H A D | gluTextureTestUtil.cpp | 502 float triNx = triNdx ? 1.0f - nx : nx; in sampleTextureProjected() local 505 float s = projectedTriInterpolate(triS[triNdx], triW[triNdx], triNx, triNy); in sampleTextureProjected() 546 float triNx = triNdx ? 1.0f - nx : nx; in sampleTextureProjected() local 549 float s = projectedTriInterpolate(triS[triNdx], triW[triNdx], triNx, triNy); in sampleTextureProjected() 550 float t = projectedTriInterpolate(triT[triNdx], triW[triNdx], triNx, triNy); in sampleTextureProjected() 682 const float triNx = triNdx ? 1.0f - nx : nx; in sampleTextureCube() local 685 const tcu::Vec3 coord (triangleInterpolate(triS[triNdx], triNx, triNy), in sampleTextureCube() 686 triangleInterpolate(triT[triNdx], triNx, triNy), in sampleTextureCube() 687 triangleInterpolate(triR[triNdx], triNx, triNy)); in sampleTextureCube() 691 const tcu::Vec3 coordDy (triDerivateY(triS[triNdx], triW[triNdx], wy, dstH, triNx), in sampleTextureCube() 893 float triNx = triNdx ? 1.0f - nx : nx; sampleTextureProjected() local 958 const float triNx = triNdx ? 1.0f - nx : nx; sampleTextureCubeArray() local 1354 const float triNx = triNdx ? 1.0f - nx : nx; computeTextureLookupDiff() local 1489 const float triNx = triNdx ? 1.0f - nx : nx; computeTextureLookupDiff() local 1713 const float triNx = triNdx ? 1.0f - nx : nx; computeTextureLookupDiff() local 1904 const float triNx = triNdx ? 1.0f - nx : nx; computeTextureLookupDiff() local 2062 const float triNx = triNdx ? 1.0f - nx : nx; computeTextureLookupDiff() local 2171 const float triNx = triNdx ? 1.0f - nx : nx; computeTextureLookupDiff() local 2387 const float triNx = triNdx ? 1.0f - nx : nx; computeTextureLookupDiff() local 2555 const float triNx = triNdx ? 1.0f - nx : nx; computeTextureCompareDiff() local 2671 const float triNx = triNdx ? 1.0f - nx : nx; computeTextureCompareDiff() local 2793 const float triNx = triNdx ? 1.0f - nx : nx; computeTextureCompareDiff() local 2905 const float triNx = triNdx ? 1.0f - nx : nx; computeTextureCompareDiff() local 3012 const float triNx = triNdx ? 1.0f - nx : nx; computeTextureCompareDiff() local 3123 const float triNx = triNdx ? 1.0f - nx : nx; computeTextureCompareDiff() local [all...] |