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Searched refs:verticesPerDraw (Results 1 - 2 of 2) sorted by relevance

/third_party/vk-gl-cts/external/vulkancts/modules/vulkan/draw/
H A DvktDrawMultiExtTests.cpp1019 const auto verticesPerDraw = trianglesPerDraw * 3u; in iterate() local
1100 // there may be a padding in the vertex buffer after the first verticesPerDraw vertices, we need to use offset 0 in the in iterate()
1101 // last draw call. That draw will contain the indices for the first verticesPerDraw vertices, which are stored without in iterate()
1105 drawInfos.addDrawInfo(vertexIndex, verticesPerDraw, drawOffset); in iterate()
1106 vertexIndex += verticesPerDraw; in iterate()
/third_party/vk-gl-cts/external/vulkancts/modules_no_buildgn/vulkan/draw/
H A DvktDrawMultiExtTests.cpp1017 const auto verticesPerDraw = trianglesPerDraw * 3u; in iterate() local
1098 // there may be a padding in the vertex buffer after the first verticesPerDraw vertices, we need to use offset 0 in the in iterate()
1099 // last draw call. That draw will contain the indices for the first verticesPerDraw vertices, which are stored without in iterate()
1103 drawInfos.addDrawInfo(vertexIndex, verticesPerDraw, drawOffset); in iterate()
1104 vertexIndex += verticesPerDraw; in iterate()

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