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/third_party/vk-gl-cts/modules/glshared/
H A DglsRandomShaderProgram.cpp163 const sglr::UniformSlot& uniformSlot = m_uniforms[uniformNdx]; in refreshUniforms() local
165 m_execCtx.getValue(uniformVar) = rsg::ConstValueAccess(uniformType, (const rsg::Scalar*)&uniformSlot.value).value(); in refreshUniforms()

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