1/* 2 * Copyright (C) 2023 Huawei Device Co., Ltd. 3 * Licensed under the Apache License, Version 2.0 (the "License"); 4 * you may not use this file except in compliance with the License. 5 * You may obtain a copy of the License at 6 * 7 * http://www.apache.org/licenses/LICENSE-2.0 8 * 9 * Unless required by applicable law or agreed to in writing, software 10 * distributed under the License is distributed on an "AS IS" BASIS, 11 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. 12 * See the License for the specific language governing permissions and 13 * limitations under the License. 14 */ 15 16#ifndef TELEPHONY_AUDIO_SOUND_H 17#define TELEPHONY_AUDIO_SOUND_H 18 19#include <memory> 20 21#include "audio_renderer.h" 22 23#include "audio_player.h" 24#include "audio_proxy.h" 25 26namespace OHOS { 27namespace Telephony { 28enum class SoundState { 29 SOUNDING, 30 STOPPED, 31}; 32/** 33 * @class Sound 34 * plays call sound. 35 */ 36class Sound { 37public: 38 Sound(); 39 virtual ~Sound(); 40 void Init(); 41 int32_t Play(); 42 int32_t Stop(); 43 void ReleaseRenderer(); 44 45private: 46 AudioPlayer *audioPlayer_ = nullptr; 47}; 48} // namespace Telephony 49} // namespace OHOS 50#endif