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Searched refs:uniform3fv (Results 1 - 25 of 39) sorted by relevance

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/third_party/skia/third_party/externals/angle2/src/libANGLE/
H A DContext_gles_2_0_autogen.h162 void uniform3fv(UniformLocation locationPacked, GLsizei count, const GLfloat *value); \
/third_party/vk-gl-cts/modules/gles31/functional/
H A Des31fShaderSharedVarTests.cpp208 else if (scalarSize == 3) gl.uniform3fv(location, numValues, &values[0]); in iterate()
H A Des31fUniformLocationTests.cpp615 case glu::TYPE_FLOAT_VEC3: gl.uniform3fv(gotLoc, 1, floatBuf); break;
/third_party/vk-gl-cts/framework/opengl/simplereference/
H A DsglrContext.hpp165 virtual void uniform3fv (deInt32 index, deInt32 count, const float*) = DE_NULL;
H A DsglrGLContext.hpp177 virtual void uniform3fv (deInt32 index, deInt32 count, const float*);
H A DsglrGLContext.cpp736 void GLContext::uniform3fv (deInt32 location, deInt32 count, const float* value) in uniform3fv() function in sglr::GLContext
H A DsglrReferenceContext.hpp730 virtual void uniform3fv (deInt32 index, deInt32 count, const float*);
/third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/gl/
H A DDispatchTableGL_autogen.cpp562 ASSIGN("glUniform3fvARB", uniform3fv); in initProcsDesktopGL()
1357 ASSIGN("glUniform3fv", uniform3fv); in initProcsDesktopGL()
2387 ASSIGN("glUniform3fv", uniform3fv); in initProcsGLES()
3350 uniform3fv = &glUniform3fvNULL; in initProcsDesktopGLNULL()
4144 uniform3fv = &glUniform3fvNULL; in initProcsDesktopGLNULL()
5173 uniform3fv = &glUniform3fvNULL; in initProcsGLESNULL()
H A DProgramGL.cpp535 mFunctions->uniform3fv(uniLoc(location), count, v); in setUniform3fv()
H A DDispatchTableGL_autogen.h198 PFNGLUNIFORM3FVPROC uniform3fv = nullptr; member in rx::DispatchTableGL
/third_party/vk-gl-cts/external/openglcts/modules/common/
H A DglcShaderStructTests.cpp1173 MAKE_SET_VEC_UNIFORM(Vec3, gl.uniform3fv);
H A DglcShaderIndexingTests.cpp226 gl.uniform3fv(arrLoc, 4, arr[0].getPtr()); in setupUniforms()
H A DglcShaderLibraryCase.cpp145 gl.uniform3fv(loc, 1, &val.elements[elemNdx].float32); in setUniformValue()
H A DglcShaderRenderCase.cpp1090 gl.uniform3fv(uniLoc, 1, s_vec3Uniforms[i].value.getPtr()); in setupDefaultUniforms()
/third_party/vk-gl-cts/external/openglcts/modules/gl/
H A Dgl3cGPUShader5Tests.cpp292 gl.uniform3fv(location, 1, f_data); in setUniform()
/third_party/vk-gl-cts/modules/glshared/
H A DglsFragOpInteractionCase.cpp340 case 3: ctx.uniform3fv(location, 1, (float*)value.value().getValuePtr()); break;
H A DglsShaderRenderCase.cpp996 gl.uniform3fv(uniLoc, 1, s_vec3Uniforms[i].value.getPtr()); in setupDefaultUniforms()
H A DglsShaderLibraryCase.cpp823 case TYPE_FLOAT_VEC3: gl.uniform3fv(loc, 1, &val.elements[elemNdx].float32); break;
/third_party/vk-gl-cts/modules/gles2/functional/
H A Des2fShaderBuiltinVarTests.cpp323 gl.uniform3fv(scaleLoc, 1, scale.getPtr()); in iterate()
H A Des2fShaderIndexingTests.cpp238 gl.uniform3fv(arrLoc, 4, arr[0].getPtr()); in setupUniforms()
H A Des2fShaderStructTests.cpp1307 MAKE_SET_VEC_UNIFORM (Vec3, gl.uniform3fv);
/third_party/vk-gl-cts/modules/gles3/functional/
H A Des3fShaderDerivateTests.cpp791 gl.uniform3fv(scaleLoc, 1, m_derivScale.getPtr()); in iterate()
792 gl.uniform3fv(biasLoc, 1, m_derivBias.getPtr()); in iterate()
H A Des3fShaderBuiltinVarTests.cpp341 gl.uniform3fv(scaleLoc, 1, scale.getPtr()); in iterate()
H A Des3fShaderIndexingTests.cpp204 gl.uniform3fv(arrLoc, 4, arr[0].getPtr()); in setupUniforms()
H A Des3fShaderStructTests.cpp1311 MAKE_SET_VEC_UNIFORM (Vec3, gl.uniform3fv);

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