Searched refs:uintGroup (Results 1 - 6 of 6) sorted by relevance
/third_party/vk-gl-cts/modules/gles3/functional/ |
H A D | es3fFragmentOutputTests.cpp | 1229 tcu::TestCaseGroup* uintGroup = new tcu::TestCaseGroup(m_testCtx, "uint", "Usigned integer output tests"); 1230 basicGroup->addChild(uintGroup); 1244 uintGroup->addChild(new FragmentOutputCase(m_context, (fmtName + "_" + precName + "_uint").c_str(), "", fboSpec, (OutputVec() << FragmentOutput(glu::TYPE_UINT, prec, 0)).toVec())); 1245 uintGroup->addChild(new FragmentOutputCase(m_context, (fmtName + "_" + precName + "_uvec2").c_str(), "", fboSpec, (OutputVec() << FragmentOutput(glu::TYPE_UINT_VEC2, prec, 0)).toVec())); 1246 uintGroup->addChild(new FragmentOutputCase(m_context, (fmtName + "_" + precName + "_uvec3").c_str(), "", fboSpec, (OutputVec() << FragmentOutput(glu::TYPE_UINT_VEC3, prec, 0)).toVec())); 1247 uintGroup->addChild(new FragmentOutputCase(m_context, (fmtName + "_" + precName + "_uvec4").c_str(), "", fboSpec, (OutputVec() << FragmentOutput(glu::TYPE_UINT_VEC4, prec, 0)).toVec())); 1335 tcu::TestCaseGroup* uintGroup = new tcu::TestCaseGroup(m_testCtx, "uint", "Usigned integer output tests"); 1336 arrayGroup->addChild(uintGroup); 1351 uintGroup->addChild(new FragmentOutputCase(m_context, (fmtName + "_" + precName + "_uint").c_str(), "", fboSpec, (OutputVec() << FragmentOutput(glu::TYPE_UINT, prec, 0, numTargets)).toVec())); 1352 uintGroup [all...] |
H A D | es3fShaderPrecisionTests.cpp | 973 tcu::TestCaseGroup* uintGroup = new tcu::TestCaseGroup(m_testCtx, "uint", "Unsigned integer precision tests"); in init() local 974 addChild(uintGroup); in init() 977 uintGroup->addChild(new ShaderUintPrecisionCase(m_context, in init() 986 uintGroup->addChild(new ShaderUintPrecisionCase(m_context, in init()
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H A D | es3fShaderCommonFunctionTests.cpp | 1655 tcu::TestCaseGroup* uintGroup = new tcu::TestCaseGroup(m_testCtx, "uintbitstofloat", "uintBitsToFloat() Tests"); in init() local 1658 addChild(uintGroup); in init() 1668 uintGroup->addChild(new BitsToFloatCase(m_context, uintType, glu::ShaderType(shaderType))); in init()
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/third_party/vk-gl-cts/external/vulkancts/modules/vulkan/shaderexecutor/ |
H A D | vktShaderCommonFunctionTests.cpp | 1041 tcu::TestCaseGroup* uintGroup = new tcu::TestCaseGroup(m_testCtx, "uintbitstofloat"); in init() local 1044 addChild(uintGroup); in init() 1052 uintGroup->addChild(new BitsToFloatCase(getTestContext(), uintType)); in init()
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/third_party/vk-gl-cts/external/vulkancts/modules_no_buildgn/vulkan/shaderexecutor/ |
H A D | vktShaderCommonFunctionTests.cpp | 1037 tcu::TestCaseGroup* uintGroup = new tcu::TestCaseGroup(m_testCtx, "uintbitstofloat", "uintBitsToFloat() Tests"); in init() local 1040 addChild(uintGroup); in init() 1048 uintGroup->addChild(new BitsToFloatCase(getTestContext(), uintType)); in init()
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/third_party/vk-gl-cts/modules/gles31/functional/ |
H A D | es31fShaderCommonFunctionTests.cpp | 2163 tcu::TestCaseGroup* uintGroup = new tcu::TestCaseGroup(m_testCtx, "uintbitstofloat", "uintBitsToFloat() Tests"); 2166 addChild(uintGroup); 2178 uintGroup->addChild(new BitsToFloatCase(m_context, uintType, glu::ShaderType(shaderType)));
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