Home
last modified time | relevance | path

Searched refs:tmua (Results 1 - 2 of 2) sorted by relevance

/third_party/mesa3d/src/broadcom/compiler/
H A Dvir_register_allocate.c413 * add tmua spill_base spill_offset
443 struct qreg tmua = vir_reg(QFILE_MAGIC, V3D_QPU_WADDR_TMUAU); in v3d_emit_spill_tmua() local
444 struct qinst *inst = vir_ADD_dest(c, tmua, c->spill_base, offset); in v3d_emit_spill_tmua()
H A Dnir_to_vir.c465 struct qreg tmua; in emit_tmu_general_address_write() local
467 tmua = vir_reg(QFILE_MAGIC, V3D_QPU_WADDR_TMUA); in emit_tmu_general_address_write()
469 tmua = vir_reg(QFILE_MAGIC, V3D_QPU_WADDR_TMUAU); in emit_tmu_general_address_write()
479 tmu = vir_ADD_dest(c, tmua, offset, data); in emit_tmu_general_address_write()
482 tmu = vir_ADD_dest(c, tmua, base_offset, in emit_tmu_general_address_write()
485 tmu = vir_MOV_dest(c, tmua, base_offset); in emit_tmu_general_address_write()

Completed in 9 milliseconds