/third_party/python/Objects/ |
H A D | genobject.c | 322 gen_close_iter(PyObject *yf) in gen_close_iter() argument 326 if (PyGen_CheckExact(yf) || PyCoro_CheckExact(yf)) { in gen_close_iter() 327 retval = gen_close((PyGenObject *)yf, NULL); in gen_close_iter() 333 if (_PyObject_LookupAttr(yf, &_Py_ID(close), &meth) < 0) { in gen_close_iter() 334 PyErr_WriteUnraisable(yf); in gen_close_iter() 350 PyObject *yf = NULL; in _PyGen_yf() local 368 yf = _PyFrame_StackPeek(frame); in _PyGen_yf() 369 Py_INCREF(yf); in _PyGen_yf() 372 return yf; in _PyGen_yf() 379 PyObject *yf = _PyGen_yf(gen); gen_close() local 423 PyObject *yf = _PyGen_yf(gen); _gen_throw() local 751 PyObject *yf = _PyGen_yf(gen); gen_getyieldfrom() local 1106 PyObject *yf = _PyGen_yf((PyGenObject *) coro); coro_get_cr_await() local [all...] |
/third_party/vk-gl-cts/modules/gles3/functional/ |
H A D | es3fFragDepthTests.cpp | 238 float yf = ((float)y + 0.5f) / (float)referenceFrame.getHeight(); in iterate() local 245 float d = m_evalFunc(Vec2(xf, yf)); in iterate() 256 float rd = 1.0f - (xh + yf) * 0.5f; in iterate() 257 float d = m_evalFunc(Vec2(xf, yf)); in iterate() 407 float yf = ((float)y + 0.5f) / (float)referenceFrame.getHeight(); in iterate() local 408 float d = m_evalFunc(Vec2(xf, yf)); in iterate()
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H A D | es3fShaderBuiltinVarTests.cpp | 356 const float yf = (float(refImg.getHeight()-y-1)+.5f) / float(refImg.getHeight()); in iterate() local 357 const float z = (xf + yf) / 2.0f; in iterate() 451 const float yf = (float(refImg.getHeight()-y-1)+.5f) / float(refImg.getHeight()); in iterate() local 452 const float oow = ((xf + yf) < 1.0f) in iterate() 453 ? projectedTriInterpolate(tcu::Vec3(w[0], w[1], w[2]), tcu::Vec3(w[0], w[1], w[2]), xf, yf) in iterate() 454 : projectedTriInterpolate(tcu::Vec3(w[3], w[2], w[1]), tcu::Vec3(w[3], w[2], w[1]), 1.0f-xf, 1.0f-yf); in iterate() 570 const float yf = (float(h-yo-1)+0.5f) / float(h); in iterate() local 571 const tcu::Vec4 color (xf, yf, 0.0f, 1.0f); in iterate()
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H A D | es3fFragmentOutputTests.cpp | 410 const float yf = ((float)y - (float)cellY*cellH + 0.5f) / cellH; in renderFloatReference() local 415 const bool tri = xf + yf >= 1.0f; in renderFloatReference() 420 const float t = tri ? 1.0f-yf : yf; in renderFloatReference() 613 float yf = (float)y / (float)(gridHeight-1); in iterate() local 616 positions[(y*gridWidth + x)*4 + 1] = 2.0f*yf - 1.0f; in iterate() 666 float yf = (float)y / (float)(gridHeight-1); in iterate() local 668 float f0 = (xf + yf) * 0.5f; in iterate() 669 float f1 = 0.5f + (xf - yf) * 0.5f; in iterate()
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H A D | es3fShaderDerivateTests.cpp | 1358 const float yf = (float(y)+0.5f) / float(level0.getHeight()); in init() local 1360 const tcu::Vec4 s = tcu::Vec4(xf + yf/2.0f, yf + xf/2.0f, (xf+yf)/2.0f, 1.0f - (xf+yf)/2.0f); in init()
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/third_party/vk-gl-cts/modules/gles2/functional/ |
H A D | es2fDepthRangeTests.cpp | 231 float yf = ((float)y + 0.5f) / (float)referenceFrame.getHeight(); in iterate() local 238 float d = depthRangeTransform(triQuadInterpolate(xf, yf, m_depthCoord), m_zNear, m_zFar); in iterate() 249 float rd = 1.0f - (xh + yf) * 0.5f; in iterate() 250 float d = depthRangeTransform(triQuadInterpolate(xf, yf, m_depthCoord), m_zNear, m_zFar); in iterate() 381 float yf = ((float)y + 0.5f) / (float)referenceFrame.getHeight(); in iterate() local 382 float d = depthRangeTransform(triQuadInterpolate(xf, yf, m_depthCoord), m_zNear, m_zFar); in iterate()
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H A D | es2fShaderBuiltinVarTests.cpp | 338 const float yf = (float(refImg.getHeight()-y-1)+.5f) / float(refImg.getHeight()); in iterate() local 339 const float z = (xf + yf) / 2.0f; in iterate() 430 const float yf = (float(refImg.getHeight()-y-1)+.5f) / float(refImg.getHeight()); in iterate() local 431 const float oow = ((xf + yf) < 1.0f) in iterate() 432 ? projectedTriInterpolate(tcu::Vec3(w[0], w[1], w[2]), tcu::Vec3(w[0], w[1], w[2]), xf, yf) in iterate() 433 : projectedTriInterpolate(tcu::Vec3(w[3], w[2], w[1]), tcu::Vec3(w[3], w[2], w[1]), 1.0f-xf, 1.0f-yf); in iterate() 546 const float yf = (float(h-yo-1)+0.5f) / float(h); in iterate() local 547 const tcu::Vec4 color (xf, yf, 0.0f, 1.0f); in iterate()
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H A D | es2fBufferTestUtil.cpp | 537 float yf = float(y) / float(numPosY-1); 539 dst[y*numPosX + x] = tcu::Vec2(2.0f*xf - 1.0f, 2.0f*yf - 1.0f);
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/third_party/ffmpeg/libavfilter/ |
H A D | avf_ahistogram.c | 313 float yf, uf, vf; in filter_frame() local 316 yf = 255.0f / s->dchannels; in filter_frame() 317 uf = yf * M_PI; in filter_frame() 318 vf = yf * M_PI; in filter_frame() 377 s->out->data[0][y * s->out->linesize[0] + n] = av_clip_uint8(yf); in filter_frame() 383 out[0] += aa * yf; in filter_frame()
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H A D | avf_showspectrum.c | 553 float *yf, float *uf, float *vf) in color_range() 558 *yf = 256.0f / s->nb_display_channels; in color_range() 574 *uf = *yf; in color_range() 575 *vf = *yf; in color_range() 580 *uf = *yf * M_PI; in color_range() 581 *vf = *yf * M_PI; in color_range() 589 *yf = 256.0f; in color_range() 615 float yf, float uf, float vf, in pick_color() 650 out[0] = y * yf; in pick_color() 655 out[0] = a * yf; in pick_color() 552 color_range(ShowSpectrumContext *s, int ch, float *yf, float *uf, float *vf) color_range() argument 614 pick_color(ShowSpectrumContext *s, float yf, float uf, float vf, float a, float *out) pick_color() argument 942 float yf, uf, vf; draw_legend() local 1010 float yf, uf, vf; plot_channel_lin() local 1034 float yf, uf, vf; plot_channel_log() local [all...] |
/third_party/vk-gl-cts/external/openglcts/modules/common/ |
H A D | glcFragDepthTests.cpp | 236 float yf = ((float)y + 0.5f) / (float)referenceFrame.getHeight(); in iterate() local 243 float d = m_evalFunc(Vec2(xf, yf)); in iterate() 254 float rd = 1.0f - (xh + yf) * 0.5f; in iterate() 255 float d = m_evalFunc(Vec2(xf, yf)); in iterate() 392 float yf = ((float)y + 0.5f) / (float)referenceFrame.getHeight(); in iterate() local 393 float d = m_evalFunc(Vec2(xf, yf)); in iterate()
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/third_party/vk-gl-cts/external/vulkancts/modules_no_buildgn/vulkan/texture/ |
H A D | vktTextureSwizzleTests.cpp | 204 const float yf = ((float)y + 0.5f) / (float)dstSize.y(); in iterate() local 207 const int triNdx = xf + yf >= 1.0f ? 1 : 0; // Top left fill rule in iterate() 209 const float triY = triNdx ? 1.0f-yf : yf; in iterate()
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/third_party/vk-gl-cts/framework/common/ |
H A D | tcuTestLog.cpp | 292 float yf = ((float)y + 0.5f) / (float)logImage.getHeight(); in writeImage() local 294 Vec4 s = access.sample2D(sampler, sampler.minFilter, xf, yf, 0)*pixelScale + pixelBias; in writeImage() 332 float yf = ((float)y + 0.5f) / (float)h; in writeImage() local 336 Vec4 s = access.sample3D(sampler, sampler.minFilter, xf, yf, zf); in writeImage()
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/third_party/skia/third_party/externals/angle2/src/tests/gl_tests/ |
H A D | PointSpritesTest.cpp | 105 int yf = static_cast<int>(floorf(s2p(pointY + v * pointWidth))); in testPointCoordAndPointSizeCompliance() local 107 float t = 0.5f + (yf + 0.5f - yw) / maxPointSize; in testPointCoordAndPointSizeCompliance() 110 EXPECT_PIXEL_NEAR(xf, yf, color[0], color[1], color[2], color[3], 4); in testPointCoordAndPointSizeCompliance()
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/third_party/vk-gl-cts/external/vulkancts/modules/vulkan/texture/ |
H A D | vktTextureSwizzleTests.cpp | 232 const float yf = ((float)y + 0.5f) / (float)dstSize.y(); in iterate() local 235 const int triNdx = xf + yf >= 1.0f ? 1 : 0; // Top left fill rule in iterate() 237 const float triY = triNdx ? 1.0f-yf : yf; in iterate()
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/third_party/vk-gl-cts/modules/glshared/ |
H A D | glsRandomShaderCase.cpp | 172 float yf = (float)y / (float)m_gridHeight; in init() local 180 dst[1] = 1.0f + yf * -2.0f; in init() 192 rsg::getVertexInterpolationCoords(xd, yd, xf, yf, compNdx); in init()
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H A D | glsShaderPerformanceMeasurer.cpp | 90 float yf = (float)y / (float)gridSizeY; in generateVertices() local 93 dst[getVtxIndex(x, y, gridSizeX)*numComponents + compNdx] = triQuadInterpolate(xf, yf, tcu::Vec4(spec.p00[compNdx], spec.p01[compNdx], spec.p10[compNdx], spec.p11[compNdx])); in generateVertices()
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H A D | glsBufferTestUtil.cpp | 726 float yf = float(y) / float(numPosY-1); 728 dst[y*numPosX + x] = tcu::Vec2(2.0f*xf - 1.0f, 2.0f*yf - 1.0f);
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/third_party/vk-gl-cts/external/vulkancts/modules/vulkan/dynamic_state/ |
H A D | vktDynamicStateInheritanceTests.cpp | 929 float yf[2]; in rasterizeExpectedResults() local 930 yf[0] = py * 0.5f * yLow + oy; in rasterizeExpectedResults() 931 yf[1] = py * 0.5f * yHigh + oy; in rasterizeExpectedResults() 936 deInt32 yBegin = deInt32(floorf(yf[0] + 0.5f)); in rasterizeExpectedResults() 937 deInt32 yEnd = deInt32(floorf(yf[1] + 0.5f)); in rasterizeExpectedResults()
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/third_party/vk-gl-cts/external/vulkancts/modules_no_buildgn/vulkan/dynamic_state/ |
H A D | vktDynamicStateInheritanceTests.cpp | 838 float yf[2]; in rasterizeExpectedResults() local 839 yf[0] = py * 0.5f * yLow + oy; in rasterizeExpectedResults() 840 yf[1] = py * 0.5f * yHigh + oy; in rasterizeExpectedResults() 845 deInt32 yBegin = deInt32(floorf(yf[0] + 0.5f)); in rasterizeExpectedResults() 846 deInt32 yEnd = deInt32(floorf(yf[1] + 0.5f)); in rasterizeExpectedResults()
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/third_party/vk-gl-cts/modules/gles3/stress/ |
H A D | es3sLongRunningShaderTests.cpp | 255 const float yf = 2.0f * ((float(yi) + 0.5f) / float(height)) - 1.0f; in genPositions() local 257 positions[pointNdx] = Vec2(xf, yf); in genPositions()
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/third_party/vk-gl-cts/framework/randomshaders/ |
H A D | rsgProgramExecutor.cpp | 248 float yf = (float)y / (float)(gridVtxHeight-1); in execute() local 250 interpolateVertexInput(access, vtxNdx-packetStart, input->getValueRange(), xf, yf); in execute()
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/third_party/vk-gl-cts/framework/opengl/ |
H A D | gluTextureTestUtil.cpp | 412 float yf = ((float)y + 0.5f) / (float)dst.getHeight(); in sampleTextureNonProjected() local 415 int triNdx = xf + yf >= 1.0f ? 1 : 0; // Top left fill rule. in sampleTextureNonProjected() 417 float triY = triNdx ? 1.0f-yf : yf; in sampleTextureNonProjected() 449 float yf = ((float)y + 0.5f) / (float)dst.getHeight(); in sampleTextureNonProjected() local 452 int triNdx = xf + yf >= 1.0f ? 1 : 0; // Top left fill rule. in sampleTextureNonProjected() 454 float triY = triNdx ? 1.0f-yf : yf; in sampleTextureNonProjected() 744 float yf = ((float)y + 0.5f) / (float)dst.getHeight(); in sampleTextureNonProjected() local 747 int triNdx = xf + yf > in sampleTextureNonProjected() 792 float yf = ((float)y + 0.5f) / (float)dst.getHeight(); sampleTextureNonProjected() local 839 float yf = ((float)y + 0.5f) / (float)dst.getHeight(); sampleTextureNonProjected() local 1000 const float yf = ((float)y + 0.5f) / (float)dst.getHeight(); fetchTexture() local [all...] |
/third_party/vk-gl-cts/external/vulkancts/modules/vulkan/shaderrender/ |
H A D | vktShaderRenderBuiltinVarTests.cpp | 1791 const float yf = (float(height - y - 1) + .5f) / float(height); in iterate() local 1792 const float z = (xf + yf) / 2.0f; in iterate() 1916 const float yf = (float(height - y - 1) +.5f) / float(height); in iterate() local 1917 const float oow = ((xf + yf) < 1.0f) in iterate() 1918 ? projectedTriInterpolate(Vec3(m_w[0], m_w[1], m_w[2]), Vec3(m_w[0], m_w[1], m_w[2]), xf, yf) in iterate() 1919 : projectedTriInterpolate(Vec3(m_w[3], m_w[2], m_w[1]), Vec3(m_w[3], m_w[2], m_w[1]), 1.0f - xf, 1.0f - yf); in iterate()
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/third_party/vk-gl-cts/external/vulkancts/modules_no_buildgn/vulkan/shaderrender/ |
H A D | vktShaderRenderBuiltinVarTests.cpp | 1791 const float yf = (float(height - y - 1) + .5f) / float(height); in iterate() local 1792 const float z = (xf + yf) / 2.0f; in iterate() 1916 const float yf = (float(height - y - 1) +.5f) / float(height); in iterate() local 1917 const float oow = ((xf + yf) < 1.0f) in iterate() 1918 ? projectedTriInterpolate(Vec3(m_w[0], m_w[1], m_w[2]), Vec3(m_w[0], m_w[1], m_w[2]), xf, yf) in iterate() 1919 : projectedTriInterpolate(Vec3(m_w[3], m_w[2], m_w[1]), Vec3(m_w[3], m_w[2], m_w[1]), 1.0f - xf, 1.0f - yf); in iterate()
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