/third_party/vk-gl-cts/external/vulkancts/modules/vulkan/pipeline/ |
H A D | vktPipelineMultisampleSampleLocationsExtTests.cpp | 162 VkFormat findSupportedDepthStencilFormat (Context& context, const bool useDepth, const bool useStencil) in findSupportedDepthStencilFormat() argument 167 if (useDepth && !useStencil) in findSupportedDepthStencilFormat() 572 const bool useDepth, in preparePipelineWrapper() 642 useDepth, // VkBool32 depthTestEnable; in preparePipelineWrapper() 2113 m_depthStencilFormat = findSupportedDepthStencilFormat(m_context, useDepth(), useStencil()); in iterate() 2114 m_depthStencilAspect = (useDepth() ? VK_IMAGE_ASPECT_DEPTH_BIT : (VkImageAspectFlagBits)0) | in iterate() 2132 if (useDepth()) in iterate() 2261 bool useDepth (void) const { return m_params.imageAspect == TEST_IMAGE_ASPECT_DEPTH; } in useDepth() function in vkt::pipeline::__anon28238::Draw::DrawTest 2319 if (useDepth() || useStencil()) in drawPatternChangeReference() 2344 useDepth(), useStenci in drawPatternChangeReference() 560 preparePipelineWrapper(GraphicsPipelineWrapper& gpw, const std::vector<VkDynamicState>& dynamicState, const PipelineLayoutWrapper& pipelineLayout, const VkRenderPass renderPass, const ShaderWrapper vertexModule, const ShaderWrapper fragmentModule, const deUint32 subpassIndex, const VkViewport& viewport, const VkRect2D scissor, const VkSampleCountFlagBits numSamples, const bool useSampleLocations, const VkSampleLocationsInfoEXT& sampleLocationsInfo, const bool useDepth, const bool useStencil, const VertexInputConfig vertexInputConfig, const VkPrimitiveTopology topology, const VkStencilOpState& stencilOpState, const bool useFragmentShadingRate) preparePipelineWrapper() argument [all...] |
H A D | vktPipelineRenderToImageTests.cpp | 243 const bool useDepth, in preparePipelineWrapper() 297 useDepth, // VkBool32 depthTestEnable; in preparePipelineWrapper() 1055 const bool useDepth = (depthStencilAspect & VK_IMAGE_ASPECT_DEPTH_BIT) != 0; in testWithSizeReduction() local 1076 imageSize.swizzle(0, 1), VK_PRIMITIVE_TOPOLOGY_TRIANGLE_STRIP, static_cast<deUint32>(subpassNdx), useDepth, useStencil); in testWithSizeReduction() 1338 const bool useDepth = (depthStencilAspect & VK_IMAGE_ASPECT_DEPTH_BIT) != 0; in drawToMipLevel() local 1371 mipSize.swizzle(0, 1), VK_PRIMITIVE_TOPOLOGY_TRIANGLE_STRIP, static_cast<deUint32>(subpassNdx), useDepth, useStencil); in drawToMipLevel() 1378 if (useDepth || useStencil) in drawToMipLevel() 1400 if (useDepth || useStencil) in drawToMipLevel() 234 preparePipelineWrapper(GraphicsPipelineWrapper& gpw, const VkPipeline basePipeline, const PipelineLayoutWrapper& pipelineLayout, const VkRenderPass renderPass, const ShaderWrapper vertexModule, const ShaderWrapper fragmentModule, const IVec2& renderSize, const VkPrimitiveTopology topology, const deUint32 subpass, const bool useDepth, const bool useStencil) preparePipelineWrapper() argument
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H A D | vktPipelineMultisampleTests.cpp | 141 VkFormat findSupportedDepthStencilFormat (Context& context, const bool useDepth, const bool useStencil); 460 const bool useDepth, 477 const bool useDepth, 1308 VkFormat findSupportedDepthStencilFormat (Context& context, const bool useDepth, const bool useStencil) in findSupportedDepthStencilFormat() argument 1310 if (useDepth && !useStencil) in findSupportedDepthStencilFormat() 2079 const bool useDepth = (m_modeFlags & TEST_MODE_DEPTH_BIT) != 0; 2081 const VkFormat depthStencilFormat = findSupportedDepthStencilFormat(context, useDepth, useStencil); 2091 context, pipelineConstructionType, m_colorFormat, depthStencilFormat, m_renderSize, useDepth, useStencil, 3384 const bool useDepth, 3401 , m_useDepth (useDepth) [all...] |
/third_party/vk-gl-cts/external/vulkancts/modules_no_buildgn/vulkan/pipeline/ |
H A D | vktPipelineMultisampleSampleLocationsExtTests.cpp | 161 VkFormat findSupportedDepthStencilFormat (Context& context, const bool useDepth, const bool useStencil) in findSupportedDepthStencilFormat() argument 166 if (useDepth && !useStencil) in findSupportedDepthStencilFormat() 571 const bool useDepth, in preparePipelineWrapper() 641 useDepth, // VkBool32 depthTestEnable; in preparePipelineWrapper() 2089 m_depthStencilFormat = findSupportedDepthStencilFormat(m_context, useDepth(), useStencil()); in iterate() 2090 m_depthStencilAspect = (useDepth() ? VK_IMAGE_ASPECT_DEPTH_BIT : (VkImageAspectFlagBits)0) | in iterate() 2108 if (useDepth()) in iterate() 2237 bool useDepth (void) const { return m_params.imageAspect == TEST_IMAGE_ASPECT_DEPTH; } in useDepth() function in vkt::pipeline::__anon29457::Draw::DrawTest 2291 if (useDepth() || useStencil()) in drawPatternChangeReference() 2315 useDepth(), useStenci in drawPatternChangeReference() 559 preparePipelineWrapper(GraphicsPipelineWrapper& gpw, const std::vector<VkDynamicState>& dynamicState, const VkPipelineLayout pipelineLayout, const VkRenderPass renderPass, const VkShaderModule vertexModule, const VkShaderModule fragmentModule, const deUint32 subpassIndex, const VkViewport& viewport, const VkRect2D scissor, const VkSampleCountFlagBits numSamples, const bool useSampleLocations, const VkSampleLocationsInfoEXT& sampleLocationsInfo, const bool useDepth, const bool useStencil, const VertexInputConfig vertexInputConfig, const VkPrimitiveTopology topology, const VkStencilOpState& stencilOpState, const bool useFragmentShadingRate) preparePipelineWrapper() argument [all...] |
H A D | vktPipelineRenderToImageTests.cpp | 241 const bool useDepth, in preparePipelineWrapper() 295 useDepth, // VkBool32 depthTestEnable; in preparePipelineWrapper() 975 const bool useDepth = (depthStencilAspect & VK_IMAGE_ASPECT_DEPTH_BIT) != 0; in testWithSizeReduction() local 995 imageSize.swizzle(0, 1), VK_PRIMITIVE_TOPOLOGY_TRIANGLE_STRIP, static_cast<deUint32>(subpassNdx), useDepth, useStencil); in testWithSizeReduction() 1215 const bool useDepth = (depthStencilAspect & VK_IMAGE_ASPECT_DEPTH_BIT) != 0; in drawToMipLevel() local 1246 mipSize.swizzle(0, 1), VK_PRIMITIVE_TOPOLOGY_TRIANGLE_STRIP, static_cast<deUint32>(subpassNdx), useDepth, useStencil); in drawToMipLevel() 1252 if (useDepth || useStencil) in drawToMipLevel() 1273 if (useDepth || useStencil) in drawToMipLevel() 232 preparePipelineWrapper(GraphicsPipelineWrapper& gpw, const VkPipeline basePipeline, const VkPipelineLayout pipelineLayout, const VkRenderPass renderPass, const VkShaderModule vertexModule, const VkShaderModule fragmentModule, const IVec2& renderSize, const VkPrimitiveTopology topology, const deUint32 subpass, const bool useDepth, const bool useStencil) preparePipelineWrapper() argument
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H A D | vktPipelineMultisampleTests.cpp | 138 VkFormat findSupportedDepthStencilFormat (Context& context, const bool useDepth, const bool useStencil); 464 const bool useDepth, 481 const bool useDepth, 1287 VkFormat findSupportedDepthStencilFormat (Context& context, const bool useDepth, const bool useStencil) in findSupportedDepthStencilFormat() argument 1289 if (useDepth && !useStencil) in findSupportedDepthStencilFormat() 2027 const bool useDepth = (m_modeFlags & TEST_MODE_DEPTH_BIT) != 0; 2029 const VkFormat depthStencilFormat = findSupportedDepthStencilFormat(context, useDepth, useStencil); 2039 context, pipelineConstructionType, m_colorFormat, depthStencilFormat, m_renderSize, useDepth, useStencil, 3293 const bool useDepth, 3310 , m_useDepth (useDepth) [all...] |
/third_party/vk-gl-cts/modules/gles3/functional/ |
H A D | es3fFboStencilbufferTests.cpp | 52 BasicFboStencilCase (Context& context, const char* name, const char* desc, deUint32 format, IVec2 size, bool useDepth) in BasicFboStencilCase() argument 56 , m_useDepth (useDepth) in BasicFboStencilCase()
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H A D | es3fMultisampleTests.cpp | 184 bool useDepth; member 190 , useDepth (useDepth_) in FboParams() 198 , useDepth (false) in FboParams() 507 if (m_fboParams.useDepth || m_fboParams.useStencil) in init()
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/third_party/vk-gl-cts/external/vulkancts/modules/vulkan/renderpass/ |
H A D | vktRenderPassLoadStoreOpNoneTests.cpp | 618 bool useDepth = false; in createCommandBuffer() local 665 useDepth = usage & ATTACHMENT_USAGE_DEPTH; in createCommandBuffer() 685 useDepth ? m_testParams.depthStencilFormat : VK_FORMAT_UNDEFINED, // VkFormat depthAttachmentFormat; in createCommandBuffer() 709 useDepth ? &depthAttachment : DE_NULL, // const VkRenderingAttachmentInfoKHR* pDepthAttachment; in createCommandBuffer() 1285 const auto useDepth = att.usage & ATTACHMENT_USAGE_DEPTH; in iterate() local 1287 renderingCreateInfo.depthAttachmentFormat = (hasDepth && useDepth ? format : VK_FORMAT_UNDEFINED); in iterate()
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/third_party/vk-gl-cts/external/vulkancts/modules/vulkan/synchronization/ |
H A D | vktSynchronizationNoneStageTests.cpp | 747 const bool useDepth = resultAspect & VK_IMAGE_ASPECT_DEPTH_BIT; in buildPipeline() local 764 useDepth, // VkBool32 depthTestEnable in buildPipeline() 765 useDepth, // VkBool32 depthWriteEnable in buildPipeline()
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/third_party/vk-gl-cts/modules/glshared/ |
H A D | glsScissorTests.cpp | 852 const bool useDepth = (m_clearType == CLEAR_DEPTH || m_clearType == CLEAR_DEPTH_STENCIL); in render() local 856 if (useDepth || useStencil) in render() 858 if (useDepth) in render()
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/third_party/vk-gl-cts/external/vulkancts/modules_no_buildgn/vulkan/synchronization/ |
H A D | vktSynchronizationNoneStageTests.cpp | 745 const bool useDepth = resultAspect & VK_IMAGE_ASPECT_DEPTH_BIT; in buildPipeline() local 762 useDepth, // VkBool32 depthTestEnable in buildPipeline() 763 useDepth, // VkBool32 depthWriteEnable in buildPipeline()
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/third_party/vk-gl-cts/external/vulkancts/modules_no_buildgn/vulkan/renderpass/ |
H A D | vktRenderPassLoadStoreOpNoneTests.cpp | 620 bool useDepth = false; in createCommandBuffer() local 667 useDepth = usage & ATTACHMENT_USAGE_DEPTH; in createCommandBuffer() 687 useDepth ? m_testParams.depthStencilFormat : VK_FORMAT_UNDEFINED, // VkFormat depthAttachmentFormat; in createCommandBuffer() 711 useDepth ? &depthAttachment : DE_NULL, // const VkRenderingAttachmentInfoKHR* pDepthAttachment; in createCommandBuffer()
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/third_party/vk-gl-cts/external/vulkancts/modules/vulkan/imageless_framebuffer/ |
H A D | vktImagelessFramebufferTests.cpp | 170 const bool useDepth = (depthStencilAspects & ASPECT_DEPTH) != 0; in makeGraphicsPipeline() local 189 useDepth ? VK_TRUE : VK_FALSE, // VkBool32 depthTestEnable; in makeGraphicsPipeline() 190 useDepth ? VK_TRUE : VK_FALSE, // VkBool32 depthWriteEnable; in makeGraphicsPipeline()
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/third_party/vk-gl-cts/external/vulkancts/modules_no_buildgn/vulkan/imageless_framebuffer/ |
H A D | vktImagelessFramebufferTests.cpp | 170 const bool useDepth = (depthStencilAspects & ASPECT_DEPTH) != 0; in makeGraphicsPipeline() local 189 useDepth ? VK_TRUE : VK_FALSE, // VkBool32 depthTestEnable; in makeGraphicsPipeline() 190 useDepth ? VK_TRUE : VK_FALSE, // VkBool32 depthWriteEnable; in makeGraphicsPipeline()
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