1/*
2 * Copyright (C) 2021 Huawei Device Co., Ltd.
3 * Licensed under the Apache License, Version 2.0 (the "License");
4 * you may not use this file except in compliance with the License.
5 * You may obtain a copy of the License at
6 *
7 *     http://www.apache.org/licenses/LICENSE-2.0
8 *
9 * Unless required by applicable law or agreed to in writing, software
10 * distributed under the License is distributed on an "AS IS" BASIS,
11 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
12 * See the License for the specific language governing permissions and
13 * limitations under the License.
14 */
15
16#ifndef TELEPHONY_AUDIO_RING_H
17#define TELEPHONY_AUDIO_RING_H
18
19#include <memory>
20
21#include "audio_renderer.h"
22
23#include "audio_player.h"
24#include "audio_proxy.h"
25#include "ringtone_player.h"
26#include "system_sound_manager.h"
27
28namespace OHOS {
29namespace Telephony {
30enum class RingState {
31    RINGING = 0,
32    STOPPED,
33};
34
35static constexpr const char* RING_PLAY_THREAD = "ringPlayThread";
36
37/**
38 * @class Ring
39 * plays the default or specific ringtone.
40 */
41class Ring {
42public:
43    Ring();
44    virtual ~Ring();
45    void Init();
46    int32_t Play(int32_t slotId);
47    int32_t Stop();
48    void ReleaseRenderer();
49    int32_t SetMute();
50
51private:
52    std::mutex mutex_;
53    AudioPlayer *audioPlayer_ = nullptr;
54    std::shared_ptr<Media::SystemSoundManager> SystemSoundManager_ = nullptr;
55    std::shared_ptr<Media::RingtonePlayer> RingtonePlayer_ = nullptr;
56    int32_t defaultVolume_ = 1;
57};
58} // namespace Telephony
59} // namespace OHOS
60#endif // TELEPHONY_AUDIO_RING_H