1/*
2 * Copyright (c) 2023 Huawei Device Co., Ltd.
3 * Licensed under the Apache License, Version 2.0 (the "License");
4 * you may not use this file except in compliance with the License.
5 * You may obtain a copy of the License at
6 *
7 *     http://www.apache.org/licenses/LICENSE-2.0
8 *
9 * Unless required by applicable law or agreed to in writing, software
10 * distributed under the License is distributed on an "AS IS" BASIS,
11 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
12 * See the License for the specific language governing permissions and
13 * limitations under the License.
14 */
15
16#ifndef ARKCOMPILER_TOOLCHAIN_CONNECT_SERVER_CONNECT_SERVER_H
17#define ARKCOMPILER_TOOLCHAIN_CONNECT_SERVER_CONNECT_SERVER_H
18
19#include <atomic>
20#include <functional>
21#include <iostream>
22#include <memory>
23#ifdef WINDOWS_PLATFORM
24#include <pthread.h>
25#endif
26#include <string>
27
28namespace OHOS::ArkCompiler::Toolchain {
29class WebSocketServer;
30
31class ConnectServer {
32public:
33    ConnectServer(int socketfd, std::function<void(std::string&&)> onMessage);
34    ConnectServer(const std::string& bundleName, std::function<void(std::string&&)> onMessage);
35    ~ConnectServer();
36    void RunServer();
37    void StopServer();
38    void SendMessage(const std::string& message) const;
39
40private:
41    std::atomic<bool> terminateExecution_ = false;
42    [[maybe_unused]] int socketfd_ {-2};
43    [[maybe_unused]] std::string bundleName_;
44    pthread_t tid_ {0};
45    std::function<void(std::string&&)> wsOnMessage_ {};
46    std::unique_ptr<WebSocketServer> webSocket_ { nullptr };
47};
48} // namespace OHOS::ArkCompiler::Toolchain
49
50#endif // ARKCOMPILER_TOOLCHAIN_CONNECT_SERVER_CONNECT_INSPECTOR_H
51