Searched refs:vc4_bo (Results 1 - 10 of 10) sorted by relevance
/third_party/mesa3d/src/gallium/drivers/vc4/ |
H A D | vc4_bufmgr.h | 34 struct vc4_bo { struct 63 struct vc4_bo *vc4_bo_alloc(struct vc4_screen *screen, uint32_t size, 65 struct vc4_bo *vc4_bo_alloc_shader(struct vc4_screen *screen, const void *data, 67 void vc4_bo_last_unreference(struct vc4_bo *bo); 68 void vc4_bo_last_unreference_locked_timed(struct vc4_bo *bo, time_t time); 69 struct vc4_bo *vc4_bo_open_name(struct vc4_screen *screen, uint32_t name); 70 struct vc4_bo *vc4_bo_open_dmabuf(struct vc4_screen *screen, int fd); 71 bool vc4_bo_flink(struct vc4_bo *bo, uint32_t *name); 72 int vc4_bo_get_dmabuf(struct vc4_bo *bo); 74 void vc4_bo_debug_describe(char* buf, const struct vc4_bo *pt [all...] |
H A D | vc4_bufmgr.c | 45 vc4_bo_debug_describe(char* buf, const struct vc4_bo *ptr) in vc4_bo_debug_describe() 47 sprintf(buf, "vc4_bo<%s,%u,%u>", ptr->name ? ptr->name : "?", in vc4_bo_debug_describe() 52 vc4_bo_label(struct vc4_screen *screen, struct vc4_bo *bo, const char *fmt, ...) in vc4_bo_label() 88 struct vc4_bo *first = list_entry(cache->time_list.next, in vc4_bo_dump_stats() 89 struct vc4_bo, in vc4_bo_dump_stats() 91 struct vc4_bo *last = list_entry(cache->time_list.prev, in vc4_bo_dump_stats() 92 struct vc4_bo, in vc4_bo_dump_stats() 108 vc4_bo_remove_from_cache(struct vc4_bo_cache *cache, struct vc4_bo *bo) in vc4_bo_remove_from_cache() 116 static void vc4_bo_purgeable(struct vc4_bo *bo) in vc4_bo_purgeable() 127 static bool vc4_bo_unpurgeable(struct vc4_bo *b 299 list_for_each_entry_safe(struct vc4_bo, bo, &cache->time_list, time_list) free_stale_bos() argument 326 list_for_each_entry_safe(struct vc4_bo, bo, &cache->time_list, time_list) vc4_bo_cache_free_all() argument [all...] |
H A D | vc4_cl.h | 32 struct vc4_bo; 44 struct vc4_bo *bo; 71 uint32_t vc4_gem_hindex(struct vc4_job *job, struct vc4_bo *bo); 179 struct vc4_bo *bo, uint32_t offset) in cl_reloc() 194 struct vc4_bo *bo, uint32_t offset) in cl_aligned_reloc() 210 cl_address(struct vc4_bo *bo, uint32_t offset) in cl_address()
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H A D | vc4_screen.h | 38 struct vc4_bo; 78 /** List of struct vc4_bo freed, by age. */ 80 /** List of struct vc4_bo freed, per size, by age. */
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H A D | vc4_resource.h | 53 struct vc4_bo *bo;
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H A D | vc4_job.c | 37 struct vc4_bo **referenced_bos = job->bo_pointers.base; in vc4_job_free() 121 struct vc4_bo **referenced_bos = job->bo_pointers.base; in vc4_flush_jobs_reading_resource() 410 cl_ensure_space(&job->bo_pointers, 6 * sizeof(struct vc4_bo *)); in vc4_job_submit()
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H A D | vc4_cl.c | 60 vc4_gem_hindex(struct vc4_job *job, struct vc4_bo *bo) in vc4_gem_hindex()
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H A D | vc4_draw.c | 69 (2 * 16 + 20) * sizeof(struct vc4_bo *)); in vc4_get_draw_cl_space() 219 struct vc4_bo *bo = vc4_bo_alloc(vc4->screen, 4096, "scratch VBO"); in vc4_emit_gl_shader_state()
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H A D | vc4_context.h | 137 struct vc4_bo *bo;
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H A D | vc4_resource.c | 46 struct vc4_bo *bo; in vc4_resource_bo_alloc()
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