Home
last modified time | relevance | path

Searched refs:dv2 (Results 1 - 2 of 2) sorted by relevance

/third_party/skia/third_party/externals/dng_sdk/source/
H A Ddng_mosaic_info.cpp780 int32 dv2 = 0;
787 while (!mapV [DeltaRow (patRow, dv2)])
789 dv2++;
792 real32 w1 = LinearWeight1 (dv1, dv2) * 0.5f;
793 real32 w2 = LinearWeight2 (dv1, dv2) * 0.5f;
796 int32 v2 = DeltaRow (patRow, dv2);
830 kernel.Add (dng_point (dv2, dh1),
833 kernel.Add (dng_point (dv2, dh2),
856 dv2 = 0;
863 while (!map [DeltaRow (patRow, dv2)] [h
[all...]
/third_party/skia/third_party/externals/swiftshader/src/Shader/
H A DPixelPipeline.cpp755 Float4 dv2;
758 dv2 = dv;
760 dv2 *= *Pointer<Float4>(data + OFFSET(DrawData, textureStage[stage].bumpmapMatrix4F[1][0]));
761 du += dv2;
780 Float4 dv2;
783 dv2 = dv;
786 dv2 *= *Pointer<Float4>(data + OFFSET(DrawData, textureStage[stage].bumpmapMatrix4F[1][0]));
787 du += dv2;
1697 Float4 dv2 = dv;
1700 dv2 *
[all...]

Completed in 3 milliseconds