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Searched refs:vtxOut (Results 1 - 3 of 3) sorted by relevance

/third_party/mesa3d/src/intel/compiler/
H A Dbrw_clip_tri.c261 struct brw_indirect vtxOut = brw_indirect(2, 0); in brw_clip_tri() local
296 /* vtxOut = freelist_ptr++ in brw_clip_tri()
298 brw_MOV(p, get_addr_reg(vtxOut), get_addr_reg(freelist_ptr) ); in brw_clip_tri()
331 /* If (vtxOut == 0) vtxOut = vtxPrev in brw_clip_tri()
333 brw_CMP(p, vec1(brw_null_reg()), BRW_CONDITIONAL_EQ, get_addr_reg(vtxOut), brw_imm_uw(0) ); in brw_clip_tri()
334 brw_MOV(p, get_addr_reg(vtxOut), get_addr_reg(vtxPrev)); in brw_clip_tri()
338 brw_clip_interp_vertex(c, vtxOut, vtxPrev, vtx, c->reg.t, false); in brw_clip_tri()
340 /* *outlist_ptr++ = vtxOut; in brw_clip_tri()
342 * vtxOut in brw_clip_tri()
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/third_party/vk-gl-cts/external/openglcts/modules/common/
H A DglcShaderLibraryCase.cpp527 const char* vtxOut = usesInout ? "out" : "varying"; in genVertexShader() local
546 res << vtxOut << " " << typeStr << " " << val.valueName << ";\n"; in genVertexShader()
548 res << vtxOut << " " << typeStr << " v_" << val.valueName << ";\n"; in genVertexShader()
787 const char* vtxOut = usesInout ? "out" : "varying"; in specializeVertexShader() local
817 decl << vtxOut << " " << floatTypeStr << " " << valueName << ";\n"; in specializeVertexShader()
820 decl << vtxOut << " " << floatTypeStr << " v_" << valueName << ";\n"; in specializeVertexShader()
/third_party/vk-gl-cts/modules/glshared/
H A DglsShaderLibraryCase.cpp145 const char* const vtxOut = usesInout ? "out" : "varying"; in genVertexShader() local
165 res << vtxOut << " " << typeStr << " " << val.name << ";\n"; in genVertexShader()
167 res << vtxOut << " " << typeStr << " v_" << val.name << ";\n"; in genVertexShader()
290 const char* const vtxOut = usesInout ? "out" : "varying"; in specializeVertexShader() local
331 decl << vtxOut << " " << floatTypeStr << " " << val.name << ";\n"; in specializeVertexShader()
334 decl << vtxOut << " " << floatTypeStr << " v_" << val.name << ";\n"; in specializeVertexShader()

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