Searched refs:ulong16 (Results 1 - 1 of 1) sorted by relevance
/third_party/mesa3d/src/microsoft/clc/ |
H A D | clc_compiler_test.cpp | 801 struct ulong16 { in TEST_F() struct 805 R"(__kernel void main_test(__global ulong16 *inout) in TEST_F() 807 __local ulong16 local_array[2]; in TEST_F() 813 auto inout = ShaderArg<struct ulong16>({ { 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15 } }, in TEST_F() 815 const struct ulong16 expected[] = { in TEST_F()
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