/third_party/typescript/tests/baselines/reference/ |
H A D | mappedTypeModifiers.js | 13 var v01: T; variable 14 var v01: { [P in keyof T]: T[P] }; 15 var v01: Pick<T, keyof T>; variable 16 var v01: Pick<Pick<T, keyof T>, keyof T>; variable 107 var v01;
variable 108 var v01;
variable 109 var v01;
variable 110 var v01;
variable
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/third_party/vk-gl-cts/modules/gles2/functional/ |
H A D | es2fBufferTestUtil.cpp | 346 int v01 = quadNdx*4 + 1; in computeIndices() local 354 indices[quadNdx*6 + 2] = (deUint16)v01; in computeIndices() 357 indices[quadNdx*6 + 4] = (deUint16)v01; in computeIndices() 385 Vec4 v01 = fetchVtxColor(inPtr, quadNdx*4 + 2); 398 const Vec4& t1 = tri ? v01 : v10; 399 const Vec4& t2 = tri ? v10 : v01;
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/third_party/vk-gl-cts/modules/glshared/ |
H A D | glsBufferTestUtil.cpp | 507 int v01 = quadNdx*4 + 1; in computeIndices() local 515 indices[quadNdx*6 + 2] = (deUint16)v01; in computeIndices() 518 indices[quadNdx*6 + 4] = (deUint16)v01; in computeIndices() 546 Vec4 v01 = fetchVtxColor(inPtr, quadNdx*4 + 2); 559 const Vec4& t1 = tri ? v01 : v10; 560 const Vec4& t2 = tri ? v10 : v01;
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H A D | glsShaderRenderCase.cpp | 224 int v01 = (y * stride) + x + 1; in QuadGrid() local 231 m_indices[baseNdx + 2] = (deUint16)v01; in QuadGrid() 234 m_indices[baseNdx + 4] = (deUint16)v01; in QuadGrid() 687 int v01 = (y * stride) + x + 1; in computeVertexReference() local 691 Vec4 c01 = colors[v01]; in computeVertexReference()
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/third_party/skia/src/pathops/ |
H A D | SkPathOpsQuad.h | 34 SkDVector v01 = fPts[0] - fPts[1]; in controlsInside() local 37 return v02.dot(v01) > 0 && v02.dot(v12) > 0; in controlsInside()
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H A D | SkPathOpsCubic.h | 33 SkDVector v01 = fPts[0] - fPts[1]; in controlsInside() local 38 return v03.dot(v01) > 0 && v03.dot(v02) > 0 && v03.dot(v13) > 0 && v03.dot(v23) > 0; in controlsInside()
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/third_party/musl/porting/liteos_a/kernel/src/math/ |
H A D | j0.c | 46 * V(z) = 1 + v01*z + ... + v04*z^4 154 v01 = 1.27304834834123699328e-02, /* 0x3F8A1270, 0x91C9C71A */ variable 184 v = 1.0+z*(v01+z*(v02+z*(v03+z*v04))); in y0()
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H A D | j0f.c | 99 v01 = 1.2730483897e-02, /* 0x3c509385 */ variable 124 v = 1+z*(v01+z*(v02+z*(v03+z*v04))); in y0f()
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/third_party/musl/src/math/ |
H A D | j0.c | 46 * V(z) = 1 + v01*z + ... + v04*z^4 154 v01 = 1.27304834834123699328e-02, /* 0x3F8A1270, 0x91C9C71A */ variable 184 v = 1.0+z*(v01+z*(v02+z*(v03+z*v04))); in y0()
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H A D | j0f.c | 99 v01 = 1.2730483897e-02, /* 0x3c509385 */ variable 124 v = 1+z*(v01+z*(v02+z*(v03+z*v04))); in y0f()
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/third_party/mesa3d/src/gallium/auxiliary/gallivm/ |
H A D | lp_bld_format_s3tc.c | 1217 LLVMValueRef v01) in lp_build_lerp23_single() 1240 * v01 has col0 in 32bit elem 0, col1 in elem 1. in lp_build_lerp23_single() 1243 v01 = lp_build_interleave2(gallivm, i32_type, v01, v01, 0); in lp_build_lerp23_single() 1244 v01 = LLVMBuildBitCast(builder, v01, bld->vec_type, ""); in lp_build_lerp23_single() 1246 lp_build_unpack2(gallivm, type, i16_type, v01, &v0, &v1); in lp_build_lerp23_single() 1255 return lp_build_add(bld, res, v01); in lp_build_lerp23_single() 1366 LLVMValueRef v01, v in s3tc_decode_block_dxt1() local 1216 lp_build_lerp23_single(struct lp_build_context *bld, LLVMValueRef v01) lp_build_lerp23_single() argument [all...] |
H A D | lp_bld_sample.h | 779 LLVMValueRef *v01, 789 LLVMValueRef *v01,
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H A D | lp_bld_sample.c | 2256 LLVMValueRef *v01, in lp_build_reduce_filter() 2263 out[chan] = lp_build_sample_min(bld, x, v00[chan], v01[chan]); in lp_build_reduce_filter() 2267 out[chan] = lp_build_sample_max(bld, x, v00[chan], v01[chan]); in lp_build_reduce_filter() 2272 out[chan] = lp_build_lerp(bld, x, v00[chan], v01[chan], flags); in lp_build_reduce_filter() 2285 LLVMValueRef *v01, in lp_build_reduce_filter_2d() 2294 out[chan] = lp_build_sample_min_2d(bld, x, y, v00[chan], v01[chan], v10[chan], v11[chan]); in lp_build_reduce_filter_2d() 2298 out[chan] = lp_build_sample_max_2d(bld, x, y, v00[chan], v01[chan], v10[chan], v11[chan]); in lp_build_reduce_filter_2d() 2303 out[chan] = lp_build_lerp_2d(bld, x, y, v00[chan], v01[chan], v10[chan], v11[chan], flags); in lp_build_reduce_filter_2d() 2250 lp_build_reduce_filter(struct lp_build_context *bld, enum pipe_tex_reduction_mode mode, unsigned flags, unsigned num_chan, LLVMValueRef x, LLVMValueRef *v00, LLVMValueRef *v01, LLVMValueRef *out) lp_build_reduce_filter() argument 2278 lp_build_reduce_filter_2d(struct lp_build_context *bld, enum pipe_tex_reduction_mode mode, unsigned flags, unsigned num_chan, LLVMValueRef x, LLVMValueRef y, LLVMValueRef *v00, LLVMValueRef *v01, LLVMValueRef *v10, LLVMValueRef *v11, LLVMValueRef *out) lp_build_reduce_filter_2d() argument
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H A D | lp_bld_arit.h | 150 LLVMValueRef v01,
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H A D | lp_bld_arit.c | 1475 LLVMValueRef v01, in lp_build_lerp_2d() 1480 LLVMValueRef v0 = lp_build_lerp(bld, x, v00, v01, flags); in lp_build_lerp_2d() 1471 lp_build_lerp_2d(struct lp_build_context *bld, LLVMValueRef x, LLVMValueRef y, LLVMValueRef v00, LLVMValueRef v01, LLVMValueRef v10, LLVMValueRef v11, unsigned flags) lp_build_lerp_2d() argument
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/third_party/vk-gl-cts/external/openglcts/modules/common/ |
H A D | glcShaderRenderCase.cpp | 281 int v01 = (y * stride) + x + 1; in QuadGrid() local 288 m_indices[baseNdx + 2] = static_cast<deUint16>(v01); in QuadGrid() 291 m_indices[baseNdx + 4] = static_cast<deUint16>(v01); in QuadGrid() 759 int v01 = (y * stride) + x + 1; in computeVertexReference() local 763 Vec4 c01 = colors[v01]; in computeVertexReference()
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/third_party/skia/third_party/externals/libwebp/src/dsp/ |
H A D | enc_sse2.c | 242 static void FTransformPass2_SSE2(const __m128i* const v01, in FTransformPass2_SSE2() argument 257 const __m128i a32 = _mm_sub_epi16(*v01, *v32); in FTransformPass2_SSE2() 279 const __m128i a01 = _mm_add_epi16(*v01, *v32); in FTransformPass2_SSE2() 330 __m128i v01, v32; in FTransform_SSE2() local 333 FTransformPass1_SSE2(&row01, &row23, &v01, &v32); in FTransform_SSE2() 336 FTransformPass2_SSE2(&v01, &v32, out); in FTransform_SSE2()
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/third_party/vk-gl-cts/external/vulkancts/modules/vulkan/shaderrender/ |
H A D | vktShaderRender.cpp | 259 int v01 = (y * stride) + x + 1; 266 m_indices[baseNdx + 2] = (deUint16)v01; 269 m_indices[baseNdx + 4] = (deUint16)v01; 2439 const int v01 = (y * stride) + x + 1; 2443 const tcu::Vec4 c01 = colors[v01];
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/third_party/vk-gl-cts/external/vulkancts/modules_no_buildgn/vulkan/shaderrender/ |
H A D | vktShaderRender.cpp | 259 int v01 = (y * stride) + x + 1; 266 m_indices[baseNdx + 2] = (deUint16)v01; 269 m_indices[baseNdx + 4] = (deUint16)v01; 2441 const int v01 = (y * stride) + x + 1; 2445 const tcu::Vec4 c01 = colors[v01];
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/third_party/vk-gl-cts/modules/gles3/functional/ |
H A D | es3fFragmentOutputTests.cpp | 412 const Vec4 v01 = readVec4(vertices + ((cellY+1)*gridWidth + cellX+0)*numComponents, numComponents); in renderFloatReference() local 417 const Vec4& v1 = tri ? v01 : v10; in renderFloatReference() 418 const Vec4& v2 = tri ? v10 : v01; in renderFloatReference()
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/third_party/vk-gl-cts/framework/common/ |
H A D | tcuTexCompareVerifier.cpp | 161 const float v01 = values[2]; 163 const float res = v00*(1.0f-x)*(1.0f-y) + v10*x*(1.0f-y) + v01*(1.0f-x)*y + v11*x*y; 492 const float v01 = bilinearInterpolate(refVal0, xBounds0.y(), yBounds0.x()); 495 const float minV0 = de::min(v00, de::min(v01, de::min(v02, v03))); 496 const float maxV0 = de::max(v00, de::max(v01, de::max(v02, v03)));
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/third_party/mesa3d/src/gallium/drivers/softpipe/ |
H A D | sp_tex_sample.c | 81 * v00, v10, v01 and v11 are typically four texture samples in a square/box. 89 float v00, float v10, float v01, float v11) in lerp_2d() 92 const float temp1 = lerp(a, v01, v11); in lerp_2d() 88 lerp_2d(float a, float b, float v00, float v10, float v01, float v11) lerp_2d() argument
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/third_party/mesa3d/src/amd/llvm/ |
H A D | ac_llvm_build.c | 1246 LLVMValueRef v[3], v01, voffset2; in ac_build_buffer_store_dword() local 1251 v01 = ac_build_gather_values(ctx, v, 2); in ac_build_buffer_store_dword() 1256 ac_build_buffer_store_dword(ctx, rsrc, v01, vindex, voffset, soffset, cache_policy); in ac_build_buffer_store_dword()
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