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/foundation/arkui/ace_engine/frameworks/core/components/grid_layout/
H A Drender_grid_layout.h362 bool MoveItemsForward(int32_t fromRow, int32_t fromColum, int32_t toRow, int32_t toColum);
365 bool MoveItemsBackward(int32_t fromRow, int32_t fromColum, int32_t toRow, int32_t toColum);
H A Drender_grid_layout.cpp2000 bool RenderGridLayout::MoveItemsForward(int32_t fromRow, int32_t fromColum, int32_t toRow, int32_t toColum)
2003 if (!SortCellIndex(fromRow, fromColum, toRow, toColum, valid) && (!valid)) {
2014 equal = SortCellIndex(fromRow, fromColum, curRow, curColum, valid);
2047 equal = SortCellIndex(fromRow, fromColum, curRow, curColum, valid);
2052 bool RenderGridLayout::MoveItemsBackward(int32_t fromRow, int32_t fromColum, int32_t toRow, int32_t toColum)
2055 if (!SortCellIndex(fromRow, fromColum, toRow, toColum, valid) && (!valid)) {
2059 int32_t curRow = fromRow;
2061 int32_t targetRow = fromRow;

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