1/*
2 * Copyright (C) 2023 Huawei Device Co., Ltd.
3 * Licensed under the Apache License, Version 2.0 (the "License");
4 * you may not use this file except in compliance with the License.
5 * You may obtain a copy of the License at
6 *
7 *     http://www.apache.org/licenses/LICENSE-2.0
8 *
9 * Unless required by applicable law or agreed to in writing, software
10 * distributed under the License is distributed on an "AS IS" BASIS,
11 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
12 * See the License for the specific language governing permissions and
13 * limitations under the License.
14 */
15
16#ifndef TELEPHONY_AUDIO_SOUND_H
17#define TELEPHONY_AUDIO_SOUND_H
18
19#include <memory>
20
21#include "audio_renderer.h"
22
23#include "audio_player.h"
24#include "audio_proxy.h"
25
26namespace OHOS {
27namespace Telephony {
28enum class SoundState {
29    SOUNDING,
30    STOPPED,
31};
32/**
33 * @class Sound
34 * plays call sound.
35 */
36class Sound {
37public:
38    Sound();
39    virtual ~Sound();
40    void Init();
41    int32_t Play();
42    int32_t Stop();
43    void ReleaseRenderer();
44
45private:
46    AudioPlayer *audioPlayer_ = nullptr;
47};
48} // namespace Telephony
49} // namespace OHOS
50#endif