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Searched refs:zBuffer (Results 1 - 11 of 11) sorted by relevance

/third_party/skia/third_party/externals/swiftshader/src/Pipeline/
H A DPixelRoutine.hpp52 void quad(Pointer<Byte> cBuffer[4], Pointer<Byte> &zBuffer, Pointer<Byte> &sBuffer, Int cMask[4], Int &x, Int &y) override;
73 Bool depthTest(const Pointer<Byte> &zBuffer, int q, const Int &x, const Float4 &z, const Int &sMask, Int &zMask, const Int &cMask);
74 void depthBoundsTest(const Pointer<Byte> &zBuffer, int q, const Int &x, Int &zMask, Int &cMask);
96 void writeDepth(Pointer<Byte> &zBuffer, const Int &x, const Int zMask[4], const SampleSet &samples);
103 Bool depthTest32F(const Pointer<Byte> &zBuffer, int q, const Int &x, const Float4 &z, const Int &sMask, Int &zMask, const Int &cMask);
104 Bool depthTest16(const Pointer<Byte> &zBuffer, int q, const Int &x, const Float4 &z, const Int &sMask, Int &zMask, const Int &cMask);
106 void writeDepth32F(Pointer<Byte> &zBuffer, int q, const Int &x, const Float4 &z, const Int &zMask);
107 void writeDepth16(Pointer<Byte> &zBuffer, int q, const Int &x, const Float4 &z, const Int &zMask);
109 Int4 depthBoundsTest32F(const Pointer<Byte> &zBuffer, int q, const Int &x);
110 Int4 depthBoundsTest16(const Pointer<Byte> &zBuffer, in
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H A DPixelRoutine.cpp78 void PixelRoutine::quad(Pointer<Byte> cBuffer[MAX_COLOR_BUFFERS], Pointer<Byte> &zBuffer, Pointer<Byte> &sBuffer, Int cMask[4], Int &x, Int &y) in quad() argument
137 depthPass = depthPass || depthTest(zBuffer, q, x, z[q], sMask[q], zMask[q], cMask[q]); in quad()
138 depthBoundsTest(zBuffer, q, x, zMask[q], cMask[q]); in quad()
146 writeDepth(zBuffer, x, zMask, samples); in quad()
309 depthPass = depthPass || depthTest(zBuffer, q, x, z[q], sMask[q], zMask[q], cMask[q]); in quad()
310 depthBoundsTest(zBuffer, q, x, zMask[q], cMask[q]); in quad()
318 writeDepth(zBuffer, x, zMask, samples); in quad()
423 Bool PixelRoutine::depthTest32F(const Pointer<Byte> &zBuffer, int q, const Int &x, const Float4 &z, const Int &sMask, Int &zMask, const Int &cMask) in depthTest32F() argument
427 Pointer<Byte> buffer = zBuffer + 4 * x; in depthTest32F()
495 Bool PixelRoutine::depthTest16(const Pointer<Byte> &zBuffer, in argument
582 depthTest(const Pointer<Byte> &zBuffer, int q, const Int &x, const Float4 &z, const Int &sMask, Int &zMask, const Int &cMask) depthTest() argument
602 depthBoundsTest16(const Pointer<Byte> &zBuffer, int q, const Int &x) depthBoundsTest16() argument
623 depthBoundsTest32F(const Pointer<Byte> &zBuffer, int q, const Int &x) depthBoundsTest32F() argument
637 depthBoundsTest(const Pointer<Byte> &zBuffer, int q, const Int &x, Int &zMask, Int &cMask) depthBoundsTest() argument
686 writeDepth32F(Pointer<Byte> &zBuffer, int q, const Int &x, const Float4 &z, const Int &zMask) writeDepth32F() argument
713 writeDepth16(Pointer<Byte> &zBuffer, int q, const Int &x, const Float4 &z, const Int &zMask) writeDepth16() argument
741 writeDepth(Pointer<Byte> &zBuffer, const Int &x, const Int zMask[4], const SampleSet &samples) writeDepth() argument
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/third_party/skia/experimental/sorttoy/
H A DCmds.h33 virtual void rasterize(uint32_t zBuffer[256][256], SkBitmap* dstBM) const = 0;
56 void rasterize(uint32_t zBuffer[256][256], SkBitmap* dstBM) const override {
79 void rasterize(uint32_t zBuffer[256][256], SkBitmap* dstBM) const override {
107 void rasterize(uint32_t zBuffer[256][256], SkBitmap* dstBM) const override;
145 void rasterize(uint32_t zBuffer[256][256], SkBitmap* dstBM) const override;
H A DCmds.cpp144 void DrawCmd::rasterize(uint32_t zBuffer[256][256], SkBitmap* dstBM) const { in rasterize() argument
159 if (z > zBuffer[x][y]) { in rasterize()
160 zBuffer[x][y] = z; in rasterize()
239 void ClipCmd::rasterize(uint32_t zBuffer[256][256], SkBitmap* /* dstBM */) const { in rasterize() argument
245 if (!this->contains(x, y) && drawZ > zBuffer[x][y]) { in rasterize()
246 zBuffer[x][y] = drawZ; in rasterize()
/third_party/skia/third_party/externals/swiftshader/src/Shader/
H A DPixelRoutine.hpp50 virtual void quad(Pointer<Byte> cBuffer[4], Pointer<Byte> &zBuffer, Pointer<Byte> &sBuffer, Int cMask[4], Int &x);
74 Bool depthTest(Pointer<Byte> &zBuffer, int q, Int &x, Float4 &z, Int &sMask, Int &zMask, Int &cMask);
83 void writeDepth(Pointer<Byte> &zBuffer, int q, Int &x, Float4 &z, Int &zMask);
H A DPixelRoutine.cpp51 void PixelRoutine::quad(Pointer<Byte> cBuffer[RENDERTARGETS], Pointer<Byte> &zBuffer, Pointer<Byte> &sBuffer, Int cMask[4], Int &x) in quad() argument
99 depthPass = depthPass || depthTest(zBuffer, q, x, z[q], sMask[q], zMask[q], cMask[q]); in quad()
229 depthPass = depthPass || depthTest(zBuffer, q, x, z[q], sMask[q], zMask[q], cMask[q]); in quad()
243 writeDepth(zBuffer, q, x, z[q], zMask[q]); in quad()
388 Bool PixelRoutine::depthTest(Pointer<Byte> &zBuffer, int q, Int &x, Float4 &z, Int &sMask, Int &zMask, Int &cMask) in depthTest() argument
414 buffer = zBuffer + 4 * x; in depthTest()
419 buffer = zBuffer + 8 * x; in depthTest()
659 void PixelRoutine::writeDepth(Pointer<Byte> &zBuffer, int q, Int &x, Float4 &z, Int &zMask) in writeDepth() argument
685 buffer = zBuffer + 4 * x; in writeDepth()
690 buffer = zBuffer in writeDepth()
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/third_party/skia/third_party/externals/swiftshader/src/Renderer/
H A DQuadRasterizer.cpp96 Pointer<Byte> zBuffer;
109 zBuffer = *Pointer<Pointer<Byte>>(data + OFFSET(DrawData,depthBuffer)) + yMin * *Pointer<Int>(data + OFFSET(DrawData,depthPitchB));
173 buffer = zBuffer + 4 * x0;
178 buffer = zBuffer + 8 * x0;
290 quad(cBuffer, zBuffer, sBuffer, cMask, x);
306 zBuffer += *Pointer<Int>(data + OFFSET(DrawData,depthPitchB)) << (1 + sw::log2(clusterCount)); // FIXME: Precompute
H A DQuadRasterizer.hpp51 virtual void quad(Pointer<Byte> cBuffer[4], Pointer<Byte> &zBuffer, Pointer<Byte> &sBuffer, Int cMask[4], Int &x) = 0;
/third_party/skia/third_party/externals/swiftshader/src/Device/
H A DQuadRasterizer.cpp74 Pointer<Byte> zBuffer;
89 zBuffer = *Pointer<Pointer<Byte>>(data + OFFSET(DrawData, depthBuffer)) + yMin * *Pointer<Int>(data + OFFSET(DrawData, depthPitchB));
206 quad(cBuffer, zBuffer, sBuffer, cMask, x, y); in If()
220 zBuffer += *Pointer<Int>(data + OFFSET(DrawData, depthPitchB)) << (1 + clusterCountLog2); // FIXME: Precompute member
H A DQuadRasterizer.hpp45 virtual void quad(Pointer<Byte> cBuffer[4], Pointer<Byte> &zBuffer, Pointer<Byte> &sBuffer, Int cMask[4], Int &x, Int &y) = 0;
/third_party/sqlite/src/
H A Dsqlite3.c181539 char *zBuffer = 0; /* Buffer to load terms into */ global() local
207951 char *zBuffer; global() member
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