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Searched refs:waste (Results 1 - 12 of 12) sorted by relevance

/third_party/mesa3d/src/imgui/
H A Dimstb_rectpack.h319 // we've accounted for all waste up to min_y, in stbrp__skyline_find_min_y()
320 // but we'll now add more waste for everything we've visted in stbrp__skyline_find_min_y()
329 // add waste area in stbrp__skyline_find_min_y()
363 int y,waste; in stbrp__skyline_find_best_pos() local
364 y = stbrp__skyline_find_min_y(c, node, node->x, width, &waste); in stbrp__skyline_find_best_pos()
375 if (y < best_y || (y == best_y && waste < best_waste)) { in stbrp__skyline_find_best_pos()
377 best_waste = waste; in stbrp__skyline_find_best_pos()
401 // then right-aligned reduces waste, but bottom-left BL is always chooses left-aligned in stbrp__skyline_find_best_pos()
414 int y,waste; in stbrp__skyline_find_best_pos() local
422 y = stbrp__skyline_find_min_y(c, node, xpos, width, &waste); in stbrp__skyline_find_best_pos()
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/third_party/skia/third_party/externals/imgui/
H A Dimstb_rectpack.h44 // 1.00 (2019-02-25) avoid small space waste; gracefully fail too-wide rectangles
321 // we've accounted for all waste up to min_y, in stbrp__skyline_find_min_y()
322 // but we'll now add more waste for everything we've visted in stbrp__skyline_find_min_y()
331 // add waste area in stbrp__skyline_find_min_y()
372 int y,waste; in stbrp__skyline_find_best_pos() local
373 y = stbrp__skyline_find_min_y(c, node, node->x, width, &waste); in stbrp__skyline_find_best_pos()
384 if (y < best_y || (y == best_y && waste < best_waste)) { in stbrp__skyline_find_best_pos()
386 best_waste = waste; in stbrp__skyline_find_best_pos()
410 // then right-aligned reduces waste, but bottom-left BL is always chooses left-aligned in stbrp__skyline_find_best_pos()
423 int y,waste; in stbrp__skyline_find_best_pos() local
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/third_party/mesa3d/src/gallium/winsys/radeon/drm/
H A Dradeon_drm_bo.c203 uint64_t offset = 0, waste = 0; in radeon_bomgr_find_va() local
214 waste = offset % alignment; in radeon_bomgr_find_va()
215 waste = waste ? alignment - waste : 0; in radeon_bomgr_find_va()
216 offset += waste; in radeon_bomgr_find_va()
220 if (!waste && hole->size == size) { in radeon_bomgr_find_va()
227 if ((hole->size - waste) > size) { in radeon_bomgr_find_va()
228 if (waste) { in radeon_bomgr_find_va()
230 n->size = waste; in radeon_bomgr_find_va()
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/third_party/libdrm/amdgpu/
H A Damdgpu_vamgr.c125 uint64_t waste = hole->offset % alignment; in amdgpu_vamgr_find_va() local
126 waste = waste ? alignment - waste : 0; in amdgpu_vamgr_find_va()
127 offset = hole->offset + waste; in amdgpu_vamgr_find_va()
/third_party/mesa3d/src/util/
H A Dvma.c109 uint64_t waste = (hole->size - size) - (offset - hole->offset); in util_vma_hole_alloc() local
110 if (waste == 0) { in util_vma_hole_alloc()
128 high_hole->size = waste; in util_vma_hole_alloc()
/third_party/node/deps/v8/src/heap/
H A Dbasic-memory-chunk.h262 void add_wasted_memory(size_t waste) { wasted_memory_ += waste; } in add_wasted_memory() argument
/third_party/ffmpeg/libavcodec/
H A Dopus_rc.h54 int waste; member
H A Dopus_rc.c386 rc->waste = size*8 - (rc->rb.bytes*8 + rc->rb.cachelen) - rng_bytes*8; in ff_opus_rc_enc_end()
/third_party/node/deps/openssl/openssl/crypto/bn/asm/
H A Dx86_64-gcc.c196 BN_ULONG ret, waste; in bn_div_words() local
198 asm("divq %4":"=a"(ret), "=d"(waste) in bn_div_words()
/third_party/openssl/crypto/bn/asm/
H A Dx86_64-gcc.c196 BN_ULONG ret, waste; in bn_div_words() local
198 asm("divq %4":"=a"(ret), "=d"(waste) in bn_div_words()
/third_party/glfw/deps/
H A Dnuklear.h10675 /* we've accounted for all waste up to min_y, */ in nk_rp__skyline_find_min_y()
10676 /* but we'll now add more waste for everything we've visited */ in nk_rp__skyline_find_min_y()
10685 /* add waste area */ in nk_rp__skyline_find_min_y()
10712 int y,waste; in nk_rp__skyline_find_best_pos() local
10713 y = nk_rp__skyline_find_min_y(c, node, node->x, width, &waste); in nk_rp__skyline_find_best_pos()
10725 if (y < best_y || (y == best_y && waste < best_waste)) { in nk_rp__skyline_find_best_pos()
10727 best_waste = waste; in nk_rp__skyline_find_best_pos()
10750 /* then right-aligned reduces waste, but bottom-left BL is always chooses left-aligned */ in nk_rp__skyline_find_best_pos()
10764 int y,waste; in nk_rp__skyline_find_best_pos() local
10772 y = nk_rp__skyline_find_min_y(c, node, xpos, width, &waste); in nk_rp__skyline_find_best_pos()
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/third_party/skia/third_party/externals/microhttpd/doc/
H A Dtexinfo.tex6361 % side, and for 6pt waste from

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