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Searched refs:useDepth (Results 1 - 15 of 15) sorted by relevance

/third_party/vk-gl-cts/external/vulkancts/modules/vulkan/pipeline/
H A DvktPipelineMultisampleSampleLocationsExtTests.cpp162 VkFormat findSupportedDepthStencilFormat (Context& context, const bool useDepth, const bool useStencil) in findSupportedDepthStencilFormat() argument
167 if (useDepth && !useStencil) in findSupportedDepthStencilFormat()
572 const bool useDepth, in preparePipelineWrapper()
642 useDepth, // VkBool32 depthTestEnable; in preparePipelineWrapper()
2113 m_depthStencilFormat = findSupportedDepthStencilFormat(m_context, useDepth(), useStencil()); in iterate()
2114 m_depthStencilAspect = (useDepth() ? VK_IMAGE_ASPECT_DEPTH_BIT : (VkImageAspectFlagBits)0) | in iterate()
2132 if (useDepth()) in iterate()
2261 bool useDepth (void) const { return m_params.imageAspect == TEST_IMAGE_ASPECT_DEPTH; } in useDepth() function in vkt::pipeline::__anon28238::Draw::DrawTest
2319 if (useDepth() || useStencil()) in drawPatternChangeReference()
2344 useDepth(), useStenci in drawPatternChangeReference()
560 preparePipelineWrapper(GraphicsPipelineWrapper& gpw, const std::vector<VkDynamicState>& dynamicState, const PipelineLayoutWrapper& pipelineLayout, const VkRenderPass renderPass, const ShaderWrapper vertexModule, const ShaderWrapper fragmentModule, const deUint32 subpassIndex, const VkViewport& viewport, const VkRect2D scissor, const VkSampleCountFlagBits numSamples, const bool useSampleLocations, const VkSampleLocationsInfoEXT& sampleLocationsInfo, const bool useDepth, const bool useStencil, const VertexInputConfig vertexInputConfig, const VkPrimitiveTopology topology, const VkStencilOpState& stencilOpState, const bool useFragmentShadingRate) preparePipelineWrapper() argument
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H A DvktPipelineRenderToImageTests.cpp243 const bool useDepth, in preparePipelineWrapper()
297 useDepth, // VkBool32 depthTestEnable; in preparePipelineWrapper()
1055 const bool useDepth = (depthStencilAspect & VK_IMAGE_ASPECT_DEPTH_BIT) != 0; in testWithSizeReduction() local
1076 imageSize.swizzle(0, 1), VK_PRIMITIVE_TOPOLOGY_TRIANGLE_STRIP, static_cast<deUint32>(subpassNdx), useDepth, useStencil); in testWithSizeReduction()
1338 const bool useDepth = (depthStencilAspect & VK_IMAGE_ASPECT_DEPTH_BIT) != 0; in drawToMipLevel() local
1371 mipSize.swizzle(0, 1), VK_PRIMITIVE_TOPOLOGY_TRIANGLE_STRIP, static_cast<deUint32>(subpassNdx), useDepth, useStencil); in drawToMipLevel()
1378 if (useDepth || useStencil) in drawToMipLevel()
1400 if (useDepth || useStencil) in drawToMipLevel()
234 preparePipelineWrapper(GraphicsPipelineWrapper& gpw, const VkPipeline basePipeline, const PipelineLayoutWrapper& pipelineLayout, const VkRenderPass renderPass, const ShaderWrapper vertexModule, const ShaderWrapper fragmentModule, const IVec2& renderSize, const VkPrimitiveTopology topology, const deUint32 subpass, const bool useDepth, const bool useStencil) preparePipelineWrapper() argument
H A DvktPipelineMultisampleTests.cpp141 VkFormat findSupportedDepthStencilFormat (Context& context, const bool useDepth, const bool useStencil);
460 const bool useDepth,
477 const bool useDepth,
1308 VkFormat findSupportedDepthStencilFormat (Context& context, const bool useDepth, const bool useStencil) in findSupportedDepthStencilFormat() argument
1310 if (useDepth && !useStencil) in findSupportedDepthStencilFormat()
2079 const bool useDepth = (m_modeFlags & TEST_MODE_DEPTH_BIT) != 0;
2081 const VkFormat depthStencilFormat = findSupportedDepthStencilFormat(context, useDepth, useStencil);
2091 context, pipelineConstructionType, m_colorFormat, depthStencilFormat, m_renderSize, useDepth, useStencil,
3384 const bool useDepth,
3401 , m_useDepth (useDepth)
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/third_party/vk-gl-cts/external/vulkancts/modules_no_buildgn/vulkan/pipeline/
H A DvktPipelineMultisampleSampleLocationsExtTests.cpp161 VkFormat findSupportedDepthStencilFormat (Context& context, const bool useDepth, const bool useStencil) in findSupportedDepthStencilFormat() argument
166 if (useDepth && !useStencil) in findSupportedDepthStencilFormat()
571 const bool useDepth, in preparePipelineWrapper()
641 useDepth, // VkBool32 depthTestEnable; in preparePipelineWrapper()
2089 m_depthStencilFormat = findSupportedDepthStencilFormat(m_context, useDepth(), useStencil()); in iterate()
2090 m_depthStencilAspect = (useDepth() ? VK_IMAGE_ASPECT_DEPTH_BIT : (VkImageAspectFlagBits)0) | in iterate()
2108 if (useDepth()) in iterate()
2237 bool useDepth (void) const { return m_params.imageAspect == TEST_IMAGE_ASPECT_DEPTH; } in useDepth() function in vkt::pipeline::__anon29457::Draw::DrawTest
2291 if (useDepth() || useStencil()) in drawPatternChangeReference()
2315 useDepth(), useStenci in drawPatternChangeReference()
559 preparePipelineWrapper(GraphicsPipelineWrapper& gpw, const std::vector<VkDynamicState>& dynamicState, const VkPipelineLayout pipelineLayout, const VkRenderPass renderPass, const VkShaderModule vertexModule, const VkShaderModule fragmentModule, const deUint32 subpassIndex, const VkViewport& viewport, const VkRect2D scissor, const VkSampleCountFlagBits numSamples, const bool useSampleLocations, const VkSampleLocationsInfoEXT& sampleLocationsInfo, const bool useDepth, const bool useStencil, const VertexInputConfig vertexInputConfig, const VkPrimitiveTopology topology, const VkStencilOpState& stencilOpState, const bool useFragmentShadingRate) preparePipelineWrapper() argument
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H A DvktPipelineRenderToImageTests.cpp241 const bool useDepth, in preparePipelineWrapper()
295 useDepth, // VkBool32 depthTestEnable; in preparePipelineWrapper()
975 const bool useDepth = (depthStencilAspect & VK_IMAGE_ASPECT_DEPTH_BIT) != 0; in testWithSizeReduction() local
995 imageSize.swizzle(0, 1), VK_PRIMITIVE_TOPOLOGY_TRIANGLE_STRIP, static_cast<deUint32>(subpassNdx), useDepth, useStencil); in testWithSizeReduction()
1215 const bool useDepth = (depthStencilAspect & VK_IMAGE_ASPECT_DEPTH_BIT) != 0; in drawToMipLevel() local
1246 mipSize.swizzle(0, 1), VK_PRIMITIVE_TOPOLOGY_TRIANGLE_STRIP, static_cast<deUint32>(subpassNdx), useDepth, useStencil); in drawToMipLevel()
1252 if (useDepth || useStencil) in drawToMipLevel()
1273 if (useDepth || useStencil) in drawToMipLevel()
232 preparePipelineWrapper(GraphicsPipelineWrapper& gpw, const VkPipeline basePipeline, const VkPipelineLayout pipelineLayout, const VkRenderPass renderPass, const VkShaderModule vertexModule, const VkShaderModule fragmentModule, const IVec2& renderSize, const VkPrimitiveTopology topology, const deUint32 subpass, const bool useDepth, const bool useStencil) preparePipelineWrapper() argument
H A DvktPipelineMultisampleTests.cpp138 VkFormat findSupportedDepthStencilFormat (Context& context, const bool useDepth, const bool useStencil);
464 const bool useDepth,
481 const bool useDepth,
1287 VkFormat findSupportedDepthStencilFormat (Context& context, const bool useDepth, const bool useStencil) in findSupportedDepthStencilFormat() argument
1289 if (useDepth && !useStencil) in findSupportedDepthStencilFormat()
2027 const bool useDepth = (m_modeFlags & TEST_MODE_DEPTH_BIT) != 0;
2029 const VkFormat depthStencilFormat = findSupportedDepthStencilFormat(context, useDepth, useStencil);
2039 context, pipelineConstructionType, m_colorFormat, depthStencilFormat, m_renderSize, useDepth, useStencil,
3293 const bool useDepth,
3310 , m_useDepth (useDepth)
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/third_party/vk-gl-cts/modules/gles3/functional/
H A Des3fFboStencilbufferTests.cpp52 BasicFboStencilCase (Context& context, const char* name, const char* desc, deUint32 format, IVec2 size, bool useDepth) in BasicFboStencilCase() argument
56 , m_useDepth (useDepth) in BasicFboStencilCase()
H A Des3fMultisampleTests.cpp184 bool useDepth; member
190 , useDepth (useDepth_) in FboParams()
198 , useDepth (false) in FboParams()
507 if (m_fboParams.useDepth || m_fboParams.useStencil) in init()
/third_party/vk-gl-cts/external/vulkancts/modules/vulkan/renderpass/
H A DvktRenderPassLoadStoreOpNoneTests.cpp618 bool useDepth = false; in createCommandBuffer() local
665 useDepth = usage & ATTACHMENT_USAGE_DEPTH; in createCommandBuffer()
685 useDepth ? m_testParams.depthStencilFormat : VK_FORMAT_UNDEFINED, // VkFormat depthAttachmentFormat; in createCommandBuffer()
709 useDepth ? &depthAttachment : DE_NULL, // const VkRenderingAttachmentInfoKHR* pDepthAttachment; in createCommandBuffer()
1285 const auto useDepth = att.usage & ATTACHMENT_USAGE_DEPTH; in iterate() local
1287 renderingCreateInfo.depthAttachmentFormat = (hasDepth && useDepth ? format : VK_FORMAT_UNDEFINED); in iterate()
/third_party/vk-gl-cts/external/vulkancts/modules/vulkan/synchronization/
H A DvktSynchronizationNoneStageTests.cpp747 const bool useDepth = resultAspect & VK_IMAGE_ASPECT_DEPTH_BIT; in buildPipeline() local
764 useDepth, // VkBool32 depthTestEnable in buildPipeline()
765 useDepth, // VkBool32 depthWriteEnable in buildPipeline()
/third_party/vk-gl-cts/modules/glshared/
H A DglsScissorTests.cpp852 const bool useDepth = (m_clearType == CLEAR_DEPTH || m_clearType == CLEAR_DEPTH_STENCIL); in render() local
856 if (useDepth || useStencil) in render()
858 if (useDepth) in render()
/third_party/vk-gl-cts/external/vulkancts/modules_no_buildgn/vulkan/synchronization/
H A DvktSynchronizationNoneStageTests.cpp745 const bool useDepth = resultAspect & VK_IMAGE_ASPECT_DEPTH_BIT; in buildPipeline() local
762 useDepth, // VkBool32 depthTestEnable in buildPipeline()
763 useDepth, // VkBool32 depthWriteEnable in buildPipeline()
/third_party/vk-gl-cts/external/vulkancts/modules_no_buildgn/vulkan/renderpass/
H A DvktRenderPassLoadStoreOpNoneTests.cpp620 bool useDepth = false; in createCommandBuffer() local
667 useDepth = usage & ATTACHMENT_USAGE_DEPTH; in createCommandBuffer()
687 useDepth ? m_testParams.depthStencilFormat : VK_FORMAT_UNDEFINED, // VkFormat depthAttachmentFormat; in createCommandBuffer()
711 useDepth ? &depthAttachment : DE_NULL, // const VkRenderingAttachmentInfoKHR* pDepthAttachment; in createCommandBuffer()
/third_party/vk-gl-cts/external/vulkancts/modules/vulkan/imageless_framebuffer/
H A DvktImagelessFramebufferTests.cpp170 const bool useDepth = (depthStencilAspects & ASPECT_DEPTH) != 0; in makeGraphicsPipeline() local
189 useDepth ? VK_TRUE : VK_FALSE, // VkBool32 depthTestEnable; in makeGraphicsPipeline()
190 useDepth ? VK_TRUE : VK_FALSE, // VkBool32 depthWriteEnable; in makeGraphicsPipeline()
/third_party/vk-gl-cts/external/vulkancts/modules_no_buildgn/vulkan/imageless_framebuffer/
H A DvktImagelessFramebufferTests.cpp170 const bool useDepth = (depthStencilAspects & ASPECT_DEPTH) != 0; in makeGraphicsPipeline() local
189 useDepth ? VK_TRUE : VK_FALSE, // VkBool32 depthTestEnable; in makeGraphicsPipeline()
190 useDepth ? VK_TRUE : VK_FALSE, // VkBool32 depthWriteEnable; in makeGraphicsPipeline()

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