Searched refs:visibleFace (Results 1 - 7 of 7) sorted by relevance
/third_party/vk-gl-cts/modules/gles2/functional/ |
H A D | es2fDepthStencilTests.cpp | 98 rr::FaceType visibleFace; //!< Quad visible face. member 109 : visibleFace (rr::FACETYPE_LAST) in DepthStencilParams() 153 log << TestLog::Message << "Triangles are " << (params.visibleFace == rr::FACETYPE_FRONT ? "front" : "back") << "-facing" << TestLog::EndMessage; in operator <<() 297 renderCmd.params.visibleFace = rr::FACETYPE_FRONT; in generateBaseClearAndDepthCommands() 323 cmd.params.visibleFace = rr::FACETYPE_FRONT; in generateDepthVisualizeCommands() 348 cmd.params.visibleFace = rr::FACETYPE_FRONT; in generateStencilVisualizeCommands() 385 bool isFrontFacing = src.params.visibleFace == rr::FACETYPE_FRONT; in translateCommand() 470 bool isFrontFacing = command.params.visibleFace == rr::FACETYPE_FRONT; in render() 755 params.visibleFace = rnd.getBool() ? rr::FACETYPE_FRONT : rr::FACETYPE_BACK; in randomDepthStencilState() 817 rr::FaceType visibleFace; [all...] |
/third_party/vk-gl-cts/modules/gles3/functional/ |
H A D | es3fDepthStencilTests.cpp | 98 rr::FaceType visibleFace; //!< Quad visible face. member 109 : visibleFace (rr::FACETYPE_LAST) in DepthStencilParams() 153 log << TestLog::Message << "Triangles are " << (params.visibleFace == rr::FACETYPE_FRONT ? "front" : "back") << "-facing" << TestLog::EndMessage; in operator <<() 297 renderCmd.params.visibleFace = rr::FACETYPE_FRONT; in generateBaseClearAndDepthCommands() 323 cmd.params.visibleFace = rr::FACETYPE_FRONT; in generateDepthVisualizeCommands() 348 cmd.params.visibleFace = rr::FACETYPE_FRONT; in generateStencilVisualizeCommands() 385 bool isFrontFacing = src.params.visibleFace == rr::FACETYPE_FRONT; in translateCommand() 470 bool isFrontFacing = command.params.visibleFace == rr::FACETYPE_FRONT; in render() 755 params.visibleFace = rnd.getBool() ? rr::FACETYPE_FRONT : rr::FACETYPE_BACK; in randomDepthStencilState() 817 rr::FaceType visibleFace; [all...] |
/third_party/vk-gl-cts/framework/referencerenderer/ |
H A D | rrShadingContext.cpp | 36 , visibleFace (visibleFace_) in FragmentShadingContext()
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H A D | rrShadingContext.hpp | 49 FaceType visibleFace; //!< Which face (front or back) is visible member
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H A D | rrRenderer.cpp | 1120 const FaceType visibleFace = rasterizer.getVisibleFace(); in rasterizePrimitive() local 1121 if ((state.cullMode == CULLMODE_FRONT && visibleFace == FACETYPE_FRONT) || in rasterizePrimitive() 1122 (state.cullMode == CULLMODE_BACK && visibleFace == FACETYPE_BACK)) in rasterizePrimitive() 1168 writeFragmentPackets(state, renderTarget, program, &buffers.fragmentPackets[0], numRasterizedPackets, visibleFace, buffers.shaderOutputs, buffers.shaderOutputsSrc1, buffers.fragmentDepthBuffer, buffers.shadedFragments); in rasterizePrimitive()
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/third_party/vk-gl-cts/external/vulkancts/modules/vulkan/shaderrender/ |
H A D | vktShaderRenderBuiltinVarTests.cpp | 105 if (context.visibleFace == rr::FACETYPE_FRONT) in shadeFragments()
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/third_party/vk-gl-cts/external/vulkancts/modules_no_buildgn/vulkan/shaderrender/ |
H A D | vktShaderRenderBuiltinVarTests.cpp | 105 if (context.visibleFace == rr::FACETYPE_FRONT) in shadeFragments()
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