/third_party/glfw/src/ |
H A D | null_window.c | 33 static void applySizeLimits(_GLFWwindow* window, int* width, int* height) in applySizeLimits() argument 35 if (window->numer != GLFW_DONT_CARE && window->denom != GLFW_DONT_CARE) in applySizeLimits() 37 const float ratio = (float) window->numer / (float) window->denom; in applySizeLimits() 41 if (window->minwidth != GLFW_DONT_CARE) in applySizeLimits() 42 *width = _glfw_max(*width, window->minwidth); in applySizeLimits() 43 else if (window->maxwidth != GLFW_DONT_CARE) in applySizeLimits() 44 *width = _glfw_min(*width, window->maxwidth); in applySizeLimits() 46 if (window in applySizeLimits() 52 fitToMonitor(_GLFWwindow* window) fitToMonitor() argument 63 acquireMonitor(_GLFWwindow* window) acquireMonitor() argument 68 releaseMonitor(_GLFWwindow* window) releaseMonitor() argument 76 createNativeWindow(_GLFWwindow* window, const _GLFWwndconfig* wndconfig, const _GLFWfbconfig* fbconfig) createNativeWindow() argument 114 _glfwCreateWindowNull(_GLFWwindow* window, const _GLFWwndconfig* wndconfig, const _GLFWctxconfig* ctxconfig, const _GLFWfbconfig* fbconfig) _glfwCreateWindowNull() argument 169 _glfwDestroyWindowNull(_GLFWwindow* window) _glfwDestroyWindowNull() argument 181 _glfwSetWindowTitleNull(_GLFWwindow* window, const char* title) _glfwSetWindowTitleNull() argument 185 _glfwSetWindowIconNull(_GLFWwindow* window, int count, const GLFWimage* images) _glfwSetWindowIconNull() argument 189 _glfwSetWindowMonitorNull(_GLFWwindow* window, _GLFWmonitor* monitor, int xpos, int ypos, int width, int height, int refreshRate) _glfwSetWindowMonitorNull() argument 224 _glfwGetWindowPosNull(_GLFWwindow* window, int* xpos, int* ypos) _glfwGetWindowPosNull() argument 232 _glfwSetWindowPosNull(_GLFWwindow* window, int xpos, int ypos) _glfwSetWindowPosNull() argument 245 _glfwGetWindowSizeNull(_GLFWwindow* window, int* width, int* height) _glfwGetWindowSizeNull() argument 253 _glfwSetWindowSizeNull(_GLFWwindow* window, int width, int height) _glfwSetWindowSizeNull() argument 268 _glfwSetWindowSizeLimitsNull(_GLFWwindow* window, int minwidth, int minheight, int maxwidth, int maxheight) _glfwSetWindowSizeLimitsNull() argument 278 _glfwSetWindowAspectRatioNull(_GLFWwindow* window, int n, int d) _glfwSetWindowAspectRatioNull() argument 286 _glfwGetFramebufferSizeNull(_GLFWwindow* window, int* width, int* height) _glfwGetFramebufferSizeNull() argument 294 _glfwGetWindowFrameSizeNull(_GLFWwindow* window, int* left, int* top, int* right, int* bottom) _glfwGetWindowFrameSizeNull() argument 322 _glfwGetWindowContentScaleNull(_GLFWwindow* window, float* xscale, float* yscale) _glfwGetWindowContentScaleNull() argument 330 _glfwIconifyWindowNull(_GLFWwindow* window) _glfwIconifyWindowNull() argument 348 _glfwRestoreWindowNull(_GLFWwindow* window) _glfwRestoreWindowNull() argument 365 _glfwMaximizeWindowNull(_GLFWwindow* window) _glfwMaximizeWindowNull() argument 374 _glfwWindowMaximizedNull(_GLFWwindow* window) _glfwWindowMaximizedNull() argument 379 _glfwWindowHoveredNull(_GLFWwindow* window) _glfwWindowHoveredNull() argument 387 _glfwFramebufferTransparentNull(_GLFWwindow* window) _glfwFramebufferTransparentNull() argument 392 _glfwSetWindowResizableNull(_GLFWwindow* window, GLFWbool enabled) _glfwSetWindowResizableNull() argument 397 _glfwSetWindowDecoratedNull(_GLFWwindow* window, GLFWbool enabled) _glfwSetWindowDecoratedNull() argument 402 _glfwSetWindowFloatingNull(_GLFWwindow* window, GLFWbool enabled) _glfwSetWindowFloatingNull() argument 407 _glfwSetWindowMousePassthroughNull(_GLFWwindow* window, GLFWbool enabled) _glfwSetWindowMousePassthroughNull() argument 411 _glfwGetWindowOpacityNull(_GLFWwindow* window) _glfwGetWindowOpacityNull() argument 416 _glfwSetWindowOpacityNull(_GLFWwindow* window, float opacity) _glfwSetWindowOpacityNull() argument 421 _glfwSetRawMouseMotionNull(_GLFWwindow *window, GLFWbool enabled) _glfwSetRawMouseMotionNull() argument 430 _glfwShowWindowNull(_GLFWwindow* window) _glfwShowWindowNull() argument 435 _glfwRequestWindowAttentionNull(_GLFWwindow* window) _glfwRequestWindowAttentionNull() argument 439 _glfwHideWindowNull(_GLFWwindow* window) _glfwHideWindowNull() argument 450 _glfwFocusWindowNull(_GLFWwindow* window) _glfwFocusWindowNull() argument 473 _glfwWindowFocusedNull(_GLFWwindow* window) _glfwWindowFocusedNull() argument 478 _glfwWindowIconifiedNull(_GLFWwindow* window) _glfwWindowIconifiedNull() argument 483 _glfwWindowVisibleNull(_GLFWwindow* window) _glfwWindowVisibleNull() argument 504 _glfwGetCursorPosNull(_GLFWwindow* window, double* xpos, double* ypos) _glfwGetCursorPosNull() argument 512 _glfwSetCursorPosNull(_GLFWwindow* window, double x, double y) _glfwSetCursorPosNull() argument 518 _glfwSetCursorModeNull(_GLFWwindow* window, int mode) _glfwSetCursorModeNull() argument 538 _glfwSetCursorNull(_GLFWwindow* window, _GLFWcursor* cursor) _glfwSetCursorNull() argument 567 _glfwGetEGLNativeWindowNull(_GLFWwindow* window) _glfwGetEGLNativeWindowNull() argument 720 _glfwCreateWindowSurfaceNull(VkInstance instance, _GLFWwindow* window, const VkAllocationCallbacks* allocator, VkSurfaceKHR* surface) _glfwCreateWindowSurfaceNull() argument [all...] |
H A D | window.c | 41 // Notifies shared code that a window has lost or received input focus 43 void _glfwInputWindowFocus(_GLFWwindow* window, GLFWbool focused) in _glfwInputWindowFocus() argument 45 assert(window != NULL); in _glfwInputWindowFocus() 48 if (window->callbacks.focus) in _glfwInputWindowFocus() 49 window->callbacks.focus((GLFWwindow*) window, focused); in _glfwInputWindowFocus() 57 if (window->keys[key] == GLFW_PRESS) in _glfwInputWindowFocus() 60 _glfwInputKey(window, key, scancode, GLFW_RELEASE, 0); in _glfwInputWindowFocus() 66 if (window->mouseButtons[button] == GLFW_PRESS) in _glfwInputWindowFocus() 67 _glfwInputMouseClick(window, butto in _glfwInputWindowFocus() 75 _glfwInputWindowPos(_GLFWwindow* window, int x, int y) _glfwInputWindowPos() argument 86 _glfwInputWindowSize(_GLFWwindow* window, int width, int height) _glfwInputWindowSize() argument 98 _glfwInputWindowIconify(_GLFWwindow* window, GLFWbool iconified) _glfwInputWindowIconify() argument 109 _glfwInputWindowMaximize(_GLFWwindow* window, GLFWbool maximized) _glfwInputWindowMaximize() argument 121 _glfwInputFramebufferSize(_GLFWwindow* window, int width, int height) _glfwInputFramebufferSize() argument 134 _glfwInputWindowContentScale(_GLFWwindow* window, float xscale, float yscale) _glfwInputWindowContentScale() argument 148 _glfwInputWindowDamage(_GLFWwindow* window) _glfwInputWindowDamage() argument 158 _glfwInputWindowCloseRequest(_GLFWwindow* window) _glfwInputWindowCloseRequest() argument 170 _glfwInputWindowMonitor(_GLFWwindow* window, _GLFWmonitor* monitor) _glfwInputWindowMonitor() argument 188 _GLFWwindow* window; glfwCreateWindow() local 472 _GLFWwindow* window = (_GLFWwindow*) handle; glfwDestroyWindow() local 506 _GLFWwindow* window = (_GLFWwindow*) handle; glfwWindowShouldClose() local 516 _GLFWwindow* window = (_GLFWwindow*) handle; glfwSetWindowShouldClose() local 526 _GLFWwindow* window = (_GLFWwindow*) handle; glfwGetWindowTitle() local 538 _GLFWwindow* window = (_GLFWwindow*) handle; glfwSetWindowTitle() local 558 _GLFWwindow* window = (_GLFWwindow*) handle; glfwSetWindowIcon() local 591 _GLFWwindow* window = (_GLFWwindow*) handle; glfwGetWindowPos() local 601 _GLFWwindow* window = (_GLFWwindow*) handle; glfwSetWindowPos() local 619 _GLFWwindow* window = (_GLFWwindow*) handle; glfwGetWindowSize() local 632 _GLFWwindow* window = (_GLFWwindow*) handle; glfwSetWindowSize() local 647 _GLFWwindow* window = (_GLFWwindow*) handle; glfwSetWindowSizeLimits() local 693 _GLFWwindow* window = (_GLFWwindow*) handle; glfwSetWindowAspectRatio() local 725 _GLFWwindow* window = (_GLFWwindow*) handle; glfwGetFramebufferSize() local 746 _GLFWwindow* window = (_GLFWwindow*) handle; glfwGetWindowFrameSize() local 762 _GLFWwindow* window = (_GLFWwindow*) handle; glfwGetWindowContentScale() local 772 _GLFWwindow* window = (_GLFWwindow*) handle; glfwGetWindowOpacity() local 786 _GLFWwindow* window = (_GLFWwindow*) handle; glfwSetWindowOpacity() local 802 _GLFWwindow* window = (_GLFWwindow*) handle; glfwIconifyWindow() local 812 _GLFWwindow* window = (_GLFWwindow*) handle; glfwRestoreWindow() local 822 _GLFWwindow* window = (_GLFWwindow*) handle; glfwMaximizeWindow() local 835 _GLFWwindow* window = (_GLFWwindow*) handle; glfwShowWindow() local 851 _GLFWwindow* window = (_GLFWwindow*) handle; glfwRequestWindowAttention() local 861 _GLFWwindow* window = (_GLFWwindow*) handle; glfwHideWindow() local 874 _GLFWwindow* window = (_GLFWwindow*) handle; glfwFocusWindow() local 884 _GLFWwindow* window = (_GLFWwindow*) handle; glfwGetWindowAttrib() local 947 _GLFWwindow* window = (_GLFWwindow*) handle; glfwSetWindowAttrib() local 993 _GLFWwindow* window = (_GLFWwindow*) handle; glfwGetWindowMonitor() local 1010 _GLFWwindow* window = (_GLFWwindow*) wh; glfwSetWindowMonitor() local 1043 _GLFWwindow* window = (_GLFWwindow*) handle; glfwSetWindowUserPointer() local 1053 _GLFWwindow* window = (_GLFWwindow*) handle; glfwGetWindowUserPointer() local 1064 _GLFWwindow* window = (_GLFWwindow*) handle; glfwSetWindowPosCallback() local 1076 _GLFWwindow* window = (_GLFWwindow*) handle; glfwSetWindowSizeCallback() local 1088 _GLFWwindow* window = (_GLFWwindow*) handle; glfwSetWindowCloseCallback() local 1100 _GLFWwindow* window = (_GLFWwindow*) handle; glfwSetWindowRefreshCallback() local 1112 _GLFWwindow* window = (_GLFWwindow*) handle; glfwSetWindowFocusCallback() local 1124 _GLFWwindow* window = (_GLFWwindow*) handle; glfwSetWindowIconifyCallback() local 1136 _GLFWwindow* window = (_GLFWwindow*) handle; glfwSetWindowMaximizeCallback() local 1148 _GLFWwindow* window = (_GLFWwindow*) handle; glfwSetFramebufferSizeCallback() local 1160 _GLFWwindow* window = (_GLFWwindow*) handle; glfwSetWindowContentScaleCallback() local [all...] |
H A D | wl_window.c | 196 static void createFallbackEdge(_GLFWwindow* window, in createFallbackEdge() argument 204 wl_surface_set_user_data(edge->surface, window); in createFallbackEdge() 221 static void createFallbackDecorations(_GLFWwindow* window) in createFallbackDecorations() argument 229 if (!window->wl.fallback.buffer) in createFallbackDecorations() 230 window->wl.fallback.buffer = createShmBuffer(&image); in createFallbackDecorations() 231 if (!window->wl.fallback.buffer) in createFallbackDecorations() 234 createFallbackEdge(window, &window->wl.fallback.top, window->wl.surface, in createFallbackDecorations() 235 window in createFallbackDecorations() 268 destroyFallbackDecorations(_GLFWwindow* window) destroyFallbackDecorations() argument 282 _GLFWwindow* window = userData; xdgDecorationHandleConfigure() local 301 setContentAreaOpaque(_GLFWwindow* window) setContentAreaOpaque() argument 314 resizeFramebuffer(_GLFWwindow* window) resizeFramebuffer() argument 341 resizeWindow(_GLFWwindow* window, int width, int height) resizeWindow() argument 391 _glfwUpdateBufferScaleFromOutputsWayland(_GLFWwindow* window) _glfwUpdateBufferScaleFromOutputsWayland() argument 481 setIdleInhibitor(_GLFWwindow* window, GLFWbool enable) setIdleInhibitor() argument 501 acquireMonitor(_GLFWwindow* window) acquireMonitor() argument 522 releaseMonitor(_GLFWwindow* window) releaseMonitor() argument 543 _GLFWwindow* window = userData; fractionalScaleHandlePreferredScale() local 564 _GLFWwindow* window = userData; xdgToplevelHandleConfigure() local 613 _GLFWwindow* window = userData; xdgToplevelHandleClose() local 627 _GLFWwindow* window = userData; xdgSurfaceHandleConfigure() local 694 _GLFWwindow* window = userData; libdecorFrameHandleConfigure() local 776 _GLFWwindow* window = userData; libdecorFrameHandleClose() local 782 _GLFWwindow* window = userData; libdecorFrameHandleCommit() local 800 createLibdecorFrame(_GLFWwindow* window) createLibdecorFrame() argument 871 updateXdgSizeLimits(_GLFWwindow* window) updateXdgSizeLimits() argument 915 createXdgShellObjects(_GLFWwindow* window) createXdgShellObjects() argument 987 createShellObjects(_GLFWwindow* window) createShellObjects() argument 998 destroyShellObjects(_GLFWwindow* window) destroyShellObjects() argument 1021 createNativeSurface(_GLFWwindow* window, const _GLFWwndconfig* wndconfig, const _GLFWfbconfig* fbconfig) createNativeSurface() argument 1078 setCursorImage(_GLFWwindow* window, _GLFWcursorWayland* cursorWayland) setCursorImage() argument 1124 incrementCursorImage(_GLFWwindow* window) incrementCursorImage() argument 1187 inputText(_GLFWwindow* window, uint32_t scancode) inputText() argument 1239 _GLFWwindow* window = _glfw.windowListHead; handleEvents() local 1434 _GLFWwindow* window = _glfw.wl.pointerFocus; pointerHandleMotion() local 1537 _GLFWwindow* window = _glfw.wl.pointerFocus; pointerHandleButton() local 1614 _GLFWwindow* window = _glfw.wl.pointerFocus; pointerHandleAxis() local 1752 _GLFWwindow* window = _glfw.wl.keyboardFocus; keyboardHandleLeave() local 1772 _GLFWwindow* window = _glfw.wl.keyboardFocus; keyboardHandleKey() local 1990 _GLFWwindow* window = wl_surface_get_user_data(surface); dataDeviceHandleEnter() local 2098 _GLFWwindow* window = userData; xdgActivationHandleDone() local 2128 _glfwCreateWindowWayland(_GLFWwindow* window, const _GLFWwndconfig* wndconfig, const _GLFWctxconfig* ctxconfig, const _GLFWfbconfig* fbconfig) _glfwCreateWindowWayland() argument 2180 _glfwDestroyWindowWayland(_GLFWwindow* window) _glfwDestroyWindowWayland() argument 2227 _glfwSetWindowTitleWayland(_GLFWwindow* window, const char* title) _glfwSetWindowTitleWayland() argument 2235 _glfwSetWindowIconWayland(_GLFWwindow* window, int count, const GLFWimage* images) _glfwSetWindowIconWayland() argument 2242 _glfwGetWindowPosWayland(_GLFWwindow* window, int* xpos, int* ypos) _glfwGetWindowPosWayland() argument 2251 _glfwSetWindowPosWayland(_GLFWwindow* window, int xpos, int ypos) _glfwSetWindowPosWayland() argument 2259 _glfwGetWindowSizeWayland(_GLFWwindow* window, int* width, int* height) _glfwGetWindowSizeWayland() argument 2267 _glfwSetWindowSizeWayland(_GLFWwindow* window, int width, int height) _glfwSetWindowSizeWayland() argument 2291 _glfwSetWindowSizeLimitsWayland(_GLFWwindow* window, int minwidth, int minheight, int maxwidth, int maxheight) _glfwSetWindowSizeLimitsWayland() argument 2312 _glfwSetWindowAspectRatioWayland(_GLFWwindow* window, int numer, int denom) _glfwSetWindowAspectRatioWayland() argument 2346 _glfwGetFramebufferSizeWayland(_GLFWwindow* window, int* width, int* height) _glfwGetFramebufferSizeWayland() argument 2354 _glfwGetWindowFrameSizeWayland(_GLFWwindow* window, int* left, int* top, int* right, int* bottom) _glfwGetWindowFrameSizeWayland() argument 2371 _glfwGetWindowContentScaleWayland(_GLFWwindow* window, float* xscale, float* yscale) _glfwGetWindowContentScaleWayland() argument 2390 _glfwIconifyWindowWayland(_GLFWwindow* window) _glfwIconifyWindowWayland() argument 2398 _glfwRestoreWindowWayland(_GLFWwindow* window) _glfwRestoreWindowWayland() argument 2421 _glfwMaximizeWindowWayland(_GLFWwindow* window) _glfwMaximizeWindowWayland() argument 2431 _glfwShowWindowWayland(_GLFWwindow* window) _glfwShowWindowWayland() argument 2441 _glfwHideWindowWayland(_GLFWwindow* window) _glfwHideWindowWayland() argument 2453 _glfwRequestWindowAttentionWayland(_GLFWwindow* window) _glfwRequestWindowAttentionWayland() argument 2471 _glfwFocusWindowWayland(_GLFWwindow* window) _glfwFocusWindowWayland() argument 2505 _glfwSetWindowMonitorWayland(_GLFWwindow* window, _GLFWmonitor* monitor, int xpos, int ypos, int width, int height, int refreshRate) _glfwSetWindowMonitorWayland() argument 2530 _glfwWindowFocusedWayland(_GLFWwindow* window) _glfwWindowFocusedWayland() argument 2535 _glfwWindowIconifiedWayland(_GLFWwindow* window) _glfwWindowIconifiedWayland() argument 2542 _glfwWindowVisibleWayland(_GLFWwindow* window) _glfwWindowVisibleWayland() argument 2547 _glfwWindowMaximizedWayland(_GLFWwindow* window) _glfwWindowMaximizedWayland() argument 2552 _glfwWindowHoveredWayland(_GLFWwindow* window) _glfwWindowHoveredWayland() argument 2557 _glfwFramebufferTransparentWayland(_GLFWwindow* window) _glfwFramebufferTransparentWayland() argument 2562 _glfwSetWindowResizableWayland(_GLFWwindow* window, GLFWbool enabled) _glfwSetWindowResizableWayland() argument 2581 _glfwSetWindowDecoratedWayland(_GLFWwindow* window, GLFWbool enabled) _glfwSetWindowDecoratedWayland() argument 2607 _glfwSetWindowFloatingWayland(_GLFWwindow* window, GLFWbool enabled) _glfwSetWindowFloatingWayland() argument 2613 _glfwSetWindowMousePassthroughWayland(_GLFWwindow* window, GLFWbool enabled) _glfwSetWindowMousePassthroughWayland() argument 2625 _glfwGetWindowOpacityWayland(_GLFWwindow* window) _glfwGetWindowOpacityWayland() argument 2630 _glfwSetWindowOpacityWayland(_GLFWwindow* window, float opacity) _glfwSetWindowOpacityWayland() argument 2636 _glfwSetRawMouseMotionWayland(_GLFWwindow* window, GLFWbool enabled) _glfwSetRawMouseMotionWayland() argument 2668 _glfwGetCursorPosWayland(_GLFWwindow* window, double* xpos, double* ypos) _glfwGetCursorPosWayland() argument 2676 _glfwSetCursorPosWayland(_GLFWwindow* window, double x, double y) _glfwSetCursorPosWayland() argument 2682 _glfwSetCursorModeWayland(_GLFWwindow* window, int mode) _glfwSetCursorModeWayland() argument 2884 _GLFWwindow* window = userData; relativePointerHandleRelativeMotion() local 2926 lockPointer(_GLFWwindow* window) lockPointer() argument 2955 unlockPointer(_GLFWwindow* window) unlockPointer() argument 2980 confinePointer(_GLFWwindow* window) confinePointer() argument 2995 unconfinePointer(_GLFWwindow* window) unconfinePointer() argument 3001 _glfwSetCursorWayland(_GLFWwindow* window, _GLFWcursor* cursor) _glfwSetCursorWayland() argument 3213 _glfwGetEGLNativeWindowWayland(_GLFWwindow* window) _glfwGetEGLNativeWindowWayland() argument 3247 _glfwCreateWindowSurfaceWayland(VkInstance instance, _GLFWwindow* window, const VkAllocationCallbacks* allocator, VkSurfaceKHR* surface) _glfwCreateWindowSurfaceWayland() argument 3311 _GLFWwindow* window = (_GLFWwindow*) handle; glfwGetWaylandWindow() local [all...] |
H A D | win32_window.c | 39 // Returns the window style for the specified window 41 static DWORD getWindowStyle(const _GLFWwindow* window) in getWindowStyle() argument 45 if (window->monitor) in getWindowStyle() 51 if (window->decorated) in getWindowStyle() 55 if (window->resizable) in getWindowStyle() 65 // Returns the extended window style for the specified window 67 static DWORD getWindowExStyle(const _GLFWwindow* window) in getWindowExStyle() argument 71 if (window in getWindowExStyle() 190 applyAspectRatio(_GLFWwindow* window, int edge, RECT* area) applyAspectRatio() argument 225 updateCursorImage(_GLFWwindow* window) updateCursorImage() argument 246 captureCursor(_GLFWwindow* window) captureCursor() argument 266 enableRawMouseMotion(_GLFWwindow* window) enableRawMouseMotion() argument 279 disableRawMouseMotion(_GLFWwindow* window) disableRawMouseMotion() argument 292 disableCursor(_GLFWwindow* window) disableCursor() argument 308 enableCursor(_GLFWwindow* window) enableCursor() argument 323 cursorInContentArea(_GLFWwindow* window) cursorInContentArea() argument 343 updateWindowStyles(const _GLFWwindow* window) updateWindowStyles() argument 372 updateFramebufferTransparency(const _GLFWwindow* window) updateFramebufferTransparency() argument 429 fitToMonitor(_GLFWwindow* window) fitToMonitor() argument 443 acquireMonitor(_GLFWwindow* window) acquireMonitor() argument 464 releaseMonitor(_GLFWwindow* window) releaseMonitor() argument 484 maximizeWindowManually(_GLFWwindow* window) maximizeWindowManually() argument 536 _GLFWwindow* window = GetPropW(hWnd, L"GLFW"); windowProc() local 1276 createNativeWindow(_GLFWwindow* window, const _GLFWwndconfig* wndconfig, const _GLFWfbconfig* fbconfig) createNativeWindow() argument 1495 _glfwCreateWindowWin32(_GLFWwindow* window, const _GLFWwndconfig* wndconfig, const _GLFWctxconfig* ctxconfig, const _GLFWfbconfig* fbconfig) _glfwCreateWindowWin32() argument 1557 _glfwDestroyWindowWin32(_GLFWwindow* window) _glfwDestroyWindowWin32() argument 1585 _glfwSetWindowTitleWin32(_GLFWwindow* window, const char* title) _glfwSetWindowTitleWin32() argument 1595 _glfwSetWindowIconWin32(_GLFWwindow* window, int count, const GLFWimage* images) _glfwSetWindowIconWin32() argument 1633 _glfwGetWindowPosWin32(_GLFWwindow* window, int* xpos, int* ypos) _glfwGetWindowPosWin32() argument 1644 _glfwSetWindowPosWin32(_GLFWwindow* window, int xpos, int ypos) _glfwSetWindowPosWin32() argument 1664 _glfwGetWindowSizeWin32(_GLFWwindow* window, int* width, int* height) _glfwGetWindowSizeWin32() argument 1675 _glfwSetWindowSizeWin32(_GLFWwindow* window, int width, int height) _glfwSetWindowSizeWin32() argument 1707 _glfwSetWindowSizeLimitsWin32(_GLFWwindow* window, int minwidth, int minheight, int maxwidth, int maxheight) _glfwSetWindowSizeLimitsWin32() argument 1726 _glfwSetWindowAspectRatioWin32(_GLFWwindow* window, int numer, int denom) _glfwSetWindowAspectRatioWin32() argument 1741 _glfwGetFramebufferSizeWin32(_GLFWwindow* window, int* width, int* height) _glfwGetFramebufferSizeWin32() argument 1746 _glfwGetWindowFrameSizeWin32(_GLFWwindow* window, int* left, int* top, int* right, int* bottom) _glfwGetWindowFrameSizeWin32() argument 1778 _glfwGetWindowContentScaleWin32(_GLFWwindow* window, float* xscale, float* yscale) _glfwGetWindowContentScaleWin32() argument 1785 _glfwIconifyWindowWin32(_GLFWwindow* window) _glfwIconifyWindowWin32() argument 1790 _glfwRestoreWindowWin32(_GLFWwindow* window) _glfwRestoreWindowWin32() argument 1795 _glfwMaximizeWindowWin32(_GLFWwindow* window) _glfwMaximizeWindowWin32() argument 1803 _glfwShowWindowWin32(_GLFWwindow* window) _glfwShowWindowWin32() argument 1824 _glfwHideWindowWin32(_GLFWwindow* window) _glfwHideWindowWin32() argument 1829 _glfwRequestWindowAttentionWin32(_GLFWwindow* window) _glfwRequestWindowAttentionWin32() argument 1834 _glfwFocusWindowWin32(_GLFWwindow* window) _glfwFocusWindowWin32() argument 1841 _glfwSetWindowMonitorWin32(_GLFWwindow* window, _GLFWmonitor* monitor, int xpos, int ypos, int width, int height, int refreshRate) _glfwSetWindowMonitorWin32() argument 1951 _glfwWindowFocusedWin32(_GLFWwindow* window) _glfwWindowFocusedWin32() argument 1956 _glfwWindowIconifiedWin32(_GLFWwindow* window) _glfwWindowIconifiedWin32() argument 1961 _glfwWindowVisibleWin32(_GLFWwindow* window) _glfwWindowVisibleWin32() argument 1966 _glfwWindowMaximizedWin32(_GLFWwindow* window) _glfwWindowMaximizedWin32() argument 1971 _glfwWindowHoveredWin32(_GLFWwindow* window) _glfwWindowHoveredWin32() argument 1976 _glfwFramebufferTransparentWin32(_GLFWwindow* window) _glfwFramebufferTransparentWin32() argument 2003 _glfwSetWindowResizableWin32(_GLFWwindow* window, GLFWbool enabled) _glfwSetWindowResizableWin32() argument 2008 _glfwSetWindowDecoratedWin32(_GLFWwindow* window, GLFWbool enabled) _glfwSetWindowDecoratedWin32() argument 2013 _glfwSetWindowFloatingWin32(_GLFWwindow* window, GLFWbool enabled) _glfwSetWindowFloatingWin32() argument 2020 _glfwSetWindowMousePassthroughWin32(_GLFWwindow* window, GLFWbool enabled) _glfwSetWindowMousePassthroughWin32() argument 2050 _glfwGetWindowOpacityWin32(_GLFWwindow* window) _glfwGetWindowOpacityWin32() argument 2065 _glfwSetWindowOpacityWin32(_GLFWwindow* window, float opacity) _glfwSetWindowOpacityWin32() argument 2086 _glfwSetRawMouseMotionWin32(_GLFWwindow *window, GLFWbool enabled) _glfwSetRawMouseMotionWin32() argument 2106 _GLFWwindow* window; _glfwPollEventsWin32() local 2204 _glfwGetCursorPosWin32(_GLFWwindow* window, double* xpos, double* ypos) _glfwGetCursorPosWin32() argument 2219 _glfwSetCursorPosWin32(_GLFWwindow* window, double xpos, double ypos) _glfwSetCursorPosWin32() argument 2231 _glfwSetCursorModeWin32(_GLFWwindow* window, int mode) _glfwSetCursorModeWin32() argument 2361 _glfwSetCursorWin32(_GLFWwindow* window, _GLFWcursor* cursor) _glfwSetCursorWin32() argument 2512 _glfwGetEGLNativeWindowWin32(_GLFWwindow* window) _glfwGetEGLNativeWindowWin32() argument 2544 _glfwCreateWindowSurfaceWin32(VkInstance instance, _GLFWwindow* window, const VkAllocationCallbacks* allocator, VkSurfaceKHR* surface) _glfwCreateWindowSurfaceWin32() argument 2589 _GLFWwindow* window = (_GLFWwindow*) handle; glfwGetWin32Window() local [all...] |
H A D | x11_window.c | 136 // Waits until a VisibilityNotify event arrives for the specified window or the 139 static GLFWbool waitForVisibilityNotify(_GLFWwindow* window) in waitForVisibilityNotify() argument 145 window->x11.handle, in waitForVisibilityNotify() 156 // Returns whether the window is iconified 158 static int getWindowState(_GLFWwindow* window) in getWindowState() argument 166 if (_glfwGetWindowPropertyX11(window->x11.handle, in getWindowState() 184 if (event->xany.window != _glfw.x11.helperWindowHandle) in isSelectionEvent() 192 // Returns whether it is a _NET_FRAME_EXTENTS event for the specified window 196 _GLFWwindow* window = (_GLFWwindow*) pointer; in isFrameExtentsEvent() local 199 event->xproperty.window in isFrameExtentsEvent() 249 sendEventToWM(_GLFWwindow* window, Atom type, long a, long b, long c, long d, long e) sendEventToWM() argument 270 updateNormalHints(_GLFWwindow* window, int width, int height) updateNormalHints() argument 321 updateWindowMode(_GLFWwindow* window) updateWindowMode() argument 457 updateCursorImage(_GLFWwindow* window) updateCursorImage() argument 479 captureCursor(_GLFWwindow* window) captureCursor() argument 498 enableRawMouseMotion(_GLFWwindow* window) enableRawMouseMotion() argument 513 disableRawMouseMotion(_GLFWwindow* window) disableRawMouseMotion() argument 527 disableCursor(_GLFWwindow* window) disableCursor() argument 543 enableCursor(_GLFWwindow* window) enableCursor() argument 560 _GLFWwindow* window = (_GLFWwindow*) clientData; inputContextDestroyCallback() local 566 createNativeWindow(_GLFWwindow* window, const _GLFWwndconfig* wndconfig, Visual* visual, int depth) createNativeWindow() argument 1084 acquireMonitor(_GLFWwindow* window) acquireMonitor() argument 1123 releaseMonitor(_GLFWwindow* window) releaseMonitor() argument 1185 _GLFWwindow* window = _glfw.x11.disabledCursorWindow; processEvent() local 1225 _GLFWwindow* window = NULL; processEvent() local 1844 _glfwGetWindowPropertyX11(Window window, Atom property, Atom type, unsigned char** value) _glfwGetWindowPropertyX11() argument 1922 _glfwCreateInputContextX11(_GLFWwindow* window) _glfwCreateInputContextX11() argument 1959 _glfwCreateWindowX11(_GLFWwindow* window, const _GLFWwndconfig* wndconfig, const _GLFWctxconfig* ctxconfig, const _GLFWfbconfig* fbconfig) _glfwCreateWindowX11() argument 2047 _glfwDestroyWindowX11(_GLFWwindow* window) _glfwDestroyWindowX11() argument 2081 _glfwSetWindowTitleX11(_GLFWwindow* window, const char* title) _glfwSetWindowTitleX11() argument 2105 _glfwSetWindowIconX11(_GLFWwindow* window, int count, const GLFWimage* images) _glfwSetWindowIconX11() argument 2155 _glfwGetWindowPosX11(_GLFWwindow* window, int* xpos, int* ypos) _glfwGetWindowPosX11() argument 2169 _glfwSetWindowPosX11(_GLFWwindow* window, int xpos, int ypos) _glfwSetWindowPosX11() argument 2193 _glfwGetWindowSizeX11(_GLFWwindow* window, int* width, int* height) _glfwGetWindowSizeX11() argument 2204 _glfwSetWindowSizeX11(_GLFWwindow* window, int width, int height) _glfwSetWindowSizeX11() argument 2222 _glfwSetWindowSizeLimitsX11(_GLFWwindow* window, int minwidth, int minheight, int maxwidth, int maxheight) _glfwSetWindowSizeLimitsX11() argument 2232 _glfwSetWindowAspectRatioX11(_GLFWwindow* window, int numer, int denom) _glfwSetWindowAspectRatioX11() argument 2240 _glfwGetFramebufferSizeX11(_GLFWwindow* window, int* width, int* height) _glfwGetFramebufferSizeX11() argument 2245 _glfwGetWindowFrameSizeX11(_GLFWwindow* window, int* left, int* top, int* right, int* bottom) _glfwGetWindowFrameSizeX11() argument 2306 _glfwGetWindowContentScaleX11(_GLFWwindow* window, float* xscale, float* yscale) _glfwGetWindowContentScaleX11() argument 2314 _glfwIconifyWindowX11(_GLFWwindow* window) _glfwIconifyWindowX11() argument 2329 _glfwRestoreWindowX11(_GLFWwindow* window) _glfwRestoreWindowX11() argument 2363 _glfwMaximizeWindowX11(_GLFWwindow* window) _glfwMaximizeWindowX11() argument 2428 _glfwShowWindowX11(_GLFWwindow* window) _glfwShowWindowX11() argument 2437 _glfwHideWindowX11(_GLFWwindow* window) _glfwHideWindowX11() argument 2443 _glfwRequestWindowAttentionX11(_GLFWwindow* window) _glfwRequestWindowAttentionX11() argument 2455 _glfwFocusWindowX11(_GLFWwindow* window) _glfwFocusWindowX11() argument 2469 _glfwSetWindowMonitorX11(_GLFWwindow* window, _GLFWmonitor* monitor, int xpos, int ypos, int width, int height, int refreshRate) _glfwSetWindowMonitorX11() argument 2526 _glfwWindowFocusedX11(_GLFWwindow* window) _glfwWindowFocusedX11() argument 2535 _glfwWindowIconifiedX11(_GLFWwindow* window) _glfwWindowIconifiedX11() argument 2540 _glfwWindowVisibleX11(_GLFWwindow* window) _glfwWindowVisibleX11() argument 2547 _glfwWindowMaximizedX11(_GLFWwindow* window) _glfwWindowMaximizedX11() argument 2581 _glfwWindowHoveredX11(_GLFWwindow* window) _glfwWindowHoveredX11() argument 2609 _glfwFramebufferTransparentX11(_GLFWwindow* window) _glfwFramebufferTransparentX11() argument 2617 _glfwSetWindowResizableX11(_GLFWwindow* window, GLFWbool enabled) _glfwSetWindowResizableX11() argument 2624 _glfwSetWindowDecoratedX11(_GLFWwindow* window, GLFWbool enabled) _glfwSetWindowDecoratedX11() argument 2646 _glfwSetWindowFloatingX11(_GLFWwindow* window, GLFWbool enabled) _glfwSetWindowFloatingX11() argument 2713 _glfwSetWindowMousePassthroughX11(_GLFWwindow* window, GLFWbool enabled) _glfwSetWindowMousePassthroughX11() argument 2732 _glfwGetWindowOpacityX11(_GLFWwindow* window) _glfwGetWindowOpacityX11() argument 2755 _glfwSetWindowOpacityX11(_GLFWwindow* window, float opacity) _glfwSetWindowOpacityX11() argument 2763 _glfwSetRawMouseMotionX11(_GLFWwindow *window, GLFWbool enabled) _glfwSetRawMouseMotionX11() argument 2799 _GLFWwindow* window = _glfw.x11.disabledCursorWindow; _glfwPollEventsX11() local 2834 _glfwGetCursorPosX11(_GLFWwindow* window, double* xpos, double* ypos) _glfwGetCursorPosX11() argument 2851 _glfwSetCursorPosX11(_GLFWwindow* window, double x, double y) _glfwSetCursorPosX11() argument 2862 _glfwSetCursorModeX11(_GLFWwindow* window, int mode) _glfwSetCursorModeX11() argument 3053 _glfwSetCursorX11(_GLFWwindow* window, _GLFWcursor* cursor) _glfwSetCursorX11() argument 3128 _glfwGetEGLNativeWindowX11(_GLFWwindow* window) _glfwGetEGLNativeWindowX11() argument 3210 _glfwCreateWindowSurfaceX11(VkInstance instance, _GLFWwindow* window, const VkAllocationCallbacks* allocator, VkSurfaceKHR* surface) _glfwCreateWindowSurfaceX11() argument 3313 _GLFWwindow* window = (_GLFWwindow*) handle; glfwGetX11Window() local [all...] |
H A D | context.c | 345 GLFWbool _glfwRefreshContextAttribs(_GLFWwindow* window, in _glfwRefreshContextAttribs() argument 359 window->context.source = ctxconfig->source; in _glfwRefreshContextAttribs() 360 window->context.client = GLFW_OPENGL_API; in _glfwRefreshContextAttribs() 363 glfwMakeContextCurrent((GLFWwindow*) window); in _glfwRefreshContextAttribs() 364 if (_glfwPlatformGetTls(&_glfw.contextSlot) != window) in _glfwRefreshContextAttribs() 367 window->context.GetIntegerv = (PFNGLGETINTEGERVPROC) in _glfwRefreshContextAttribs() 368 window->context.getProcAddress("glGetIntegerv"); in _glfwRefreshContextAttribs() 369 window->context.GetString = (PFNGLGETSTRINGPROC) in _glfwRefreshContextAttribs() 370 window->context.getProcAddress("glGetString"); in _glfwRefreshContextAttribs() 371 if (!window in _glfwRefreshContextAttribs() 620 _GLFWwindow* window = (_GLFWwindow*) handle; glfwMakeContextCurrent() local 652 _GLFWwindow* window = (_GLFWwindow*) handle; glfwSwapBuffers() local 667 _GLFWwindow* window; glfwSwapInterval() local 684 _GLFWwindow* window; glfwExtensionSupported() local 750 _GLFWwindow* window; glfwGetProcAddress() local [all...] |
H A D | input.c | 272 void _glfwInputKey(_GLFWwindow* window, int key, int scancode, int action, int mods) in _glfwInputKey() argument 274 assert(window != NULL); in _glfwInputKey() 284 if (action == GLFW_RELEASE && window->keys[key] == GLFW_RELEASE) in _glfwInputKey() 287 if (action == GLFW_PRESS && window->keys[key] == GLFW_PRESS) in _glfwInputKey() 290 if (action == GLFW_RELEASE && window->stickyKeys) in _glfwInputKey() 291 window->keys[key] = _GLFW_STICK; in _glfwInputKey() 293 window->keys[key] = (char) action; in _glfwInputKey() 299 if (!window->lockKeyMods) in _glfwInputKey() 302 if (window->callbacks.key) in _glfwInputKey() 303 window in _glfwInputKey() 309 _glfwInputChar(_GLFWwindow* window, uint32_t codepoint, int mods, GLFWbool plain) _glfwInputChar() argument 333 _glfwInputScroll(_GLFWwindow* window, double xoffset, double yoffset) _glfwInputScroll() argument 347 _glfwInputMouseClick(_GLFWwindow* window, int button, int action, int mods) _glfwInputMouseClick() argument 375 _glfwInputCursorPos(_GLFWwindow* window, double xpos, double ypos) _glfwInputCursorPos() argument 395 _glfwInputCursorEnter(_GLFWwindow* window, GLFWbool entered) _glfwInputCursorEnter() argument 406 _glfwInputDrop(_GLFWwindow* window, int count, const char** paths) _glfwInputDrop() argument 549 _glfwCenterCursorInContentArea(_GLFWwindow* window) _glfwCenterCursorInContentArea() argument 566 _GLFWwindow* window = (_GLFWwindow*) handle; glfwGetInputMode() local 593 _GLFWwindow* window = (_GLFWwindow*) handle; glfwSetInputMode() local 749 _GLFWwindow* window = (_GLFWwindow*) handle; glfwGetKey() local 772 _GLFWwindow* window = (_GLFWwindow*) handle; glfwGetMouseButton() local 800 _GLFWwindow* window = (_GLFWwindow*) handle; glfwGetCursorPos() local 818 _GLFWwindow* window = (_GLFWwindow*) handle; glfwSetCursorPos() local 919 _GLFWwindow* window; glfwDestroyCursor() local 947 _GLFWwindow* window = (_GLFWwindow*) windowHandle; glfwSetCursor() local 960 _GLFWwindow* window = (_GLFWwindow*) handle; glfwSetKeyCallback() local 971 _GLFWwindow* window = (_GLFWwindow*) handle; glfwSetCharCallback() local 982 _GLFWwindow* window = (_GLFWwindow*) handle; glfwSetCharModsCallback() local 994 _GLFWwindow* window = (_GLFWwindow*) handle; glfwSetMouseButtonCallback() local 1006 _GLFWwindow* window = (_GLFWwindow*) handle; glfwSetCursorPosCallback() local 1018 _GLFWwindow* window = (_GLFWwindow*) handle; glfwSetCursorEnterCallback() local 1030 _GLFWwindow* window = (_GLFWwindow*) handle; glfwSetScrollCallback() local 1041 _GLFWwindow* window = (_GLFWwindow*) handle; glfwSetDropCallback() local [all...] |
H A D | osmesa_context.c | 34 static void makeContextCurrentOSMesa(_GLFWwindow* window) in makeContextCurrentOSMesa() argument 36 if (window) in makeContextCurrentOSMesa() 39 _glfw.platform.getFramebufferSize(window, &width, &height); in makeContextCurrentOSMesa() 42 if ((window->context.osmesa.buffer == NULL) || in makeContextCurrentOSMesa() 43 (width != window->context.osmesa.width) || in makeContextCurrentOSMesa() 44 (height != window->context.osmesa.height)) in makeContextCurrentOSMesa() 46 _glfw_free(window->context.osmesa.buffer); in makeContextCurrentOSMesa() 49 window->context.osmesa.buffer = _glfw_calloc(4, (size_t) width * height); in makeContextCurrentOSMesa() 50 window->context.osmesa.width = width; in makeContextCurrentOSMesa() 51 window in makeContextCurrentOSMesa() 73 destroyContextOSMesa(_GLFWwindow* window) destroyContextOSMesa() argument 89 swapBuffersOSMesa(_GLFWwindow* window) swapBuffersOSMesa() argument 197 _glfwCreateContextOSMesa(_GLFWwindow* window, const _GLFWctxconfig* ctxconfig, const _GLFWfbconfig* fbconfig) _glfwCreateContextOSMesa() argument 302 _GLFWwindow* window = (_GLFWwindow*) handle; glfwGetOSMesaColorBuffer() local 342 _GLFWwindow* window = (_GLFWwindow*) handle; glfwGetOSMesaDepthBuffer() local 376 _GLFWwindow* window = (_GLFWwindow*) handle; glfwGetOSMesaContext() local [all...] |
H A D | cocoa_platform.h | 137 // Cocoa-specific per-window data 150 // Cached window properties to filter out duplicate events 182 // The window whose disabled cursor mode is active 217 GLFWbool _glfwCreateWindowCocoa(_GLFWwindow* window, const _GLFWwndconfig* wndconfig, const _GLFWctxconfig* ctxconfig, const _GLFWfbconfig* fbconfig); 218 void _glfwDestroyWindowCocoa(_GLFWwindow* window); 219 void _glfwSetWindowTitleCocoa(_GLFWwindow* window, const char* title); 220 void _glfwSetWindowIconCocoa(_GLFWwindow* window, int count, const GLFWimage* images); 221 void _glfwGetWindowPosCocoa(_GLFWwindow* window, int* xpos, int* ypos); 222 void _glfwSetWindowPosCocoa(_GLFWwindow* window, int xpos, int ypos); 223 void _glfwGetWindowSizeCocoa(_GLFWwindow* window, in [all...] |
H A D | null_platform.h | 170 // Null-specific per-window data 222 GLFWbool _glfwCreateWindowNull(_GLFWwindow* window, const _GLFWwndconfig* wndconfig, const _GLFWctxconfig* ctxconfig, const _GLFWfbconfig* fbconfig); 223 void _glfwDestroyWindowNull(_GLFWwindow* window); 224 void _glfwSetWindowTitleNull(_GLFWwindow* window, const char* title); 225 void _glfwSetWindowIconNull(_GLFWwindow* window, int count, const GLFWimage* images); 226 void _glfwSetWindowMonitorNull(_GLFWwindow* window, _GLFWmonitor* monitor, int xpos, int ypos, int width, int height, int refreshRate); 227 void _glfwGetWindowPosNull(_GLFWwindow* window, int* xpos, int* ypos); 228 void _glfwSetWindowPosNull(_GLFWwindow* window, int xpos, int ypos); 229 void _glfwGetWindowSizeNull(_GLFWwindow* window, int* width, int* height); 230 void _glfwSetWindowSizeNull(_GLFWwindow* window, in [all...] |
/third_party/mesa3d/src/intel/tools/ |
H A D | aubinator_viewer.cpp | 232 struct window { struct 234 struct list_head parent_link; /* link in parent window list of children */ 244 void (*display)(struct window*); 245 void (*destroy)(struct window*); 249 struct window base; 265 struct window base; 271 struct window base; 279 struct window base; 288 struct window base; 321 struct window file_windo 356 struct shader_window *window = (struct shader_window *) win; display_shader_window() local 371 struct shader_window *window = (struct shader_window *) win; destroy_shader_window() local 380 struct shader_window *window = xtzalloc(*window); new_shader_window() local 414 struct urb_window *window = (struct urb_window *) win; display_urb_window() local 435 struct urb_window *window = (struct urb_window *) win; destroy_urb_window() local 443 struct urb_window *window = xtzalloc(*window); new_urb_window() local 469 struct edit_window *window = (struct edit_window *) data; read_edit_window() local 477 struct edit_window *window = (struct edit_window *) data; write_edit_window() local 487 struct edit_window *window = (struct edit_window *) win; display_edit_window() local 505 struct edit_window *window = (struct edit_window *) win; destroy_edit_window() local 515 struct edit_window *window = xtzalloc(*window); new_edit_window() local 602 struct pml4_window *window = (struct pml4_window *) win; display_pml4_window() local 611 show_pml4_window(struct pml4_window *window, struct aub_mem *mem) show_pml4_window() argument 649 struct batch_window *window = (struct batch_window *) user_data; batch_display_shader() local 659 struct batch_window *window = (struct batch_window *) user_data; batch_display_urb() local 668 struct batch_window *window = (struct batch_window *) user_data; batch_edit_address() local 678 struct batch_window *window = (struct batch_window *) user_data; batch_get_bo() local 687 update_batch_window(struct batch_window *window, bool reset, int exec_idx) update_batch_window() argument 701 struct batch_window *window = (struct batch_window *) user_data; display_batch_ring_write() local 713 struct batch_window *window = (struct batch_window *) user_data; display_batch_execlist_write() local 746 struct batch_window *window = (struct batch_window *) win; display_batch_window() local 783 struct batch_window *window = (struct batch_window *) win; destroy_batch_window() local 802 struct batch_window *window = xtzalloc(*window); new_batch_window() local 862 struct window *window = &context.registers_window; show_register_window() local 946 struct window *window = &context.commands_window; show_commands_window() local 1045 struct window *window = &context.file_window; show_aubfile_window() local 1072 list_for_each_entry_safe(struct window, window, &context.windows, link) display_windows() argument 1088 list_for_each_entry_safe(struct window, window, &context.windows, link) display_windows() argument [all...] |
/third_party/mesa3d/include/android_stub/system/ |
H A D | window.h | 167 * to the window compositor. The query sets the returned 'value' argument 168 * to 1 if the ANativeWindow DOES send queued buffers directly to the window 169 * compositor and 0 if the buffers do not go directly to the window 192 * dimensions of the window buffers irrespective of the 193 * NATIVE_WINDOW_SET_BUFFERS_DIMENSIONS call and match the native window 288 * example, if the window is double-buffered, the age of any given buffer in 372 /* the window content is not updated (frozen) until a buffer of 373 * the window size is received (enqueued) 376 /* the buffer is scaled in both dimensions to match the window size */ 379 * of the buffer matches the window siz 641 native_window_set_usage( struct ANativeWindow* window, int usage) native_window_set_usage() argument 679 native_window_set_crop( struct ANativeWindow* window, android_native_rect_t const * crop) native_window_set_crop() argument 700 native_window_set_post_transform_crop( struct ANativeWindow* window, android_native_rect_t const * crop) native_window_set_post_transform_crop() argument 718 native_window_set_active_rect( struct ANativeWindow* window, android_native_rect_t const * active_rect) native_window_set_active_rect() argument 729 native_window_set_buffer_count( struct ANativeWindow* window, size_t bufferCount) native_window_set_buffer_count() argument 749 native_window_set_buffers_geometry( struct ANativeWindow* window, int w, int h, int format) native_window_set_buffers_geometry() argument 770 native_window_set_buffers_dimensions( struct ANativeWindow* window, int w, int h) native_window_set_buffers_dimensions() argument 795 native_window_set_buffers_user_dimensions( struct ANativeWindow* window, int w, int h) native_window_set_buffers_user_dimensions() argument 809 native_window_set_buffers_format( struct ANativeWindow* window, int format) native_window_set_buffers_format() argument 828 native_window_set_buffers_data_space( struct ANativeWindow* window, android_dataspace_t dataSpace) native_window_set_buffers_data_space() argument 841 native_window_set_buffers_transform( struct ANativeWindow* window, int transform) native_window_set_buffers_transform() argument 858 native_window_set_buffers_sticky_transform( struct ANativeWindow* window, int transform) native_window_set_buffers_sticky_transform() argument 876 native_window_set_buffers_timestamp( struct ANativeWindow* window, int64_t timestamp) native_window_set_buffers_timestamp() argument 889 native_window_set_scaling_mode( struct ANativeWindow* window, int mode) native_window_set_scaling_mode() argument 903 native_window_api_connect( struct ANativeWindow* window, int api) native_window_api_connect() argument 915 native_window_api_disconnect( struct ANativeWindow* window, int api) native_window_api_disconnect() argument 936 native_window_set_sideband_stream( struct ANativeWindow* window, native_handle_t* sidebandHandle) native_window_set_sideband_stream() argument 960 native_window_set_surface_damage( struct ANativeWindow* window, const android_native_rect_t* rects, size_t numRects) native_window_set_surface_damage() argument 972 native_window_set_shared_buffer_mode( struct ANativeWindow* window, bool sharedBufferMode) native_window_set_shared_buffer_mode() argument 984 native_window_set_auto_refresh( struct ANativeWindow* window, bool autoRefresh) native_window_set_auto_refresh() argument [all...] |
/third_party/mesa3d/src/egl/drivers/dri2/ |
H A D | platform_android.h | 45 ANativeWindow_acquire(struct ANativeWindow *window) in ANativeWindow_acquire() argument 47 window->common.incRef(&window->common); in ANativeWindow_acquire() 51 ANativeWindow_release(struct ANativeWindow *window) in ANativeWindow_release() argument 53 window->common.decRef(&window->common); in ANativeWindow_release() 57 ANativeWindow_getFormat(struct ANativeWindow *window) in ANativeWindow_getFormat() argument 60 int res = window->query(window, NATIVE_WINDOW_FORMAT, &format); in ANativeWindow_getFormat() 65 ANativeWindow_dequeueBuffer(struct ANativeWindow *window, in ANativeWindow_dequeueBuffer() argument 73 ANativeWindow_queueBuffer(struct ANativeWindow *window, struct ANativeWindowBuffer *buffer, int fenceFd) ANativeWindow_queueBuffer() argument 81 ANativeWindow_cancelBuffer(struct ANativeWindow *window, struct ANativeWindowBuffer *buffer, int fenceFd) ANativeWindow_cancelBuffer() argument 89 ANativeWindow_setUsage(struct ANativeWindow *window, uint64_t usage) ANativeWindow_setUsage() argument 95 ANativeWindow_setSharedBufferMode(struct ANativeWindow *window, bool sharedBufferMode) ANativeWindow_setSharedBufferMode() argument 102 ANativeWindow_setSwapInterval(struct ANativeWindow *window, int interval) ANativeWindow_setSwapInterval() argument 108 ANativeWindow_query(const struct ANativeWindow *window, enum ANativeWindowQuery what, int *value) ANativeWindow_query() argument [all...] |
/third_party/lame/mpglib/ |
H A D | decode_i386.c | 147 real *window = decwin + 16 - bo1; \ 149 for (j=16;j;j--,b0+=0x10,window+=0x20,samples+=step) \ 152 sum = window[0x0] * b0[0x0]; \ 153 sum -= window[0x1] * b0[0x1]; \ 154 sum += window[0x2] * b0[0x2]; \ 155 sum -= window[0x3] * b0[0x3]; \ 156 sum += window[0x4] * b0[0x4]; \ 157 sum -= window[0x5] * b0[0x5]; \ 158 sum += window[0x6] * b0[0x6]; \ 159 sum -= window[ [all...] |
/third_party/skia/third_party/externals/imgui/ |
H A D | imgui.cpp | 115 - Double-click on title bar to collapse window. 116 - Click upper right corner to close a window, available when 'bool* p_open' is passed to ImGui::Begin(). 117 - Click and drag on lower right corner to resize window (double-click to auto fit window to its contents). 118 - Click and drag on any empty space to move window. 267 MyGameUpdate(); // may use any Dear ImGui functions, e.g. ImGui::Begin("My window"); ImGui::Text("Hello, world!"); ImGui::End(); 348 - io.NavActive: true when a window is focused and it doesn't have the ImGuiWindowFlags_NoNavInputs flag set. 485 - 2019/06/07 (1.71) - rendering of child window outer decorations (bg color, border, scrollbars) is now performed as part of the parent window. If you have 487 This optimization is disabled if the parent window ha 2250 ImGuiWindow* window = g.CurrentWindow; CalcListClipping() local 2293 ImGuiWindow* window = g.CurrentWindow; SetCursorPosYAndSetupForPrevLine() local 2329 ImGuiWindow* window = g.CurrentWindow; Begin() local 2359 ImGuiWindow* window = g.CurrentWindow; Step() local 2709 ImGuiWindow* window = g.CurrentWindow; RenderText() local 2735 ImGuiWindow* window = g.CurrentWindow; RenderTextWrapped() local 2787 ImGuiWindow* window = g.CurrentWindow; RenderTextClipped() local 2878 ImGuiWindow* window = g.CurrentWindow; RenderFrame() local 2891 ImGuiWindow* window = g.CurrentWindow; RenderFrameBorder() local 3040 SetCurrentWindow(ImGuiWindow* window) SetCurrentWindow() argument 3061 GcCompactTransientWindowBuffers(ImGuiWindow* window) GcCompactTransientWindowBuffers() argument 3073 GcAwakeTransientWindowBuffers(ImGuiWindow* window) GcAwakeTransientWindowBuffers() argument 3083 SetActiveID(ImGuiID id, ImGuiWindow* window) SetActiveID() argument 3161 IsWindowContentHoverable(ImGuiWindow* window, ImGuiHoveredFlags flags) IsWindowContentHoverable() argument 3186 ImGuiWindow* window = g.CurrentWindow; IsItemHovered() local 3287 ImGuiWindow* window = g.CurrentWindow; IsClippedEx() local 3298 ItemInputable(ImGuiWindow* window, ImGuiID id) ItemInputable() argument 3343 ImGuiWindow* window = g.CurrentWindow; CalcWrapWidthForPos() local 3551 StartMouseMovingWindow(ImGuiWindow* window) StartMouseMovingWindow() argument 3668 IsWindowActiveAndVisible(ImGuiWindow* window) IsWindowActiveAndVisible() argument 3732 StartLockWheelingWindow(ImGuiWindow* window) StartLockWheelingWindow() argument 3854 ImGuiWindow* window = g.TabFocusRequestNextWindow; UpdateTabFocus() local 4118 ImGuiWindow* window = g.Windows[i]; NewFrame() local 4284 AddWindowToSortBuffer(ImVector<ImGuiWindow*>* out_sorted_windows, ImGuiWindow* window) AddWindowToSortBuffer() argument 4337 AddWindowToDrawData(ImGuiWindow* window, int layer) AddWindowToDrawData() argument 4352 AddRootWindowToDrawData(ImGuiWindow* window) AddRootWindowToDrawData() argument 4402 ImGuiWindow* window = GetCurrentWindow(); PushClipRect() local 4409 ImGuiWindow* window = GetCurrentWindow(); PopClipRect() local 4475 ImGuiWindow* window = g.Windows[i]; EndFrame() local 4528 ImGuiWindow* window = g.Windows[n]; Render() local 4606 ImGuiWindow* window = g.Windows[i]; FindHoveredWindow() local 5061 ImGuiWindow* window = GetCurrentWindow(); BeginChild() local 5074 ImGuiWindow* window = g.CurrentWindow; EndChild() local 5137 SetWindowConditionAllowFlags(ImGuiWindow* window, ImGuiCond flags, bool enabled) SetWindowConditionAllowFlags() argument 5156 ApplyWindowSettings(ImGuiWindow* window, ImGuiWindowSettings* settings) ApplyWindowSettings() argument 5170 ImGuiWindow* window = IM_NEW(ImGuiWindow)(&g, name); CreateNewWindow() local 5216 CalcWindowSizeAfterConstraint(ImGuiWindow* window, const ImVec2& size_desired) CalcWindowSizeAfterConstraint() argument 5251 CalcWindowContentSizes(ImGuiWindow* window, ImVec2* content_size_current, ImVec2* content_size_ideal) CalcWindowContentSizes() argument 5271 CalcWindowAutoFitSize(ImGuiWindow* window, const ImVec2& size_contents) CalcWindowAutoFitSize() argument 5309 CalcWindowNextAutoFitSize(ImGuiWindow* window) CalcWindowNextAutoFitSize() argument 5328 CalcResizePosSizeFromAnyCorner(ImGuiWindow* window, const ImVec2& corner_target, const ImVec2& corner_norm, ImVec2* out_pos, ImVec2* out_size) CalcResizePosSizeFromAnyCorner() argument 5372 GetResizeBorderRect(ImGuiWindow* window, int border_n, float perp_padding, float thickness) GetResizeBorderRect() argument 5386 GetWindowResizeCornerID(ImGuiWindow* window, int n) GetWindowResizeCornerID() argument 5396 GetWindowResizeBorderID(ImGuiWindow* window, ImGuiDir dir) GetWindowResizeBorderID() argument 5408 UpdateWindowManualResize(ImGuiWindow* window, const ImVec2& size_auto_fit, int* border_held, int resize_grip_count, ImU32 resize_grip_col[4], const ImRect& visibility_rect) UpdateWindowManualResize() argument 5538 ClampWindowRect(ImGuiWindow* window, const ImRect& visibility_rect) ClampWindowRect() argument 5547 RenderWindowOuterBorders(ImGuiWindow* window) RenderWindowOuterBorders() argument 5573 RenderWindowDecorations(ImGuiWindow* window, const ImRect& title_bar_rect, bool title_bar_is_highlight, int resize_grip_count, const ImU32 resize_grip_col[4], float resize_grip_draw_size) RenderWindowDecorations() argument 5657 RenderWindowTitleBarContents(ImGuiWindow* window, const ImRect& title_bar_rect, const char* name, bool* p_open) RenderWindowTitleBarContents() argument 5744 UpdateWindowParentAndRootLinks(ImGuiWindow* window, ImGuiWindowFlags flags, ImGuiWindow* parent_window) UpdateWindowParentAndRootLinks() argument 5777 ImGuiWindow* window = FindWindowByName(name); Begin() local 6425 ImGuiWindow* window = g.CurrentWindow; End() local 6457 BringWindowToFocusFront(ImGuiWindow* window) BringWindowToFocusFront() argument 6478 BringWindowToDisplayFront(ImGuiWindow* window) BringWindowToDisplayFront() argument 6493 BringWindowToDisplayBack(ImGuiWindow* window) BringWindowToDisplayBack() argument 6508 FocusWindow(ImGuiWindow* window) FocusWindow() argument 6569 ImGuiWindow* window = g.WindowsFocusOrder[i]; FocusTopMostWindowUnderOne() local 6695 ImGuiWindow* window = GetCurrentWindow(); PushTextWrapPos() local 6702 ImGuiWindow* window = GetCurrentWindow(); PopTextWrapPos() local 6707 GetCombinedRootWindow(ImGuiWindow* window, bool popup_hierarchy) GetCombinedRootWindow() argument 6715 IsWindowChildOf(ImGuiWindow* window, ImGuiWindow* potential_parent, bool popup_hierarchy) IsWindowChildOf() argument 6803 IsWindowNavFocusable(ImGuiWindow* window) IsWindowNavFocusable() argument 6810 ImGuiWindow* window = GImGui->CurrentWindow; GetWindowWidth() local 6816 ImGuiWindow* window = GImGui->CurrentWindow; GetWindowHeight() local 6823 ImGuiWindow* window = g.CurrentWindow; GetWindowPos() local 6827 SetWindowPos(ImGuiWindow* window, const ImVec2& pos, ImGuiCond cond) SetWindowPos() argument 6849 ImGuiWindow* window = GetCurrentWindowRead(); SetWindowPos() local 6861 ImGuiWindow* window = GetCurrentWindowRead(); GetWindowSize() local 6865 SetWindowSize(ImGuiWindow* window, const ImVec2& size, ImGuiCond cond) SetWindowSize() argument 6908 SetWindowCollapsed(ImGuiWindow* window, bool collapsed, ImGuiCond cond) SetWindowCollapsed() argument 6919 SetWindowHitTestHole(ImGuiWindow* window, const ImVec2& pos, const ImVec2& size) SetWindowHitTestHole() argument 6933 ImGuiWindow* window = GetCurrentWindowRead(); IsWindowCollapsed() local 6939 ImGuiWindow* window = GetCurrentWindowRead(); IsWindowAppearing() local 7035 ImGuiWindow* window = GetCurrentWindow(); GetWindowDrawList() local 7058 ImGuiWindow* window = GetCurrentWindow(); SetWindowFontScale() local 7073 ImGuiWindow* window = g.CurrentWindow; PushFocusScope() local 7081 ImGuiWindow* window = g.CurrentWindow; PopFocusScope() local 7090 ImGuiWindow* window = g.CurrentWindow; SetKeyboardFocusHere() local 7104 ImGuiWindow* window = g.CurrentWindow; SetItemDefaultFocus() local 7122 ImGuiWindow* window = GImGui->CurrentWindow; SetStateStorage() local 7128 ImGuiWindow* window = GImGui->CurrentWindow; GetStateStorage() local 7135 ImGuiWindow* window = g.CurrentWindow; PushID() local 7143 ImGuiWindow* window = g.CurrentWindow; PushID() local 7151 ImGuiWindow* window = g.CurrentWindow; PushID() local 7159 ImGuiWindow* window = g.CurrentWindow; PushID() local 7168 ImGuiWindow* window = g.CurrentWindow; PushOverrideID() local 7189 ImGuiWindow* window = GImGui->CurrentWindow; PopID() local 7196 ImGuiWindow* window = GImGui->CurrentWindow; GetID() local 7202 ImGuiWindow* window = GImGui->CurrentWindow; GetID() local 7208 ImGuiWindow* window = GImGui->CurrentWindow; GetID() local 7214 ImGuiWindow* window = GImGui->CurrentWindow; IsRectVisible() local 7220 ImGuiWindow* window = GImGui->CurrentWindow; IsRectVisible() local 7331 ImGuiWindow* window = g.CurrentWindow; ErrorCheckEndFrameRecover() local 7361 ImGuiWindow* window = g.CurrentWindow; ErrorCheckEndWindowRecover() local 7415 ImGuiWindow* window = g.CurrentWindow; SetToCurrentState() local 7431 ImGuiWindow* window = g.CurrentWindow; CompareWithCurrentState() local 7489 ImGuiWindow* window = g.CurrentWindow; ItemSize() local 7530 ImGuiWindow* window = g.CurrentWindow; ItemAdd() local 7598 ImGuiWindow* window = GetCurrentWindow(); SameLine() local 7621 ImGuiWindow* window = GetCurrentWindowRead(); GetCursorScreenPos() local 7627 ImGuiWindow* window = GetCurrentWindow(); SetCursorScreenPos() local 7636 ImGuiWindow* window = GetCurrentWindowRead(); GetCursorPos() local 7642 ImGuiWindow* window = GetCurrentWindowRead(); GetCursorPosX() local 7648 ImGuiWindow* window = GetCurrentWindowRead(); GetCursorPosY() local 7654 ImGuiWindow* window = GetCurrentWindow(); SetCursorPos() local 7661 ImGuiWindow* window = GetCurrentWindow(); SetCursorPosX() local 7668 ImGuiWindow* window = GetCurrentWindow(); SetCursorPosY() local 7675 ImGuiWindow* window = GetCurrentWindowRead(); GetCursorStartPos() local 7682 ImGuiWindow* window = GetCurrentWindow(); Indent() local 7690 ImGuiWindow* window = GetCurrentWindow(); Unindent() local 7707 ImGuiWindow* window = g.CurrentWindow; PushItemWidth() local 7716 ImGuiWindow* window = g.CurrentWindow; PushMultiItemsWidths() local 7730 ImGuiWindow* window = GetCurrentWindow(); PopItemWidth() local 7740 ImGuiWindow* window = g.CurrentWindow; CalcItemWidth() local 7761 ImGuiWindow* window = GImGui->CurrentWindow; CalcItemSize() local 7810 ImGuiWindow* window = g.CurrentWindow; GetContentRegionMax() local 7821 ImGuiWindow* window = g.CurrentWindow; GetContentRegionMaxAbs() local 7830 ImGuiWindow* window = GImGui->CurrentWindow; GetContentRegionAvail() local 7837 ImGuiWindow* window = GImGui->CurrentWindow; GetWindowContentRegionMin() local 7843 ImGuiWindow* window = GImGui->CurrentWindow; GetWindowContentRegionMax() local 7853 ImGuiWindow* window = g.CurrentWindow; BeginGroup() local 7880 ImGuiWindow* window = g.CurrentWindow; EndGroup() local 7955 CalcNextScrollFromScrollTargetAndClamp(ImGuiWindow* window) CalcNextScrollFromScrollTargetAndClamp() argument 7997 ImGuiWindow* window = g.CurrentWindow; ScrollToItem() local 8001 ScrollToRect(ImGuiWindow* window, const ImRect& item_rect, ImGuiScrollFlags flags) ScrollToRect() argument 8007 ScrollToRectEx(ImGuiWindow* window, const ImRect& item_rect, ImGuiScrollFlags flags) ScrollToRectEx() argument 8074 ImGuiWindow* window = GImGui->CurrentWindow; GetScrollX() local 8080 ImGuiWindow* window = GImGui->CurrentWindow; GetScrollY() local 8086 ImGuiWindow* window = GImGui->CurrentWindow; GetScrollMaxX() local 8092 ImGuiWindow* window = GImGui->CurrentWindow; GetScrollMaxY() local 8096 SetScrollX(ImGuiWindow* window, float scroll_x) SetScrollX() argument 8103 SetScrollY(ImGuiWindow* window, float scroll_y) SetScrollY() argument 8132 SetScrollFromPosX(ImGuiWindow* window, float local_x, float center_x_ratio) SetScrollFromPosX() argument 8140 SetScrollFromPosY(ImGuiWindow* window, float local_y, float center_y_ratio) SetScrollFromPosY() argument 8166 ImGuiWindow* window = g.CurrentWindow; SetScrollHereX() local 8179 ImGuiWindow* window = g.CurrentWindow; SetScrollHereY() local 8420 ImGuiWindow* window = g.OpenPopupStack[popup_count_to_keep - 1].Window; ClosePopupsExceptModals() local 8527 ImGuiWindow* window = g.CurrentWindow; BeginPopupModal() local 8559 ImGuiWindow* window = g.CurrentWindow; EndPopup() local 8580 ImGuiWindow* window = g.CurrentWindow; OpenPopupOnItemClick() local 8609 ImGuiWindow* window = g.CurrentWindow; BeginPopupContextItem() local 8623 ImGuiWindow* window = g.CurrentWindow; BeginPopupContextWindow() local 8637 ImGuiWindow* window = g.CurrentWindow; BeginPopupContextVoid() local 8728 GetPopupAllowedExtentRect(ImGuiWindow* window) GetPopupAllowedExtentRect() argument 8738 FindBestWindowPosForPopup(ImGuiWindow* window) FindBestWindowPosForPopup() argument 8798 SetFocusID(ImGuiID id, ImGuiWindow* window) SetFocusID() argument 8856 ImGuiWindow* window = g.CurrentWindow; NavScoreItem() local 8989 ImGuiWindow* window = g.CurrentWindow; NavApplyItemToResult() local 9002 ImGuiWindow* window = g.CurrentWindow; NavProcessItem() local 9126 NavMoveRequestTryWrapping(ImGuiWindow* window, ImGuiNavMoveFlags wrap_flags) NavMoveRequestTryWrapping() argument 9148 NavRestoreLastChildNavWindow(ImGuiWindow* window) NavRestoreLastChildNavWindow() argument 9160 ImGuiWindow* window = g.NavWindow; NavRestoreLayer() local 9183 NavInitWindow(ImGuiWindow* window, bool force_reinit) NavInitWindow() argument 9408 ImGuiWindow* window = g.NavWindow; NavUpdate() local 9470 ImGuiWindow* window = g.NavWindow; NavUpdateCreateMoveRequest() local 9710 ImGuiWindow* window = g.NavWindow; NavUpdatePageUpPageDown() local 9788 ImGuiWindow* window = g.NavWindow; NavEndFrame() local 9847 FindWindowFocusIndex(ImGuiWindow* window) FindWindowFocusIndex() argument 10059 GetFallbackWindowNameForWindowingList(ImGuiWindow* window) GetFallbackWindowNameForWindowingList() argument 10086 ImGuiWindow* window = g.WindowsFocusOrder[n]; NavUpdateWindowingOverlay() local 10128 ImGuiWindow* window = g.CurrentWindow; BeginDragDropSource() local 10358 ImGuiWindow* window = g.CurrentWindow; AcceptDragDropPayload() local 10456 ImGuiWindow* window = g.CurrentWindow; LogRenderedText() local 10515 ImGuiWindow* window = g.CurrentWindow; LogBegin() local 10706 MarkIniSettingsDirty(ImGuiWindow* window) MarkIniSettingsDirty() argument 10933 ImGuiWindow* window = g.Windows[i]; WindowSettingsHandler_WriteAll() local 11193 ImGuiWindow* window = g.CurrentWindow; DebugRenderViewportThumbnail() local 11223 ImGuiWindow* window = g.CurrentWindow; RenderViewportsThumbnails() local 11445 ImGuiWindow* window = g.OpenPopupStack[i].Window; ShowMetricsWindow() local 11582 ImGuiWindow* window = g.Windows[n]; ShowMetricsWindow() local 11670 DebugNodeDrawList(ImGuiWindow* window, const ImDrawList* draw_list, const char* label) DebugNodeDrawList() argument 11965 DebugNodeWindow(ImGuiWindow* window, const char* label) DebugNodeWindow() argument 12116 ImGuiWindow* window = g.CurrentWindow; DebugHookIdInfo() local 12198 ImGuiWindow* window = (info->Desc[0] == 0 && n == 0) ? FindWindowByID(info->ID) : NULL; ShowStackToolWindow() local [all...] |
/third_party/mesa3d/src/imgui/ |
H A D | imgui.cpp | 49 - How can I use the drawing facilities without an ImGui window? (using ImDrawList API) 98 - Efficient runtime and memory consumption (NB- we do allocate when "growing" content e.g. creating a window,. 109 - Double-click on title bar to collapse window. 110 - Click upper right corner to close a window, available when 'bool* p_open' is passed to ImGui::Begin(). 111 - Click and drag on lower right corner to resize window (double-click to auto fit window to its contents). 112 - Click and drag on any empty space to move window. 254 MyGameUpdate(); // may use any ImGui functions, e.g. ImGui::Begin("My window"); ImGui::Text("Hello, world!"); ImGui::End(); 343 - io.NavActive: true when a window is focused and it doesn't have the ImGuiWindowFlags_NoNavInputs flag set. 384 - 2018/08/01 (1.63) - removed per-window ImGuiWindowFlags_ResizeFromAnySid 2192 ImGuiWindow* window = ImGui::GetCurrentWindow(); SetCursorPosYAndSetupDummyPrevLine() local 2288 ImGuiWindow* window = g.CurrentWindow; RenderText() local 2314 ImGuiWindow* window = g.CurrentWindow; RenderTextWrapped() local 2366 ImGuiWindow* window = g.CurrentWindow; RenderTextClipped() local 2376 ImGuiWindow* window = g.CurrentWindow; RenderFrame() local 2389 ImGuiWindow* window = g.CurrentWindow; RenderFrameBorder() local 2436 ImGuiWindow* window = g.CurrentWindow; RenderBullet() local 2443 ImGuiWindow* window = g.CurrentWindow; RenderCheckMark() local 2604 SetCurrentWindow(ImGuiWindow* window) SetCurrentWindow() argument 2631 SetActiveID(ImGuiID id, ImGuiWindow* window) SetActiveID() argument 2659 SetFocusID(ImGuiID id, ImGuiWindow* window) SetFocusID() argument 2722 IsWindowContentHoverable(ImGuiWindow* window, ImGuiHoveredFlags flags) IsWindowContentHoverable() argument 2746 ImGuiWindow* window = g.CurrentWindow; ItemSize() local 2781 ImGuiWindow* window = g.CurrentWindow; ItemAdd() local 2824 ImGuiWindow* window = g.CurrentWindow; IsItemHovered() local 2887 ImGuiWindow* window = g.CurrentWindow; IsClippedEx() local 2895 FocusableItemRegister(ImGuiWindow* window, ImGuiID id, bool tab_stop) FocusableItemRegister() argument 2920 FocusableItemUnregister(ImGuiWindow* window) FocusableItemUnregister() argument 3085 StartMouseMovingWindow(ImGuiWindow* window) StartMouseMovingWindow() argument 3184 ImGuiWindow* window = g.Windows[i]; UpdateMouseMovingWindowEndFrame() local 3194 IsWindowActiveAndVisible(ImGuiWindow* window) IsWindowActiveAndVisible() argument 3515 ImGuiWindow* window = g.Windows[i]; NewFrame() local 3637 AddWindowToSortBuffer(ImVector<ImGuiWindow*>* out_sorted_windows, ImGuiWindow* window) AddWindowToSortBuffer() argument 3687 AddWindowToDrawData(ImVector<ImDrawList*>* out_render_list, ImGuiWindow* window) AddWindowToDrawData() argument 3700 AddRootWindowToDrawData(ImGuiWindow* window) AddRootWindowToDrawData() argument 3747 ImGuiWindow* window = GetCurrentWindow(); PushClipRect() local 3754 ImGuiWindow* window = GetCurrentWindow(); PopClipRect() local 3831 ImGuiWindow* window = g.Windows[i]; EndFrame() local 3868 ImGuiWindow* window = g.Windows[n]; Render() local 3926 ImGuiWindow* window = g.CurrentWindow; CalcListClipping() local 3977 ImGuiWindow* window = g.Windows[i]; FindHoveredWindow() local 4211 ImGuiWindow* window = g.CurrentWindow; IsItemActive() local 4222 ImGuiWindow* window = g.CurrentWindow; IsItemActivated() local 4232 ImGuiWindow* window = g.CurrentWindow; IsItemDeactivated() local 4245 ImGuiWindow* window = g.CurrentWindow; IsItemFocused() local 4277 ImGuiWindow* window = GetCurrentWindowRead(); IsItemVisible() local 4283 ImGuiWindow* window = GetCurrentWindowRead(); IsItemEdited() local 4299 ImGuiWindow* window = GetCurrentWindowRead(); GetItemRectMin() local 4305 ImGuiWindow* window = GetCurrentWindowRead(); GetItemRectMax() local 4311 ImGuiWindow* window = GetCurrentWindowRead(); GetItemRectSize() local 4374 ImGuiWindow* window = GetCurrentWindow(); BeginChild() local 4387 ImGuiWindow* window = g.CurrentWindow; EndChild() local 4444 CheckStacksSize(ImGuiWindow* window, bool write) CheckStacksSize() argument 4459 SetWindowConditionAllowFlags(ImGuiWindow* window, ImGuiCond flags, bool enabled) SetWindowConditionAllowFlags() argument 4483 ImGuiWindow* window = IM_NEW(ImGuiWindow)(&g, name); CreateNewWindow() local 4527 CalcSizeAfterConstraint(ImGuiWindow* window, ImVec2 new_size) CalcSizeAfterConstraint() argument 4557 CalcSizeContents(ImGuiWindow* window) CalcSizeContents() argument 4571 CalcSizeAutoFit(ImGuiWindow* window, const ImVec2& size_contents) CalcSizeAutoFit() argument 4601 CalcWindowExpectedSize(ImGuiWindow* window) CalcWindowExpectedSize() argument 4607 GetWindowScrollMaxX(ImGuiWindow* window) GetWindowScrollMaxX() argument 4612 GetWindowScrollMaxY(ImGuiWindow* window) GetWindowScrollMaxY() argument 4617 CalcNextScrollFromScrollTargetAndClamp(ImGuiWindow* window, bool snap_on_edges) CalcNextScrollFromScrollTargetAndClamp() argument 4655 CalcResizePosSizeFromAnyCorner(ImGuiWindow* window, const ImVec2& corner_target, const ImVec2& corner_norm, ImVec2* out_pos, ImVec2* out_size) CalcResizePosSizeFromAnyCorner() argument 4684 GetResizeBorderRect(ImGuiWindow* window, int border_n, float perp_padding, float thickness) GetResizeBorderRect() argument 4697 UpdateManualResize(ImGuiWindow* window, const ImVec2& size_auto_fit, int* border_held, int resize_grip_count, ImU32 resize_grip_col[4]) UpdateManualResize() argument 4807 RenderOuterBorders(ImGuiWindow* window) RenderOuterBorders() argument 4844 UpdateWindowParentAndRootLinks(ImGuiWindow* window, ImGuiWindowFlags flags, ImGuiWindow* parent_window) UpdateWindowParentAndRootLinks() argument 4875 ImGuiWindow* window = FindWindowByName(name); Begin() local 5514 ImGuiWindow* window = g.CurrentWindow; End() local 5532 BringWindowToFocusFront(ImGuiWindow* window) BringWindowToFocusFront() argument 5546 BringWindowToDisplayFront(ImGuiWindow* window) BringWindowToDisplayFront() argument 5561 BringWindowToDisplayBack(ImGuiWindow* window) BringWindowToDisplayBack() argument 5576 FocusWindow(ImGuiWindow* window) FocusWindow() argument 5617 ImGuiWindow* window = g.WindowsFocusOrder[i]; FocusPreviousWindowIgnoringOne() local 5630 ImGuiWindow* window = GetCurrentWindow(); PushItemWidth() local 5637 ImGuiWindow* window = GetCurrentWindow(); PushMultiItemsWidths() local 5651 ImGuiWindow* window = GetCurrentWindow(); PopItemWidth() local 5658 ImGuiWindow* window = GetCurrentWindowRead(); CalcItemWidth() local 5705 ImGuiWindow* window = GetCurrentWindow(); PushItemFlag() local 5715 ImGuiWindow* window = GetCurrentWindow(); PopItemFlag() local 5743 ImGuiWindow* window = GetCurrentWindow(); PushTextWrapPos() local 5750 ImGuiWindow* window = GetCurrentWindow(); PopTextWrapPos() local 5932 IsWindowChildOf(ImGuiWindow* window, ImGuiWindow* potential_parent) IsWindowChildOf() argument 6010 IsWindowNavFocusable(ImGuiWindow* window) IsWindowNavFocusable() argument 6017 ImGuiWindow* window = GImGui->CurrentWindow; GetWindowWidth() local 6023 ImGuiWindow* window = GImGui->CurrentWindow; GetWindowHeight() local 6030 ImGuiWindow* window = g.CurrentWindow; GetWindowPos() local 6034 SetWindowScrollX(ImGuiWindow* window, float new_scroll_x) SetWindowScrollX() argument 6041 SetWindowScrollY(ImGuiWindow* window, float new_scroll_y) SetWindowScrollY() argument 6048 SetWindowPos(ImGuiWindow* window, const ImVec2& pos, ImGuiCond cond) SetWindowPos() argument 6067 ImGuiWindow* window = GetCurrentWindowRead(); SetWindowPos() local 6079 ImGuiWindow* window = GetCurrentWindowRead(); GetWindowSize() local 6083 SetWindowSize(ImGuiWindow* window, const ImVec2& size, ImGuiCond cond) SetWindowSize() argument 6126 SetWindowCollapsed(ImGuiWindow* window, bool collapsed, ImGuiCond cond) SetWindowCollapsed() argument 6144 ImGuiWindow* window = GetCurrentWindowRead(); IsWindowCollapsed() local 6150 ImGuiWindow* window = GetCurrentWindowRead(); IsWindowAppearing() local 6235 ImGuiWindow* window = GetCurrentWindowRead(); GetContentRegionMax() local 6244 ImGuiWindow* window = GetCurrentWindowRead(); GetContentRegionAvail() local 6256 ImGuiWindow* window = GetCurrentWindowRead(); GetWindowContentRegionMin() local 6262 ImGuiWindow* window = GetCurrentWindowRead(); GetWindowContentRegionMax() local 6268 ImGuiWindow* window = GetCurrentWindowRead(); GetWindowContentRegionWidth() local 6298 ImGuiWindow* window = GetCurrentWindow(); GetWindowDrawList() local 6320 ImGuiWindow* window = GetCurrentWindow(); SetWindowFontScale() local 6329 ImGuiWindow* window = GetCurrentWindowRead(); GetCursorPos() local 6335 ImGuiWindow* window = GetCurrentWindowRead(); GetCursorPosX() local 6341 ImGuiWindow* window = GetCurrentWindowRead(); GetCursorPosY() local 6347 ImGuiWindow* window = GetCurrentWindow(); SetCursorPos() local 6354 ImGuiWindow* window = GetCurrentWindow(); SetCursorPosX() local 6361 ImGuiWindow* window = GetCurrentWindow(); SetCursorPosY() local 6368 ImGuiWindow* window = GetCurrentWindowRead(); GetCursorStartPos() local 6374 ImGuiWindow* window = GetCurrentWindowRead(); GetCursorScreenPos() local 6380 ImGuiWindow* window = GetCurrentWindow(); SetCursorScreenPos() local 6407 ImGuiWindow* window = GetCurrentWindow(); SetScrollX() local 6414 ImGuiWindow* window = GetCurrentWindow(); SetScrollY() local 6422 ImGuiWindow* window = GetCurrentWindow(); SetScrollFromPosY() local 6431 ImGuiWindow* window = GetCurrentWindow(); SetScrollHereY() local 6446 ImGuiWindow* window = GetCurrentWindow(); SetKeyboardFocusHere() local 6454 ImGuiWindow* window = g.CurrentWindow; SetItemDefaultFocus() local 6470 ImGuiWindow* window = GImGui->CurrentWindow; SetStateStorage() local 6476 ImGuiWindow* window = GImGui->CurrentWindow; GetStateStorage() local 6482 ImGuiWindow* window = GImGui->CurrentWindow; PushID() local 6488 ImGuiWindow* window = GImGui->CurrentWindow; PushID() local 6494 ImGuiWindow* window = GImGui->CurrentWindow; PushID() local 6501 ImGuiWindow* window = GImGui->CurrentWindow; PushID() local 6507 ImGuiWindow* window = GImGui->CurrentWindow; PopID() local 6513 ImGuiWindow* window = GImGui->CurrentWindow; GetID() local 6519 ImGuiWindow* window = GImGui->CurrentWindow; GetID() local 6525 ImGuiWindow* window = GImGui->CurrentWindow; GetID() local 6531 ImGuiWindow* window = GImGui->CurrentWindow;; IsRectVisible() local 6537 ImGuiWindow* window = GImGui->CurrentWindow;; IsRectVisible() local 6545 ImGuiWindow* window = GetCurrentWindow(); BeginGroup() local 6570 ImGuiWindow* window = GetCurrentWindow(); EndGroup() local 6614 ImGuiWindow* window = GetCurrentWindow(); SameLine() local 6638 ImGuiWindow* window = GetCurrentWindow(); Indent() local 6646 ImGuiWindow* window = GetCurrentWindow(); Unindent() local 6800 ImGuiWindow* window = GImGui->CurrentWindow; OpenPopupOnItemClick() local 6941 ImGuiWindow* window = g.CurrentWindow; BeginPopupModal() local 6983 ImGuiWindow* window = GImGui->CurrentWindow; BeginPopupContextItem() local 7075 FindBestWindowPosForPopup(ImGuiWindow* window) FindBestWindowPosForPopup() argument 7162 ImGuiWindow* window = g.CurrentWindow; NavScoreItem() local 7291 NavProcessItem(ImGuiWindow* window, const ImRect& nav_bb, const ImGuiID id) NavProcessItem() argument 7386 NavMoveRequestTryWrapping(ImGuiWindow* window, ImGuiNavMoveFlags move_flags) NavMoveRequestTryWrapping() argument 7431 NavRestoreLastChildNavWindow(ImGuiWindow* window) NavRestoreLastChildNavWindow() argument 7457 NavInitWindow(ImGuiWindow* window, bool force_reinit) NavInitWindow() argument 7540 NavScrollToBringItemIntoView(ImGuiWindow* window, const ImRect& item_rect) NavScrollToBringItemIntoView() argument 7778 ImGuiWindow* window = g.NavWindow; NavUpdate() local 7811 ImGuiWindow* window = g.NavWindow; NavUpdate() local 7900 ImGuiWindow* window = g.NavWindow; NavUpdatePageUpPageDown() local 7939 FindWindowFocusIndex(ImGuiWindow* window) FindWindowFocusIndex() argument 8109 GetFallbackWindowNameForWindowingList(ImGuiWindow* window) GetFallbackWindowNameForWindowingList() argument 8135 ImGuiWindow* window = g.WindowsFocusOrder[n]; NavUpdateWindowingList() local 8154 ImGuiWindow* window = GetCurrentWindow(); NextColumn() local 8188 ImGuiWindow* window = GetCurrentWindowRead(); GetColumnIndex() local 8194 ImGuiWindow* window = GetCurrentWindowRead(); GetColumnsCount() local 8215 ImGuiWindow* window = g.CurrentWindow; GetDraggedColumnOffset() local 8229 ImGuiWindow* window = GetCurrentWindowRead(); GetColumnOffset() local 8257 ImGuiWindow* window = GetCurrentWindowRead(); GetColumnWidth() local 8269 ImGuiWindow* window = g.CurrentWindow; SetColumnOffset() local 8290 ImGuiWindow* window = GetCurrentWindowRead(); SetColumnWidth() local 8301 ImGuiWindow* window = GetCurrentWindowRead(); PushColumnClipRect() local 8309 FindOrAddColumnsSet(ImGuiWindow* window, ImGuiID id) FindOrAddColumnsSet() argument 8324 ImGuiWindow* window = GetCurrentWindow(); BeginColumns() local 8388 ImGuiWindow* window = GetCurrentWindow(); EndColumns() local 8455 ImGuiWindow* window = GetCurrentWindow(); Columns() local 8493 ImGuiWindow* window = g.CurrentWindow; BeginDragDropSource() local 8708 ImGuiWindow* window = g.CurrentWindow; AcceptDragDropPayload() local 8797 ImGuiWindow* window = g.CurrentWindow; LogRenderedText() local 8951 MarkIniSettingsDirty(ImGuiWindow* window) MarkIniSettingsDirty() argument 9125 ImGuiWindow* window = g.Windows[i]; SettingsHandlerWindow_WriteAll() local 9459 ImGuiWindow* window = g.OpenPopupStack[i].Window; ShowMetricsWindow() local 9495 ImGuiWindow* window = g.Windows[n]; ShowMetricsWindow() local [all...] |
/third_party/skia/third_party/externals/angle2/samples/multi_window/ |
H A D | MultiWindow.cpp | 51 window rootWindow; 59 window window; variable 61 window.osWindow = OSWindow::New(); 62 if (!window.osWindow->initialize("MultiWindow", 256, 256)) 67 window.surface = eglCreateWindowSurface(getDisplay(), getConfig(), 68 window.osWindow->getNativeWindow(), nullptr); 69 if (window.surface == EGL_NO_SURFACE) 74 window.osWindow->setVisible(true); 76 mWindows.push_back(window); 116 OSWindow *window = windowRecord.osWindow; global() variable 133 OSWindow *window = windowRecord.osWindow; global() variable 185 struct window global() struct in MultiWindowSample [all...] |
/third_party/node/test/parallel/ |
H A D | test-vm-global-setter.js | 11 const window = createWindow(); 14 window.globalProxy, 22 window.globalProxy, 30 window.globalProxy, 36 window.globalProxy, 42 window.globalProxy, 50 window.globalProxy, 58 window.globalProxy, 64 window.globalProxy, 70 window [all...] |
/third_party/skia/third_party/externals/angle2/samples/WindowTest/ |
H A D | WindowTest.cpp | 17 OSWindow *window = OSWindow::New(); in main() local 23 if (!window->initialize("Window Test", width, height)) in main() 27 window->setVisible(true); in main() 28 window->setPosition(x, y); in main() 34 while (window->popEvent(&event)) in main() 75 window->setMousePosition(width / 2, height / 2); in main() 78 window->signalTestEvent(); in main() 79 window->messageLoop(); in main() 80 if (window->didTestEventFire()) in main() 90 window in main() [all...] |
/third_party/glfw/tests/ |
H A D | events.c | 52 GLFWwindow* window; member 290 static void window_pos_callback(GLFWwindow* window, int x, int y) in window_pos_callback() argument 292 Slot* slot = glfwGetWindowUserPointer(window); in window_pos_callback() 297 static void window_size_callback(GLFWwindow* window, int width, int height) in window_size_callback() argument 299 Slot* slot = glfwGetWindowUserPointer(window); in window_size_callback() 304 static void framebuffer_size_callback(GLFWwindow* window, int width, int height) in framebuffer_size_callback() argument 306 Slot* slot = glfwGetWindowUserPointer(window); in framebuffer_size_callback() 311 static void window_content_scale_callback(GLFWwindow* window, float xscale, float yscale) in window_content_scale_callback() argument 313 Slot* slot = glfwGetWindowUserPointer(window); in window_content_scale_callback() 318 static void window_close_callback(GLFWwindow* window) in window_close_callback() argument 333 window_refresh_callback(GLFWwindow* window) window_refresh_callback() argument 344 window_focus_callback(GLFWwindow* window, int focused) window_focus_callback() argument 352 window_iconify_callback(GLFWwindow* window, int iconified) window_iconify_callback() argument 360 window_maximize_callback(GLFWwindow* window, int maximized) window_maximize_callback() argument 368 mouse_button_callback(GLFWwindow* window, int button, int action, int mods) mouse_button_callback() argument 378 cursor_position_callback(GLFWwindow* window, double x, double y) cursor_position_callback() argument 385 cursor_enter_callback(GLFWwindow* window, int entered) cursor_enter_callback() argument 393 scroll_callback(GLFWwindow* window, double x, double y) scroll_callback() argument 400 key_callback(GLFWwindow* window, int key, int scancode, int action, int mods) key_callback() argument 457 char_callback(GLFWwindow* window, unsigned int codepoint) char_callback() argument 467 drop_callback(GLFWwindow* window, int count, const char* paths[]) drop_callback() argument [all...] |
H A D | window.c | 75 GLFWwindow* window = glfwCreateWindow(600, 660, "Window Features", NULL, NULL); in main() local 76 if (!window) in main() 81 glfwSetInputMode(window, GLFW_UNLIMITED_MOUSE_BUTTONS, GLFW_TRUE); in main() 83 glfwMakeContextCurrent(window); in main() 90 glfwGetWindowPos(window, &last_xpos, &last_ypos); in main() 96 glfwGetWindowSize(window, &last_width, &last_height); in main() 108 struct nk_context* nk = nk_glfw3_init(window, NK_GLFW3_INSTALL_CALLBACKS); in main() 114 strncpy(window_title, glfwGetWindowTitle(window), sizeof(window_title)); in main() 116 while (!(may_close && glfwWindowShouldClose(window))) in main() 120 glfwGetWindowSize(window, in main() [all...] |
H A D | iconify.c | 48 printf(" -f create full screen window(s)\n"); in usage() 57 static void key_callback(GLFWwindow* window, int key, int scancode, int action, int mods) in key_callback() argument 69 glfwIconifyWindow(window); in key_callback() 72 glfwMaximizeWindow(window); in key_callback() 75 glfwRestoreWindow(window); in key_callback() 78 glfwSetWindowShouldClose(window, GLFW_TRUE); in key_callback() 81 glfwSetWindowAttrib(window, GLFW_AUTO_ICONIFY, !glfwGetWindowAttrib(window, GLFW_AUTO_ICONIFY)); in key_callback() 84 glfwSetWindowAttrib(window, GLFW_RESIZABLE, !glfwGetWindowAttrib(window, GLFW_RESIZABL in key_callback() 124 window_size_callback(GLFWwindow* window, int width, int height) window_size_callback() argument 129 framebuffer_size_callback(GLFWwindow* window, int width, int height) framebuffer_size_callback() argument 134 window_focus_callback(GLFWwindow* window, int focused) window_focus_callback() argument 141 window_iconify_callback(GLFWwindow* window, int iconified) window_iconify_callback() argument 148 window_maximize_callback(GLFWwindow* window, int maximized) window_maximize_callback() argument 155 window_refresh_callback(GLFWwindow* window) window_refresh_callback() argument 168 GLFWwindow* window; create_window() local [all...] |
/third_party/alsa-utils/alsamixer/ |
H A D | mixer_display.c | 71 wmove(mixer_widget.window, y, x); in display_string_in_field() 75 waddnstr(mixer_widget.window, s, s_end - s); in display_string_in_field() 82 wprintw(mixer_widget.window, "%*s", spaces, ""); in display_string_in_field() 84 waddstr(mixer_widget.window, s); in display_string_in_field() 86 getyx(mixer_widget.window, cur_y, cur_x); in display_string_in_field() 90 wprintw(mixer_widget.window, "%*s", spaces, ""); in display_string_in_field() 134 wattrset(mixer_widget.window, attrs.mixer_text); in init_mixer_layout() 175 wattrset(mixer_widget.window, attrs.mixer_active); in display_card_info() 177 wattrset(mixer_widget.window, attrs.mixer_text); in display_card_info() 186 wattrset(mixer_widget.window, attr in display_card_info() [all...] |
/third_party/typescript/tests/baselines/reference/ |
H A D | controlFlowBindingElement.js | 48 window: Window; 52 let window = {} as Window; 53 window.window = window; 55 const { [(() => { foo = ""; return 'window' as const })()]: 56 { [(() => { return 'window' as const })()]: bar } } = window; 63 window: Window; 67 let window [all...] |
/third_party/skia/third_party/externals/imgui/examples/libs/glfw/include/GLFW/ |
H A D | glfw3.h | 3 * A library for OpenGL, window and input 75 /*! @defgroup window Window reference 77 * This is the reference documentation for window related functions and types, 595 * If emitted during window creation, the requested pixel format is not 601 * @analysis If emitted during window creation, one or more 612 /*! @brief The specified window does not have an OpenGL or OpenGL ES context. 614 * A window that does not have an OpenGL or OpenGL ES context was passed to 772 /*! @brief Opaque window object. 774 * Opaque window object. 780 * @ingroup window [all...] |