/third_party/skia/tools/ |
H A D | build_workaround_header.py | 23 workarounds = set() 26 workarounds.update([workaround.strip() for workaround in f]) 27 return sorted(list(workarounds)) 30 def write_header(filename, workarounds): 31 max_workaround_len = len(max(workarounds, key=len)) 45 for w in workarounds: 64 workarounds = merge_files_into_workarounds(parser.largs) 65 write_header(options.output_file, workarounds)
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/third_party/skia/src/gpu/ |
H A D | GrDriverBugWorkarounds.cpp | 33 const GrDriverBugWorkarounds& workarounds) { in applyOverrides() 35 name |= workarounds.name; in applyOverrides() 32 applyOverrides( const GrDriverBugWorkarounds& workarounds) applyOverrides() argument
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H A D | GrCaps.h | 452 const GrDriverBugWorkarounds& workarounds() const { return fDriverBugWorkarounds; } in workarounds() function in GrCaps
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/third_party/skia/include/gpu/ |
H A D | GrDriverBugWorkarounds.h | 38 explicit GrDriverBugWorkarounds(const std::vector<int32_t>& workarounds); 42 // Turn on any workarounds listed in |workarounds| (but don't turn any off). 43 void applyOverrides(const GrDriverBugWorkarounds& workarounds);
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/third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/d3d/ |
H A D | ShaderD3D.cpp | 178 void ShaderD3D::generateWorkarounds(angle::CompilerWorkaroundsD3D *workarounds) const in generateWorkarounds() 185 workarounds->skipOptimization = true; in generateWorkarounds() 194 workarounds->useMaxOptimization = true; in generateWorkarounds() 200 workarounds->enableIEEEStrictness = true; in generateWorkarounds()
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H A D | ShaderD3D.h | 65 void generateWorkarounds(angle::CompilerWorkaroundsD3D *workarounds) const;
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H A D | RendererD3D.h | 280 const angle::CompilerWorkaroundsD3D &workarounds,
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/third_party/wpa_supplicant/wpa_supplicant-2.9_standard/hs20/client/ |
H A D | est.c | 142 (ctx->workarounds & WORKAROUND_OCSP_OPTIONAL) ? 1 : 2); in est_load_cacerts() 624 (ctx->workarounds & WORKAROUND_OCSP_OPTIONAL) ? 1 : 2); in est_build_csr() 726 (ctx->workarounds & WORKAROUND_OCSP_OPTIONAL) ? 1 : 2); in est_simple_enroll()
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H A D | osu_client.h | 52 unsigned long int workarounds; member
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H A D | osu_client.c | 344 (ctx->workarounds & WORKAROUND_OCSP_OPTIONAL) ? 1 : 2); in download_cert() 3133 f = fopen("hs20-osu-client.workarounds", "r"); in check_workarounds() 3144 ctx->workarounds = val; in check_workarounds() 3145 if (ctx->workarounds & WORKAROUND_OCSP_OPTIONAL) in check_workarounds()
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/third_party/wpa_supplicant/wpa_supplicant-2.9/hs20/client/ |
H A D | est.c | 142 (ctx->workarounds & WORKAROUND_OCSP_OPTIONAL) ? 1 : 2); in est_load_cacerts() 624 (ctx->workarounds & WORKAROUND_OCSP_OPTIONAL) ? 1 : 2); in est_build_csr() 727 (ctx->workarounds & WORKAROUND_OCSP_OPTIONAL) ? 1 : 2); in est_simple_enroll()
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H A D | osu_client.h | 52 unsigned long int workarounds; member
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H A D | osu_client.c | 344 (ctx->workarounds & WORKAROUND_OCSP_OPTIONAL) ? 1 : 2); in download_cert() 3135 f = fopen("hs20-osu-client.workarounds", "r"); in check_workarounds() 3146 ctx->workarounds = val; in check_workarounds() 3147 if (ctx->workarounds & WORKAROUND_OCSP_OPTIONAL) in check_workarounds()
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/third_party/alsa-utils/alsaloop/ |
H A D | alsaloop.h | 199 extern int workarounds;
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H A D | alsaloop.c | 50 int workarounds = 0; variable 576 workarounds |= WORKAROUND_SERIALOPEN; in parse_config()
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H A D | pcmjob.c | 83 if (workarounds & WORKAROUND_SERIALOPEN) in pcm_open_lock() 89 if (workarounds & WORKAROUND_SERIALOPEN) in pcm_open_unlock()
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/third_party/mesa3d/src/gallium/frontends/nine/ |
H A D | volume9.c | 123 (pParams->device->workarounds.dynamic_texture_workaround && in NineVolume9_ctor()
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H A D | device9.h | 144 } workarounds; member
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H A D | surface9.c | 155 (pParams->device->workarounds.dynamic_texture_workaround && in NineSurface9_ctor()
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H A D | device9.c | 362 This->workarounds.dynamic_texture_workaround = pCTX->dynamic_texture_workaround; in NineDevice9_ctor()
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/third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/d3d/d3d9/ |
H A D | Renderer9.h | 252 const angle::CompilerWorkaroundsD3D &workarounds,
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H A D | Renderer9.cpp | 2672 const angle::CompilerWorkaroundsD3D &workarounds, in compileToExecutable() 2700 if (workarounds.skipOptimization) in compileToExecutable() 2704 else if (workarounds.useMaxOptimization) in compileToExecutable() 2666 compileToExecutable(d3d::Context *context, gl::InfoLog &infoLog, const std::string &shaderHLSL, gl::ShaderType type, const std::vector<D3DVarying> &streamOutVaryings, bool separatedOutputBuffers, const angle::CompilerWorkaroundsD3D &workarounds, ShaderExecutableD3D **outExectuable) compileToExecutable() argument
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/third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/d3d/d3d11/ |
H A D | Renderer11.h | 210 const angle::CompilerWorkaroundsD3D &workarounds,
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H A D | Renderer11.cpp | 3066 const angle::CompilerWorkaroundsD3D &workarounds, in compileToExecutable() 3102 if (workarounds.enableIEEEStrictness) in compileToExecutable() 3060 compileToExecutable(d3d::Context *context, gl::InfoLog &infoLog, const std::string &shaderHLSL, gl::ShaderType type, const std::vector<D3DVarying> &streamOutVaryings, bool separatedOutputBuffers, const angle::CompilerWorkaroundsD3D &workarounds, ShaderExecutableD3D **outExectuable) compileToExecutable() argument
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/third_party/skia/src/gpu/gl/ |
H A D | GrGLGpu.cpp | 2297 if (this->caps()->workarounds().force_update_scissor_state_when_binding_fbo0) { in flushRenderTargetNoColorWrites() 2988 if (this->caps()->workarounds().flush_on_framebuffer_change) { in onFBOChanged() 3012 this->caps()->workarounds().unbind_attachments_on_bound_render_fbo_delete) { in deleteFramebuffer()
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