Searched refs:yz_flip_mode (Results 1 - 1 of 1) sorted by relevance
/third_party/mesa3d/src/microsoft/vulkan/ |
H A D | dzn_pipeline.c | 197 enum dxil_spirv_yz_flip_mode yz_flip_mode, in dzn_pipeline_get_nir_shader() 246 .mode = yz_flip_mode, in dzn_pipeline_get_nir_shader() 717 enum dxil_spirv_yz_flip_mode yz_flip_mode = DXIL_SPIRV_YZ_FLIP_NONE; in dzn_graphics_pipeline_compile_shaders() local 721 yz_flip_mode = DXIL_SPIRV_YZ_FLIP_CONDITIONAL; in dzn_graphics_pipeline_compile_shaders() 732 yz_flip_mode = DXIL_SPIRV_YZ_FLIP_UNCONDITIONAL; in dzn_graphics_pipeline_compile_shaders() 734 yz_flip_mode = DXIL_SPIRV_Z_FLIP_UNCONDITIONAL; in dzn_graphics_pipeline_compile_shaders() 736 yz_flip_mode = DXIL_SPIRV_Y_FLIP_UNCONDITIONAL; in dzn_graphics_pipeline_compile_shaders() 750 _mesa_sha1_update(&pipeline_hash_ctx, &yz_flip_mode, sizeof(yz_flip_mode)); in dzn_graphics_pipeline_compile_shaders() 784 _mesa_sha1_update(&nir_hash_ctx, &yz_flip_mode, sizeo in dzn_graphics_pipeline_compile_shaders() 191 dzn_pipeline_get_nir_shader(struct dzn_device *device, const struct dzn_pipeline_layout *layout, struct vk_pipeline_cache *cache, const uint8_t *hash, const VkPipelineShaderStageCreateInfo *stage_info, gl_shader_stage stage, enum dxil_spirv_yz_flip_mode yz_flip_mode, uint16_t y_flip_mask, uint16_t z_flip_mask, bool force_sample_rate_shading, enum pipe_format *vi_conversions, const nir_shader_compiler_options *nir_opts, nir_shader **nir) dzn_pipeline_get_nir_shader() argument [all...] |
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