/third_party/vk-gl-cts/external/vulkancts/modules/vulkan/shaderrender/ |
H A D | vktShaderRenderDerivateTests.cpp | 615 const UniformSetup& uniformSetup, 646 const UniformSetup& uniformSetup, in TriangleDerivateCaseInstance() 649 : ShaderRenderCaseInstance (context, true, DE_NULL, uniformSetup, DE_NULL) in TriangleDerivateCaseInstance() 769 const UniformSetup* uniformSetup); 781 const UniformSetup* uniformSetup) in TriangleDerivateCase() 782 : ShaderRenderCase (testCtx, name, false, (ShaderEvaluator*)DE_NULL, uniformSetup, DE_NULL) in TriangleDerivateCase() 857 const UniformSetup& uniformSetup, 866 const UniformSetup& uniformSetup, in ConstantDerivateCaseInstance() 869 : TriangleDerivateCaseInstance (context, uniformSetup, definitions, values) in ConstantDerivateCaseInstance() 1002 const UniformSetup& uniformSetup, 645 TriangleDerivateCaseInstance(Context& context, const UniformSetup& uniformSetup, const DerivateCaseDefinition& definitions, const DerivateCaseValues& values) TriangleDerivateCaseInstance() argument 779 TriangleDerivateCase(tcu::TestContext& testCtx, const std::string& name, const UniformSetup* uniformSetup) TriangleDerivateCase() argument 865 ConstantDerivateCaseInstance(Context& context, const UniformSetup& uniformSetup, const DerivateCaseDefinition& definitions, const DerivateCaseValues& values) ConstantDerivateCaseInstance() argument 1010 LinearDerivateCaseInstance(Context& context, const UniformSetup& uniformSetup, const DerivateCaseDefinition& definitions, const DerivateCaseValues& values) LinearDerivateCaseInstance() argument 1264 TextureDerivateCaseInstance(Context& context, const UniformSetup& uniformSetup, const DerivateCaseDefinition& definitions, const DerivateCaseValues& values, const TextureCaseValues& textureValues) TextureDerivateCaseInstance() argument [all...] |
H A D | vktShaderRenderDiscardTests.cpp | 68 const UniformSetup& uniformSetup, 77 const UniformSetup& uniformSetup, in ShaderDiscardCaseInstance() 80 : ShaderRenderCaseInstance (context, isVertexCase, evaluator, uniformSetup, DE_NULL, IMAGE_BACKING_MODE_REGULAR, static_cast<deUint32>(GRID_SIZE_DEFAULTS), fuzzyCompare) in ShaderDiscardCaseInstance() 74 ShaderDiscardCaseInstance(Context& context, bool isVertexCase, const ShaderEvaluator& evaluator, const UniformSetup& uniformSetup, bool usesTexture, bool fuzzyCompare) ShaderDiscardCaseInstance() argument
|
H A D | vktShaderRenderLoopTests.cpp | 272 UniformSetup* uniformSetup, in ShaderLoopCase() 275 : ShaderRenderCase (testCtx, name, isVertexCase, evalFunc, uniformSetup, DE_NULL) in ShaderLoopCase() 527 UniformSetup* uniformSetup = new LoopUniformSetup(uniformInformations); in createGenericLoopCase() local 528 return de::MovePtr<ShaderLoopCase>(new ShaderLoopCase(testCtx, caseName, isVertexCase, evalFunc, uniformSetup, vertexShaderSource, fragmentShaderSource)); in createGenericLoopCase() 1470 UniformSetup* uniformSetup = new LoopUniformSetup(uniformInformations); in createSpecialLoopCase() local 1472 return de::MovePtr<ShaderLoopCase>(new ShaderLoopCase(testCtx, caseName, isVertexCase, evalFunc, uniformSetup, vertexShaderSource, fragmentShaderSource)); in createSpecialLoopCase() 268 ShaderLoopCase(tcu::TestContext& testCtx, const std::string& name, bool isVertexCase, ShaderEvalFunc evalFunc, UniformSetup* uniformSetup, const std::string& vertexShaderSource, const std::string& fragmentShaderSource) ShaderLoopCase() argument
|
H A D | vktShaderRender.hpp | 292 const UniformSetup* uniformSetup, 299 const UniformSetup* uniformSetup, 469 const UniformSetup& uniformSetup, 507 const UniformSetup* uniformSetup,
|
H A D | vktShaderRender.cpp | 509 const UniformSetup* uniformSetup, 514 , m_uniformSetup (uniformSetup ? uniformSetup : new UniformSetup()) 522 const UniformSetup* uniformSetup, 527 , m_uniformSetup (uniformSetup ? uniformSetup : new UniformSetup()) 573 const UniformSetup& uniformSetup, 593 , m_uniformSetup (&uniformSetup) 603 const UniformSetup* uniformSetup, 622 , m_uniformSetup (uniformSetup) [all...] |
H A D | vktShaderRenderOperatorTests.cpp | 542 const UniformSetup& uniformSetup, 553 const UniformSetup& uniformSetup, in ShaderOperatorCaseInstance() 555 : ShaderRenderCaseInstance (context, isVertexCase, evaluator, uniformSetup, DE_NULL, IMAGE_BACKING_MODE_REGULAR, in ShaderOperatorCaseInstance() 550 ShaderOperatorCaseInstance(Context& context, const bool isVertexCase, const ShaderEvaluator& evaluator, const UniformSetup& uniformSetup, const ShaderDataSpec spec) ShaderOperatorCaseInstance() argument
|
H A D | vktShaderRenderTextureFunctionTests.cpp | 747 const UniformSetup& uniformSetup, 766 const UniformSetup& uniformSetup, in ShaderTextureFunctionInstance() 771 : ShaderRenderCaseInstance (context, isVertexCase, evaluator, uniformSetup, DE_NULL, imageBackingMode, in ShaderTextureFunctionInstance() 3321 const UniformSetup& uniformSetup, 3332 const UniformSetup& uniformSetup, 3337 : ShaderTextureFunctionInstance (context, isVertexCase, evaluator, uniformSetup, lookupSpec, textureSpec, lookupParams, imageBackingMode) 763 ShaderTextureFunctionInstance(Context& context, const bool isVertexCase, const ShaderEvaluator& evaluator, const UniformSetup& uniformSetup, const TextureLookupSpec& lookupSpec, const TextureSpec& textureSpec, const TexLookupParams& lookupParams, const ImageBackingMode imageBackingMode) ShaderTextureFunctionInstance() argument
|
/third_party/vk-gl-cts/external/vulkancts/modules_no_buildgn/vulkan/shaderrender/ |
H A D | vktShaderRenderDerivateTests.cpp | 591 const UniformSetup& uniformSetup, 622 const UniformSetup& uniformSetup, in TriangleDerivateCaseInstance() 625 : ShaderRenderCaseInstance (context, true, DE_NULL, uniformSetup, DE_NULL) in TriangleDerivateCaseInstance() 772 const UniformSetup* uniformSetup); 783 const UniformSetup* uniformSetup) in TriangleDerivateCase() 784 : ShaderRenderCase (testCtx, name, description, false, (ShaderEvaluator*)DE_NULL, uniformSetup, DE_NULL) in TriangleDerivateCase() 828 const UniformSetup& uniformSetup, 837 const UniformSetup& uniformSetup, in ConstantDerivateCaseInstance() 840 : TriangleDerivateCaseInstance (context, uniformSetup, definitions, values) in ConstantDerivateCaseInstance() 975 const UniformSetup& uniformSetup, 621 TriangleDerivateCaseInstance(Context& context, const UniformSetup& uniformSetup, const DerivateCaseDefinition& definitions, const DerivateCaseValues& values) TriangleDerivateCaseInstance() argument 780 TriangleDerivateCase(tcu::TestContext& testCtx, const std::string& name, const std::string& description, const UniformSetup* uniformSetup) TriangleDerivateCase() argument 836 ConstantDerivateCaseInstance(Context& context, const UniformSetup& uniformSetup, const DerivateCaseDefinition& definitions, const DerivateCaseValues& values) ConstantDerivateCaseInstance() argument 983 LinearDerivateCaseInstance(Context& context, const UniformSetup& uniformSetup, const DerivateCaseDefinition& definitions, const DerivateCaseValues& values) LinearDerivateCaseInstance() argument 1238 TextureDerivateCaseInstance(Context& context, const UniformSetup& uniformSetup, const DerivateCaseDefinition& definitions, const DerivateCaseValues& values, const TextureCaseValues& textureValues) TextureDerivateCaseInstance() argument [all...] |
H A D | vktShaderRenderDiscardTests.cpp | 68 const UniformSetup& uniformSetup, 77 const UniformSetup& uniformSetup, in ShaderDiscardCaseInstance() 80 : ShaderRenderCaseInstance (context, isVertexCase, evaluator, uniformSetup, DE_NULL, IMAGE_BACKING_MODE_REGULAR, static_cast<deUint32>(GRID_SIZE_DEFAULTS), fuzzyCompare) in ShaderDiscardCaseInstance() 74 ShaderDiscardCaseInstance(Context& context, bool isVertexCase, const ShaderEvaluator& evaluator, const UniformSetup& uniformSetup, bool usesTexture, bool fuzzyCompare) ShaderDiscardCaseInstance() argument
|
H A D | vktShaderRenderLoopTests.cpp | 273 UniformSetup* uniformSetup, in ShaderLoopCase() 276 : ShaderRenderCase (testCtx, name, description, isVertexCase, evalFunc, uniformSetup, DE_NULL) in ShaderLoopCase() 529 UniformSetup* uniformSetup = new LoopUniformSetup(uniformInformations); in createGenericLoopCase() local 530 return de::MovePtr<ShaderLoopCase>(new ShaderLoopCase(testCtx, caseName, description, isVertexCase, evalFunc, uniformSetup, vertexShaderSource, fragmentShaderSource)); in createGenericLoopCase() 1473 UniformSetup* uniformSetup = new LoopUniformSetup(uniformInformations); in createSpecialLoopCase() local 1475 return de::MovePtr<ShaderLoopCase>(new ShaderLoopCase(testCtx, caseName, description, isVertexCase, evalFunc, uniformSetup, vertexShaderSource, fragmentShaderSource)); in createSpecialLoopCase() 268 ShaderLoopCase(tcu::TestContext& testCtx, const std::string& name, const std::string& description, bool isVertexCase, ShaderEvalFunc evalFunc, UniformSetup* uniformSetup, const std::string& vertexShaderSource, const std::string& fragmentShaderSource) ShaderLoopCase() argument
|
H A D | vktShaderRender.hpp | 293 const UniformSetup* uniformSetup, 301 const UniformSetup* uniformSetup, 471 const UniformSetup& uniformSetup, 509 const UniformSetup* uniformSetup,
|
H A D | vktShaderRender.cpp | 510 const UniformSetup* uniformSetup, 515 , m_uniformSetup (uniformSetup ? uniformSetup : new UniformSetup()) 524 const UniformSetup* uniformSetup, 529 , m_uniformSetup (uniformSetup ? uniformSetup : new UniformSetup()) 575 const UniformSetup& uniformSetup, 595 , m_uniformSetup (&uniformSetup) 605 const UniformSetup* uniformSetup, 624 , m_uniformSetup (uniformSetup) [all...] |
H A D | vktShaderRenderOperatorTests.cpp | 542 const UniformSetup& uniformSetup, 553 const UniformSetup& uniformSetup, in ShaderOperatorCaseInstance() 555 : ShaderRenderCaseInstance (context, isVertexCase, evaluator, uniformSetup, DE_NULL, IMAGE_BACKING_MODE_REGULAR, in ShaderOperatorCaseInstance() 550 ShaderOperatorCaseInstance(Context& context, const bool isVertexCase, const ShaderEvaluator& evaluator, const UniformSetup& uniformSetup, const ShaderDataSpec spec) ShaderOperatorCaseInstance() argument
|
H A D | vktShaderRenderTextureFunctionTests.cpp | 744 const UniformSetup& uniformSetup, 763 const UniformSetup& uniformSetup, in ShaderTextureFunctionInstance() 768 : ShaderRenderCaseInstance (context, isVertexCase, evaluator, uniformSetup, DE_NULL, imageBackingMode, in ShaderTextureFunctionInstance() 3164 const UniformSetup& uniformSetup, 3175 const UniformSetup& uniformSetup, 3180 : ShaderTextureFunctionInstance (context, isVertexCase, evaluator, uniformSetup, lookupSpec, textureSpec, lookupParams, imageBackingMode) 760 ShaderTextureFunctionInstance(Context& context, const bool isVertexCase, const ShaderEvaluator& evaluator, const UniformSetup& uniformSetup, const TextureLookupSpec& lookupSpec, const TextureSpec& textureSpec, const TexLookupParams& lookupParams, const ImageBackingMode imageBackingMode) ShaderTextureFunctionInstance() argument
|