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Searched refs:uniformTypeDetails (Results 1 - 2 of 2) sorted by relevance

/third_party/vk-gl-cts/external/openglcts/modules/gl/
H A Dgl4cGPUShaderFP64Tests.hpp455 struct uniformTypeDetails struct in gl4cts::GPUShaderFP64Test2
457 uniformTypeDetails(glw::GLuint n_columns, glw::GLuint n_rows);
480 glw::GLuint getRequiredComponentsNumber(const uniformTypeDetails& uniform_type) const;
481 glw::GLuint getUniformTypeMemberSize(const uniformTypeDetails& uniform_type) const;
482 glw::GLuint getAmountUniforms(shaderStage shader_stage, const uniformTypeDetails& uniform_type) const;
485 void inspectProgram(glw::GLuint program_id, glw::GLint n_uniforms, const uniformTypeDetails& uniform_type,
492 void prepareProgram(shaderStage shader_stage, const uniformTypeDetails& uniform_type,
505 void prepareUniformDefinitions(shaderStage shader_stage, const uniformTypeDetails& uniform_type,
508 void prepareUniforms(shaderStage shader_stage, const uniformTypeDetails& uniform_type,
513 void prepareUniformVerification(shaderStage shader_stage, const uniformTypeDetails
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H A Dgl4cGPUShaderFP64Tests.cpp3344 for (std::vector<uniformTypeDetails>::const_iterator uniform_type = m_uniform_types.begin(); in iterate()
3374 GPUShaderFP64Test2::uniformTypeDetails::uniformTypeDetails(glw::GLuint n_columns, glw::GLuint n_rows) in uniformTypeDetails() function in gl4cts::GPUShaderFP64Test2::uniformTypeDetails
3491 glw::GLuint GPUShaderFP64Test2::getRequiredComponentsNumber(const uniformTypeDetails& uniform_type) const in getRequiredComponentsNumber()
3514 glw::GLuint GPUShaderFP64Test2::getUniformTypeMemberSize(const uniformTypeDetails& uniform_type) const in getUniformTypeMemberSize()
3531 const uniformTypeDetails& uniform_type) const in getAmountUniforms()
3578 const uniformTypeDetails& uniform_type, glw::GLint& out_buffer_size, in inspectProgram()
3721 void GPUShaderFP64Test2::prepareProgram(shaderStage shader_stage, const uniformTypeDetails& uniform_type, in prepareProgram()
4094 void GPUShaderFP64Test2::prepareUniformDefinitions(shaderStage shader_stage, const uniformTypeDetails& uniform_type, in prepareUniformDefinitions()
4122 void GPUShaderFP64Test2::prepareUniforms(shaderStage shader_stage, const uniformTypeDetails
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