1/* 2 * Copyright (C) 2021 Huawei Device Co., Ltd. 3 * Licensed under the Apache License, Version 2.0 (the "License"); 4 * you may not use this file except in compliance with the License. 5 * You may obtain a copy of the License at 6 * 7 * http://www.apache.org/licenses/LICENSE-2.0 8 * 9 * Unless required by applicable law or agreed to in writing, software 10 * distributed under the License is distributed on an "AS IS" BASIS, 11 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. 12 * See the License for the specific language governing permissions and 13 * limitations under the License. 14 */ 15 16#ifndef TELEPHONY_AUDIO_RING_H 17#define TELEPHONY_AUDIO_RING_H 18 19#include <memory> 20 21#include "audio_renderer.h" 22 23#include "audio_player.h" 24#include "audio_proxy.h" 25#include "ringtone_player.h" 26#include "system_sound_manager.h" 27 28namespace OHOS { 29namespace Telephony { 30enum class RingState { 31 RINGING = 0, 32 STOPPED, 33}; 34 35static constexpr const char* RING_PLAY_THREAD = "ringPlayThread"; 36 37/** 38 * @class Ring 39 * plays the default or specific ringtone. 40 */ 41class Ring { 42public: 43 Ring(); 44 virtual ~Ring(); 45 void Init(); 46 int32_t Play(int32_t slotId); 47 int32_t Stop(); 48 void ReleaseRenderer(); 49 int32_t SetMute(); 50 51private: 52 std::mutex mutex_; 53 AudioPlayer *audioPlayer_ = nullptr; 54 std::shared_ptr<Media::SystemSoundManager> SystemSoundManager_ = nullptr; 55 std::shared_ptr<Media::RingtonePlayer> RingtonePlayer_ = nullptr; 56 int32_t defaultVolume_ = 1; 57}; 58} // namespace Telephony 59} // namespace OHOS 60#endif // TELEPHONY_AUDIO_RING_H