, software 1006f6ba60Sopenharmony_ci * distributed under the License is distributed on an "AS IS" BASIS, 1106f6ba60Sopenharmony_ci * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. 1206f6ba60Sopenharmony_ci * See the License for the specific language governing permissions and 1306f6ba60Sopenharmony_ci * limitations under the License. 1406f6ba60Sopenharmony_ci */ 1506f6ba60Sopenharmony_ci#ifndef PLUGNFPS_H 1606f6ba60Sopenharmony_ci#define PLUGNFPS_H 1706f6ba60Sopenharmony_ci#include <vector> 1806f6ba60Sopenharmony_ci#include "sp_profiler.h" 1906f6ba60Sopenharmony_ci#include <queue> 2006f6ba60Sopenharmony_cinamespace OHOS { 2106f6ba60Sopenharmony_cinamespace SmartPerf { 2206f6ba60Sopenharmony_cistruct FpsInfoProfiler { 2306f6ba60Sopenharmony_ci int fps; 2406f6ba60Sopenharmony_ci std::vector<long long> jitters; 2506f6ba60Sopenharmony_ci std::vector<long long> currTimeStamps; 2606f6ba60Sopenharmony_ci int curTime; 2706f6ba60Sopenharmony_ci long long currTimeDiff; 2806f6ba60Sopenharmony_ci long long currTimeDump; 2906f6ba60Sopenharmony_ci void Clear() 3006f6ba60Sopenharmony_ci { 3106f6ba60Sopenharmony_ci fps = 0; 3206f6ba60Sopenharmony_ci jitters.clear(); 3306f6ba60Sopenharmony_ci currTimeDiff = 0; 3406f6ba60Sopenharmony_ci currTimeDump = 0; 3506f6ba60Sopenharmony_ci } 3606f6ba60Sopenharmony_ci bool operator == (const FpsInfoProfiler &other) const 3706f6ba60Sopenharmony_ci { 3806f6ba60Sopenharmony_ci if (fps != other.fps) { 3906f6ba60Sopenharmony_ci return false; 4006f6ba60Sopenharmony_ci } 4106f6ba60Sopenharmony_ci if (jitters.size() != other.jitters.size()) { 4206f6ba60Sopenharmony_ci return false; 4306f6ba60Sopenharmony_ci } 4406f6ba60Sopenharmony_ci for (size_t i = 0; i < jitters.size(); i++) { 4506f6ba60Sopenharmony_ci if (jitters[i] != other.jitters[i]) { 4606f6ba60Sopenharmony_ci return false; 4706f6ba60Sopenharmony_ci } 4806f6ba60Sopenharmony_ci } 4906f6ba60Sopenharmony_ci return true; 5006f6ba60Sopenharmony_ci } 5106f6ba60Sopenharmony_ci FpsInfoProfiler() 5206f6ba60Sopenharmony_ci { 5306f6ba60Sopenharmony_ci fps = 0; 5406f6ba60Sopenharmony_ci curTime = 0; 5506f6ba60Sopenharmony_ci currTimeDiff = 0; 5606f6ba60Sopenharmony_ci currTimeDump = 0; 5706f6ba60Sopenharmony_ci } 5806f6ba60Sopenharmony_ci}; 5906f6ba60Sopenharmony_ciclass ProfilerFPS : public SpProfiler { 6006f6ba60Sopenharmony_cipublic: 6106f6ba60Sopenharmony_ci void SetTraceCatch(); 6206f6ba60Sopenharmony_ci void SetGameLayer(std::string isGameView); 6306f6ba60Sopenharmony_ci std::string GetGameLayer(); 6406f6ba60Sopenharmony_ci void SetPackageName(std::string pName); 6506f6ba60Sopenharmony_ci void GetFPS(std::vector<std::string> v); 6606f6ba60Sopenharmony_ci void GetResultFPS(int sectionsNum); 6706f6ba60Sopenharmony_ci FpsInfoProfiler GetFpsInfo(); 6806f6ba60Sopenharmony_ci FpsInfoProfiler selfRerderLayers(const std::string &gameLayer); 6906f6ba60Sopenharmony_ci bool IsForeGround(); 7006f6ba60Sopenharmony_ci bool IsFindForeGround(std::string line) const; 7106f6ba60Sopenharmony_ci void CalcFpsAndJitters(); 7206f6ba60Sopenharmony_ci FpsInfoProfiler GetSurfaceFrame(std::string name); 7306f6ba60Sopenharmony_ci void PrintSections(int msCount, long long currTimeLast, long long currTimeStart, long long currLastTime) const; 7406f6ba60Sopenharmony_ci void GetSectionsFps(FpsInfoProfiler &fpsInfoResult, int nums) const; 7506f6ba60Sopenharmony_ci void GetSectionsPrint(int printCount, long long msStartTime, int numb, long long harTime) const; 7606f6ba60Sopenharmony_ci void GetTimeDiff(); 7706f6ba60Sopenharmony_ci void GetCurrentTime(int sleepNum); 7806f6ba60Sopenharmony_ci void GetOhFps(std::vector<std::string> v); 7906f6ba60Sopenharmony_ci void SetRkFlag(); 8006f6ba60Sopenharmony_ci std::string GetSurface(); 8106f6ba60Sopenharmony_ci FpsInfoProfiler fpsInfo; 8206f6ba60Sopenharmony_ci FpsInfoProfiler fpsInfoMax; 8306f6ba60Sopenharmony_ci FpsInfoProfiler lastFpsInfoResult; 8406f6ba60Sopenharmony_ci static ProfilerFPS &GetInstance() 8506f6ba60Sopenharmony_ci { 8606f6ba60Sopenharmony_ci static ProfilerFPS instance; 8706f6ba60Sopenharmony_ci return instance; 8806f6ba60Sopenharmony_ci } 8906f6ba60Sopenharmony_ci std::map<std::string, std::string> ItemData() override; 9006f6ba60Sopenharmony_ci void SetProcessId(const std::string &pid); 9106f6ba60Sopenharmony_ciprivate: 9206f6ba60Sopenharmony_ci ProfilerFPS() {}; 9306f6ba60Sopenharmony_ci ProfilerFPS(const ProfilerFPS &); 9406f6ba60Sopenharmony_ci ProfilerFPS &operator = (const ProfilerFPS &); 9506f6ba60Sopenharmony_ci 9606f6ba60Sopenharmony_ci std::string pkgName; 9706f6ba60Sopenharmony_ci int num = 1; 9806f6ba60Sopenharmony_ci int number = 2; 9906f6ba60Sopenharmony_ci bool refresh = false; 10006f6ba60Sopenharmony_ci long long mod = 1e9; 10106f6ba60Sopenharmony_ci long long curScreenTimestamp = 0; 10206f6ba60Sopenharmony_ci long long prevScreenTimestamp = -1; 10306f6ba60Sopenharmony_ci long long prevlastScreenTimestamp = 0; 10406f6ba60Sopenharmony_ci int fpsNum = 0; 10506f6ba60Sopenharmony_ci bool isFirstResult = false; 10606f6ba60Sopenharmony_ci long oneSec = 1000000; 10706f6ba60Sopenharmony_ci unsigned long sleepTime = 950000; 10806f6ba60Sopenharmony_ci unsigned long sleepNowTime = 10000; 10906f6ba60Sopenharmony_ci int ten = 10; 11006f6ba60Sopenharmony_ci int four = 4; 11106f6ba60Sopenharmony_ci int fifty = 50; 11206f6ba60Sopenharmony_ci long long lastCurrTime = 0; 11306f6ba60Sopenharmony_ci long long oneThousand = 1000; 11406f6ba60Sopenharmony_ci long long msClear = 1000000000; 11506f6ba60Sopenharmony_ci long long currRealTime = 0; 11606f6ba60Sopenharmony_ci bool isFoundAppName = false; 11706f6ba60Sopenharmony_ci bool isFoundBundleName = false; 11806f6ba60Sopenharmony_ci int isCatchTrace = 0; 11906f6ba60Sopenharmony_ci std::string isGameLayer = ""; 12006f6ba60Sopenharmony_ci bool processFlag = false; 12106f6ba60Sopenharmony_ci bool ohFlag = false; 12206f6ba60Sopenharmony_ci std::string processId = ""; 12306f6ba60Sopenharmony_ci bool rkFlag = false; 12406f6ba60Sopenharmony_ci}; 12506f6ba60Sopenharmony_ci} 12606f6ba60Sopenharmony_ci} 12706f6ba60Sopenharmony_ci#endif