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Searched refs:pcmd (Results 1 - 18 of 18) sorted by relevance

/third_party/skia/third_party/externals/imgui/backends/
H A Dimgui_impl_sdlrenderer.cpp145 const ImDrawCmd* pcmd = &cmd_list->CmdBuffer[cmd_i]; in ImGui_ImplSDLRenderer_RenderDrawData() local
146 if (pcmd->UserCallback) in ImGui_ImplSDLRenderer_RenderDrawData()
150 if (pcmd->UserCallback == ImDrawCallback_ResetRenderState) in ImGui_ImplSDLRenderer_RenderDrawData()
153 pcmd->UserCallback(cmd_list, pcmd); in ImGui_ImplSDLRenderer_RenderDrawData()
158 ImVec2 clip_min((pcmd->ClipRect.x - clip_off.x) * clip_scale.x, (pcmd->ClipRect.y - clip_off.y) * clip_scale.y); in ImGui_ImplSDLRenderer_RenderDrawData()
159 ImVec2 clip_max((pcmd->ClipRect.z - clip_off.x) * clip_scale.x, (pcmd->ClipRect.w - clip_off.y) * clip_scale.y); in ImGui_ImplSDLRenderer_RenderDrawData()
175 SDL_Texture* tex = (SDL_Texture*)pcmd in ImGui_ImplSDLRenderer_RenderDrawData()
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H A Dimgui_impl_opengl2.cpp191 const ImDrawCmd* pcmd = &cmd_list->CmdBuffer[cmd_i]; in ImGui_ImplOpenGL2_RenderDrawData() local
192 if (pcmd->UserCallback) in ImGui_ImplOpenGL2_RenderDrawData()
196 if (pcmd->UserCallback == ImDrawCallback_ResetRenderState) in ImGui_ImplOpenGL2_RenderDrawData()
199 pcmd->UserCallback(cmd_list, pcmd); in ImGui_ImplOpenGL2_RenderDrawData()
204 ImVec2 clip_min((pcmd->ClipRect.x - clip_off.x) * clip_scale.x, (pcmd->ClipRect.y - clip_off.y) * clip_scale.y); in ImGui_ImplOpenGL2_RenderDrawData()
205 ImVec2 clip_max((pcmd->ClipRect.z - clip_off.x) * clip_scale.x, (pcmd->ClipRect.w - clip_off.y) * clip_scale.y); in ImGui_ImplOpenGL2_RenderDrawData()
213 glBindTexture(GL_TEXTURE_2D, (GLuint)(intptr_t)pcmd in ImGui_ImplOpenGL2_RenderDrawData()
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H A Dimgui_impl_dx9.cpp239 const ImDrawCmd* pcmd = &cmd_list->CmdBuffer[cmd_i]; in ImGui_ImplDX9_RenderDrawData() local
240 if (pcmd->UserCallback != NULL) in ImGui_ImplDX9_RenderDrawData()
244 if (pcmd->UserCallback == ImDrawCallback_ResetRenderState) in ImGui_ImplDX9_RenderDrawData()
247 pcmd->UserCallback(cmd_list, pcmd); in ImGui_ImplDX9_RenderDrawData()
252 ImVec2 clip_min(pcmd->ClipRect.x - clip_off.x, pcmd->ClipRect.y - clip_off.y); in ImGui_ImplDX9_RenderDrawData()
253 ImVec2 clip_max(pcmd->ClipRect.z - clip_off.x, pcmd->ClipRect.w - clip_off.y); in ImGui_ImplDX9_RenderDrawData()
259 const LPDIRECT3DTEXTURE9 texture = (LPDIRECT3DTEXTURE9)pcmd in ImGui_ImplDX9_RenderDrawData()
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H A Dimgui_impl_opengl3.cpp433 const ImDrawCmd* pcmd = &cmd_list->CmdBuffer[cmd_i]; in ImGui_ImplOpenGL3_RenderDrawData() local
434 if (pcmd->UserCallback != NULL) in ImGui_ImplOpenGL3_RenderDrawData()
438 if (pcmd->UserCallback == ImDrawCallback_ResetRenderState) in ImGui_ImplOpenGL3_RenderDrawData()
441 pcmd->UserCallback(cmd_list, pcmd); in ImGui_ImplOpenGL3_RenderDrawData()
446 ImVec2 clip_min((pcmd->ClipRect.x - clip_off.x) * clip_scale.x, (pcmd->ClipRect.y - clip_off.y) * clip_scale.y); in ImGui_ImplOpenGL3_RenderDrawData()
447 ImVec2 clip_max((pcmd->ClipRect.z - clip_off.x) * clip_scale.x, (pcmd->ClipRect.w - clip_off.y) * clip_scale.y); in ImGui_ImplOpenGL3_RenderDrawData()
455 glBindTexture(GL_TEXTURE_2D, (GLuint)(intptr_t)pcmd in ImGui_ImplOpenGL3_RenderDrawData()
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H A Dimgui_impl_allegro5.cpp162 const ImDrawCmd* pcmd = &cmd_list->CmdBuffer[cmd_i]; in ImGui_ImplAllegro5_RenderDrawData() local
163 if (pcmd->UserCallback) in ImGui_ImplAllegro5_RenderDrawData()
167 if (pcmd->UserCallback == ImDrawCallback_ResetRenderState) in ImGui_ImplAllegro5_RenderDrawData()
170 pcmd->UserCallback(cmd_list, pcmd); in ImGui_ImplAllegro5_RenderDrawData()
175 ImVec2 clip_min(pcmd->ClipRect.x - clip_off.x, pcmd->ClipRect.y - clip_off.y); in ImGui_ImplAllegro5_RenderDrawData()
176 ImVec2 clip_max(pcmd->ClipRect.z - clip_off.x, pcmd->ClipRect.w - clip_off.y); in ImGui_ImplAllegro5_RenderDrawData()
181 ALLEGRO_BITMAP* texture = (ALLEGRO_BITMAP*)pcmd in ImGui_ImplAllegro5_RenderDrawData()
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H A Dimgui_impl_dx10.cpp244 const ImDrawCmd* pcmd = &cmd_list->CmdBuffer[cmd_i]; in ImGui_ImplDX10_RenderDrawData() local
245 if (pcmd->UserCallback) in ImGui_ImplDX10_RenderDrawData()
249 if (pcmd->UserCallback == ImDrawCallback_ResetRenderState) in ImGui_ImplDX10_RenderDrawData()
252 pcmd->UserCallback(cmd_list, pcmd); in ImGui_ImplDX10_RenderDrawData()
257 ImVec2 clip_min(pcmd->ClipRect.x - clip_off.x, pcmd->ClipRect.y - clip_off.y); in ImGui_ImplDX10_RenderDrawData()
258 ImVec2 clip_max(pcmd->ClipRect.z - clip_off.x, pcmd->ClipRect.w - clip_off.y); in ImGui_ImplDX10_RenderDrawData()
267 ID3D10ShaderResourceView* texture_srv = (ID3D10ShaderResourceView*)pcmd in ImGui_ImplDX10_RenderDrawData()
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H A Dimgui_impl_marmalade.cpp77 const ImDrawCmd* pcmd = &cmd_list->CmdBuffer[cmd_i]; in ImGui_Marmalade_RenderDrawData() local
78 if (pcmd->UserCallback) in ImGui_Marmalade_RenderDrawData()
80 pcmd->UserCallback(cmd_list, pcmd); in ImGui_Marmalade_RenderDrawData()
92 pCurrentMaterial->SetTexture((CIwTexture*)pcmd->GetTexID()); in ImGui_Marmalade_RenderDrawData()
94 IwGxDrawPrims(IW_GX_TRI_LIST, (uint16*)idx_buffer, pcmd->ElemCount); in ImGui_Marmalade_RenderDrawData()
96 idx_buffer += pcmd->ElemCount; in ImGui_Marmalade_RenderDrawData()
H A Dimgui_impl_dx11.cpp254 const ImDrawCmd* pcmd = &cmd_list->CmdBuffer[cmd_i]; in ImGui_ImplDX11_RenderDrawData() local
255 if (pcmd->UserCallback != NULL) in ImGui_ImplDX11_RenderDrawData()
259 if (pcmd->UserCallback == ImDrawCallback_ResetRenderState) in ImGui_ImplDX11_RenderDrawData()
262 pcmd->UserCallback(cmd_list, pcmd); in ImGui_ImplDX11_RenderDrawData()
267 ImVec2 clip_min(pcmd->ClipRect.x - clip_off.x, pcmd->ClipRect.y - clip_off.y); in ImGui_ImplDX11_RenderDrawData()
268 ImVec2 clip_max(pcmd->ClipRect.z - clip_off.x, pcmd->ClipRect.w - clip_off.y); in ImGui_ImplDX11_RenderDrawData()
277 ID3D11ShaderResourceView* texture_srv = (ID3D11ShaderResourceView*)pcmd in ImGui_ImplDX11_RenderDrawData()
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H A Dimgui_impl_dx12.cpp250 const ImDrawCmd* pcmd = &cmd_list->CmdBuffer[cmd_i]; in ImGui_ImplDX12_RenderDrawData() local
251 if (pcmd->UserCallback != NULL) in ImGui_ImplDX12_RenderDrawData()
255 if (pcmd->UserCallback == ImDrawCallback_ResetRenderState) in ImGui_ImplDX12_RenderDrawData()
258 pcmd->UserCallback(cmd_list, pcmd); in ImGui_ImplDX12_RenderDrawData()
263 ImVec2 clip_min(pcmd->ClipRect.x - clip_off.x, pcmd->ClipRect.y - clip_off.y); in ImGui_ImplDX12_RenderDrawData()
264 ImVec2 clip_max(pcmd->ClipRect.z - clip_off.x, pcmd->ClipRect.w - clip_off.y); in ImGui_ImplDX12_RenderDrawData()
271 texture_handle.ptr = (UINT64)pcmd in ImGui_ImplDX12_RenderDrawData()
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H A Dimgui_impl_wgpu.cpp419 const ImDrawCmd* pcmd = &cmd_list->CmdBuffer[cmd_i]; in ImGui_ImplWGPU_RenderDrawData() local
420 if (pcmd->UserCallback != NULL) in ImGui_ImplWGPU_RenderDrawData()
424 if (pcmd->UserCallback == ImDrawCallback_ResetRenderState) in ImGui_ImplWGPU_RenderDrawData()
427 pcmd->UserCallback(cmd_list, pcmd); in ImGui_ImplWGPU_RenderDrawData()
432 ImTextureID tex_id = pcmd->GetTexID(); in ImGui_ImplWGPU_RenderDrawData()
447 ImVec2 clip_min((pcmd->ClipRect.x - clip_off.x) * clip_scale.x, (pcmd->ClipRect.y - clip_off.y) * clip_scale.y); in ImGui_ImplWGPU_RenderDrawData()
448 ImVec2 clip_max((pcmd->ClipRect.z - clip_off.x) * clip_scale.x, (pcmd in ImGui_ImplWGPU_RenderDrawData()
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H A Dimgui_impl_vulkan.cpp501 const ImDrawCmd* pcmd = &cmd_list->CmdBuffer[cmd_i]; in ImGui_ImplVulkan_RenderDrawData() local
502 if (pcmd->UserCallback != NULL) in ImGui_ImplVulkan_RenderDrawData()
506 if (pcmd->UserCallback == ImDrawCallback_ResetRenderState) in ImGui_ImplVulkan_RenderDrawData()
509 pcmd->UserCallback(cmd_list, pcmd); in ImGui_ImplVulkan_RenderDrawData()
514 ImVec2 clip_min((pcmd->ClipRect.x - clip_off.x) * clip_scale.x, (pcmd->ClipRect.y - clip_off.y) * clip_scale.y); in ImGui_ImplVulkan_RenderDrawData()
515 ImVec2 clip_max((pcmd->ClipRect.z - clip_off.x) * clip_scale.x, (pcmd->ClipRect.w - clip_off.y) * clip_scale.y); in ImGui_ImplVulkan_RenderDrawData()
534 vkCmdDrawIndexed(command_buffer, pcmd in ImGui_ImplVulkan_RenderDrawData()
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/third_party/mesa3d/src/intel/tools/imgui/
H A Dimgui_impl_opengl3.cpp188 const ImDrawCmd* pcmd = &cmd_list->CmdBuffer[cmd_i]; in ImGui_ImplOpenGL3_RenderDrawData() local
189 if (pcmd->UserCallback) in ImGui_ImplOpenGL3_RenderDrawData()
192 pcmd->UserCallback(cmd_list, pcmd); in ImGui_ImplOpenGL3_RenderDrawData()
196 ImVec4 clip_rect = ImVec4(pcmd->ClipRect.x - pos.x, pcmd->ClipRect.y - pos.y, pcmd->ClipRect.z - pos.x, pcmd->ClipRect.w - pos.y); in ImGui_ImplOpenGL3_RenderDrawData()
203 glBindTexture(GL_TEXTURE_2D, (GLuint)(intptr_t)pcmd->TextureId); in ImGui_ImplOpenGL3_RenderDrawData()
204 glDrawElements(GL_TRIANGLES, (GLsizei)pcmd in ImGui_ImplOpenGL3_RenderDrawData()
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/third_party/node/deps/openssl/openssl/ssl/
H A Dssl_conf.c806 static int ssl_conf_cmd_skip_prefix(SSL_CONF_CTX *cctx, const char **pcmd) in ssl_conf_cmd_skip_prefix() argument
808 if (pcmd == NULL || *pcmd == NULL) in ssl_conf_cmd_skip_prefix()
812 if (strlen(*pcmd) <= cctx->prefixlen) in ssl_conf_cmd_skip_prefix()
815 strncmp(*pcmd, cctx->prefix, cctx->prefixlen)) in ssl_conf_cmd_skip_prefix()
818 OPENSSL_strncasecmp(*pcmd, cctx->prefix, cctx->prefixlen)) in ssl_conf_cmd_skip_prefix()
820 *pcmd += cctx->prefixlen; in ssl_conf_cmd_skip_prefix()
822 if (**pcmd != '-' || !(*pcmd)[1]) in ssl_conf_cmd_skip_prefix()
824 *pcmd in ssl_conf_cmd_skip_prefix()
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/third_party/openssl/ssl/
H A Dssl_conf.c806 static int ssl_conf_cmd_skip_prefix(SSL_CONF_CTX *cctx, const char **pcmd) in ssl_conf_cmd_skip_prefix() argument
808 if (pcmd == NULL || *pcmd == NULL) in ssl_conf_cmd_skip_prefix()
812 if (strlen(*pcmd) <= cctx->prefixlen) in ssl_conf_cmd_skip_prefix()
815 strncmp(*pcmd, cctx->prefix, cctx->prefixlen)) in ssl_conf_cmd_skip_prefix()
818 OPENSSL_strncasecmp(*pcmd, cctx->prefix, cctx->prefixlen)) in ssl_conf_cmd_skip_prefix()
820 *pcmd += cctx->prefixlen; in ssl_conf_cmd_skip_prefix()
822 if (**pcmd != '-' || !(*pcmd)[1]) in ssl_conf_cmd_skip_prefix()
824 *pcmd in ssl_conf_cmd_skip_prefix()
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/third_party/node/test/parallel/
H A Dtest-cli-eval.js205 const pcmd = `${nodejs}${popt} -- ${args}`;
206 child.exec(pcmd, common.mustCall(function(err, stdout, stderr) {
/third_party/mesa3d/src/vulkan/overlay-layer/
H A Doverlay.cpp1315 const ImDrawCmd* pcmd = &cmd_list->CmdBuffer[cmd_i]; in render_swapchain_display() local
1319 scissor.offset.x = (int32_t)(pcmd->ClipRect.x - display_pos.x) > 0 ? (int32_t)(pcmd->ClipRect.x - display_pos.x) : 0; in render_swapchain_display()
1320 scissor.offset.y = (int32_t)(pcmd->ClipRect.y - display_pos.y) > 0 ? (int32_t)(pcmd->ClipRect.y - display_pos.y) : 0; in render_swapchain_display()
1321 scissor.extent.width = (uint32_t)(pcmd->ClipRect.z - pcmd->ClipRect.x); in render_swapchain_display()
1322 scissor.extent.height = (uint32_t)(pcmd->ClipRect.w - pcmd->ClipRect.y + 1); // FIXME: Why +1 here? in render_swapchain_display()
1326 device_data->vtable.CmdDrawIndexed(draw->command_buffer, pcmd in render_swapchain_display()
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/third_party/skia/third_party/externals/imgui/
H A Dimgui.cpp304 const ImDrawCmd* pcmd = &cmd_list->CmdBuffer[cmd_i];
305 if (pcmd->UserCallback)
307 pcmd->UserCallback(cmd_list, pcmd);
311 // The texture for the draw call is specified by pcmd->GetTexID().
313 MyEngineBindTexture((MyTexture*)pcmd->GetTexID());
323 // - Note that pcmd->ClipRect contains Min+Max bounds. Some graphics API may use Min+Max, other may use Min+Size (size being Max-Min)
325 MyEngineScissor((int)(pcmd->ClipRect.x - pos.x), (int)(pcmd->ClipRect.y - pos.y), (int)(pcmd
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/third_party/mesa3d/src/imgui/
H A Dimgui.cpp284 const ImDrawCmd* pcmd = &cmd_list->CmdBuffer[cmd_i];
285 if (pcmd->UserCallback)
287 pcmd->UserCallback(cmd_list, pcmd);
291 // The texture for the draw call is specified by pcmd->TextureId.
293 MyEngineBindTexture((MyTexture*)pcmd->TextureId);
302 // - Note that pcmd->ClipRect contains Min+Max bounds. Some graphics API may use Min+Max, other may use Min+Size (size being Max-Min)
304 MyEngineScissor((int)(pcmd->ClipRect.x - pos.x), (int)(pcmd->ClipRect.y - pos.y), (int)(pcmd
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