Home
last modified time | relevance | path

Searched refs:v01 (Results 1 - 23 of 23) sorted by relevance

/third_party/typescript/tests/baselines/reference/
H A DmappedTypeModifiers.js13 var v01: T; variable
14 var v01: { [P in keyof T]: T[P] };
15 var v01: Pick<T, keyof T>; variable
16 var v01: Pick<Pick<T, keyof T>, keyof T>; variable
107 var v01; variable
108 var v01; variable
109 var v01; variable
110 var v01; variable
/third_party/vk-gl-cts/modules/gles2/functional/
H A Des2fBufferTestUtil.cpp346 int v01 = quadNdx*4 + 1; in computeIndices() local
354 indices[quadNdx*6 + 2] = (deUint16)v01; in computeIndices()
357 indices[quadNdx*6 + 4] = (deUint16)v01; in computeIndices()
385 Vec4 v01 = fetchVtxColor(inPtr, quadNdx*4 + 2);
398 const Vec4& t1 = tri ? v01 : v10;
399 const Vec4& t2 = tri ? v10 : v01;
/third_party/vk-gl-cts/modules/glshared/
H A DglsBufferTestUtil.cpp507 int v01 = quadNdx*4 + 1; in computeIndices() local
515 indices[quadNdx*6 + 2] = (deUint16)v01; in computeIndices()
518 indices[quadNdx*6 + 4] = (deUint16)v01; in computeIndices()
546 Vec4 v01 = fetchVtxColor(inPtr, quadNdx*4 + 2);
559 const Vec4& t1 = tri ? v01 : v10;
560 const Vec4& t2 = tri ? v10 : v01;
H A DglsShaderRenderCase.cpp224 int v01 = (y * stride) + x + 1; in QuadGrid() local
231 m_indices[baseNdx + 2] = (deUint16)v01; in QuadGrid()
234 m_indices[baseNdx + 4] = (deUint16)v01; in QuadGrid()
687 int v01 = (y * stride) + x + 1; in computeVertexReference() local
691 Vec4 c01 = colors[v01]; in computeVertexReference()
/third_party/skia/src/pathops/
H A DSkPathOpsQuad.h34 SkDVector v01 = fPts[0] - fPts[1]; in controlsInside() local
37 return v02.dot(v01) > 0 && v02.dot(v12) > 0; in controlsInside()
H A DSkPathOpsCubic.h33 SkDVector v01 = fPts[0] - fPts[1]; in controlsInside() local
38 return v03.dot(v01) > 0 && v03.dot(v02) > 0 && v03.dot(v13) > 0 && v03.dot(v23) > 0; in controlsInside()
/third_party/musl/porting/liteos_a/kernel/src/math/
H A Dj0.c46 * V(z) = 1 + v01*z + ... + v04*z^4
154 v01 = 1.27304834834123699328e-02, /* 0x3F8A1270, 0x91C9C71A */ variable
184 v = 1.0+z*(v01+z*(v02+z*(v03+z*v04))); in y0()
H A Dj0f.c99 v01 = 1.2730483897e-02, /* 0x3c509385 */ variable
124 v = 1+z*(v01+z*(v02+z*(v03+z*v04))); in y0f()
/third_party/musl/src/math/
H A Dj0.c46 * V(z) = 1 + v01*z + ... + v04*z^4
154 v01 = 1.27304834834123699328e-02, /* 0x3F8A1270, 0x91C9C71A */ variable
184 v = 1.0+z*(v01+z*(v02+z*(v03+z*v04))); in y0()
H A Dj0f.c99 v01 = 1.2730483897e-02, /* 0x3c509385 */ variable
124 v = 1+z*(v01+z*(v02+z*(v03+z*v04))); in y0f()
/third_party/mesa3d/src/gallium/auxiliary/gallivm/
H A Dlp_bld_format_s3tc.c1217 LLVMValueRef v01) in lp_build_lerp23_single()
1240 * v01 has col0 in 32bit elem 0, col1 in elem 1. in lp_build_lerp23_single()
1243 v01 = lp_build_interleave2(gallivm, i32_type, v01, v01, 0); in lp_build_lerp23_single()
1244 v01 = LLVMBuildBitCast(builder, v01, bld->vec_type, ""); in lp_build_lerp23_single()
1246 lp_build_unpack2(gallivm, type, i16_type, v01, &v0, &v1); in lp_build_lerp23_single()
1255 return lp_build_add(bld, res, v01); in lp_build_lerp23_single()
1366 LLVMValueRef v01, v in s3tc_decode_block_dxt1() local
1216 lp_build_lerp23_single(struct lp_build_context *bld, LLVMValueRef v01) lp_build_lerp23_single() argument
[all...]
H A Dlp_bld_sample.h779 LLVMValueRef *v01,
789 LLVMValueRef *v01,
H A Dlp_bld_sample.c2256 LLVMValueRef *v01, in lp_build_reduce_filter()
2263 out[chan] = lp_build_sample_min(bld, x, v00[chan], v01[chan]); in lp_build_reduce_filter()
2267 out[chan] = lp_build_sample_max(bld, x, v00[chan], v01[chan]); in lp_build_reduce_filter()
2272 out[chan] = lp_build_lerp(bld, x, v00[chan], v01[chan], flags); in lp_build_reduce_filter()
2285 LLVMValueRef *v01, in lp_build_reduce_filter_2d()
2294 out[chan] = lp_build_sample_min_2d(bld, x, y, v00[chan], v01[chan], v10[chan], v11[chan]); in lp_build_reduce_filter_2d()
2298 out[chan] = lp_build_sample_max_2d(bld, x, y, v00[chan], v01[chan], v10[chan], v11[chan]); in lp_build_reduce_filter_2d()
2303 out[chan] = lp_build_lerp_2d(bld, x, y, v00[chan], v01[chan], v10[chan], v11[chan], flags); in lp_build_reduce_filter_2d()
2250 lp_build_reduce_filter(struct lp_build_context *bld, enum pipe_tex_reduction_mode mode, unsigned flags, unsigned num_chan, LLVMValueRef x, LLVMValueRef *v00, LLVMValueRef *v01, LLVMValueRef *out) lp_build_reduce_filter() argument
2278 lp_build_reduce_filter_2d(struct lp_build_context *bld, enum pipe_tex_reduction_mode mode, unsigned flags, unsigned num_chan, LLVMValueRef x, LLVMValueRef y, LLVMValueRef *v00, LLVMValueRef *v01, LLVMValueRef *v10, LLVMValueRef *v11, LLVMValueRef *out) lp_build_reduce_filter_2d() argument
H A Dlp_bld_arit.h150 LLVMValueRef v01,
H A Dlp_bld_arit.c1475 LLVMValueRef v01, in lp_build_lerp_2d()
1480 LLVMValueRef v0 = lp_build_lerp(bld, x, v00, v01, flags); in lp_build_lerp_2d()
1471 lp_build_lerp_2d(struct lp_build_context *bld, LLVMValueRef x, LLVMValueRef y, LLVMValueRef v00, LLVMValueRef v01, LLVMValueRef v10, LLVMValueRef v11, unsigned flags) lp_build_lerp_2d() argument
/third_party/vk-gl-cts/external/openglcts/modules/common/
H A DglcShaderRenderCase.cpp281 int v01 = (y * stride) + x + 1; in QuadGrid() local
288 m_indices[baseNdx + 2] = static_cast<deUint16>(v01); in QuadGrid()
291 m_indices[baseNdx + 4] = static_cast<deUint16>(v01); in QuadGrid()
759 int v01 = (y * stride) + x + 1; in computeVertexReference() local
763 Vec4 c01 = colors[v01]; in computeVertexReference()
/third_party/skia/third_party/externals/libwebp/src/dsp/
H A Denc_sse2.c242 static void FTransformPass2_SSE2(const __m128i* const v01, in FTransformPass2_SSE2() argument
257 const __m128i a32 = _mm_sub_epi16(*v01, *v32); in FTransformPass2_SSE2()
279 const __m128i a01 = _mm_add_epi16(*v01, *v32); in FTransformPass2_SSE2()
330 __m128i v01, v32; in FTransform_SSE2() local
333 FTransformPass1_SSE2(&row01, &row23, &v01, &v32); in FTransform_SSE2()
336 FTransformPass2_SSE2(&v01, &v32, out); in FTransform_SSE2()
/third_party/vk-gl-cts/external/vulkancts/modules/vulkan/shaderrender/
H A DvktShaderRender.cpp259 int v01 = (y * stride) + x + 1;
266 m_indices[baseNdx + 2] = (deUint16)v01;
269 m_indices[baseNdx + 4] = (deUint16)v01;
2439 const int v01 = (y * stride) + x + 1;
2443 const tcu::Vec4 c01 = colors[v01];
/third_party/vk-gl-cts/external/vulkancts/modules_no_buildgn/vulkan/shaderrender/
H A DvktShaderRender.cpp259 int v01 = (y * stride) + x + 1;
266 m_indices[baseNdx + 2] = (deUint16)v01;
269 m_indices[baseNdx + 4] = (deUint16)v01;
2441 const int v01 = (y * stride) + x + 1;
2445 const tcu::Vec4 c01 = colors[v01];
/third_party/vk-gl-cts/modules/gles3/functional/
H A Des3fFragmentOutputTests.cpp412 const Vec4 v01 = readVec4(vertices + ((cellY+1)*gridWidth + cellX+0)*numComponents, numComponents); in renderFloatReference() local
417 const Vec4& v1 = tri ? v01 : v10; in renderFloatReference()
418 const Vec4& v2 = tri ? v10 : v01; in renderFloatReference()
/third_party/vk-gl-cts/framework/common/
H A DtcuTexCompareVerifier.cpp161 const float v01 = values[2];
163 const float res = v00*(1.0f-x)*(1.0f-y) + v10*x*(1.0f-y) + v01*(1.0f-x)*y + v11*x*y;
492 const float v01 = bilinearInterpolate(refVal0, xBounds0.y(), yBounds0.x());
495 const float minV0 = de::min(v00, de::min(v01, de::min(v02, v03)));
496 const float maxV0 = de::max(v00, de::max(v01, de::max(v02, v03)));
/third_party/mesa3d/src/gallium/drivers/softpipe/
H A Dsp_tex_sample.c81 * v00, v10, v01 and v11 are typically four texture samples in a square/box.
89 float v00, float v10, float v01, float v11) in lerp_2d()
92 const float temp1 = lerp(a, v01, v11); in lerp_2d()
88 lerp_2d(float a, float b, float v00, float v10, float v01, float v11) lerp_2d() argument
/third_party/mesa3d/src/amd/llvm/
H A Dac_llvm_build.c1246 LLVMValueRef v[3], v01, voffset2; in ac_build_buffer_store_dword() local
1251 v01 = ac_build_gather_values(ctx, v, 2); in ac_build_buffer_store_dword()
1256 ac_build_buffer_store_dword(ctx, rsrc, v01, vindex, voffset, soffset, cache_policy); in ac_build_buffer_store_dword()

Completed in 47 milliseconds