Searched refs:ubo_index (Results 1 - 3 of 3) sorted by relevance
/third_party/mesa3d/src/imagination/rogue/ |
H A D | rogue_build_data.c | 583 size_t ubo_index = ~0; in rogue_ubo_reg() local 594 ubo_index = u; in rogue_ubo_reg() 598 assert(ubo_index != ~0); in rogue_ubo_reg() 603 return ubo_data->dest[ubo_index] + offset_regs; in rogue_ubo_reg()
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/third_party/skia/third_party/externals/angle2/src/tests/gl_tests/ |
H A D | GLSLTest.cpp | 4589 GLuint ubo_index = glGetUniformBlockIndex(program.get(), "UBO"); in TEST_P() local 4590 ASSERT_NE(ubo_index, GL_INVALID_INDEX); in TEST_P() 4591 glUniformBlockBinding(program.get(), ubo_index, 5); in TEST_P()
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/third_party/mesa3d/src/amd/llvm/ |
H A D | ac_nir_to_llvm.c | 4377 LLVMValueRef ubo_index = ctx->abi->load_ubo(ctx->abi, ctx->ac.i32_0); in get_bindless_index_from_uniform() local 4380 ac_build_buffer_load(&ctx->ac, ubo_index, 1, NULL, offset, NULL, ctx->ac.f32, 0, true, true); in get_bindless_index_from_uniform()
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