Searched refs:tmu (Results 1 - 7 of 7) sorted by relevance
/third_party/mesa3d/src/gallium/drivers/vc4/kernel/ |
H A D | vc4_validate_shaders.c | 153 int tmu) in record_texture_sample() 166 &validation_state->tmu_setup[tmu], in record_texture_sample() 173 validation_state->tmu_setup[tmu].p_offset[i] = ~0; in record_texture_sample() 189 int tmu = waddr > QPU_W_TMU0_B; in check_tmu_write() local 191 bool is_direct = submit && validation_state->tmu_write_count[tmu] == 0; in check_tmu_write() 232 validation_state->tmu_setup[tmu].p_offset[1] = in check_tmu_write() 241 validation_state->tmu_setup[tmu].is_direct = true; in check_tmu_write() 251 if (validation_state->tmu_write_count[tmu] >= 4) { in check_tmu_write() 253 tmu); in check_tmu_write() 256 validation_state->tmu_setup[tmu] in check_tmu_write() 151 record_texture_sample(struct vc4_validated_shader_info *validated_shader, struct vc4_shader_validation_state *validation_state, int tmu) record_texture_sample() argument [all...] |
/third_party/mesa3d/src/broadcom/compiler/ |
H A D | v3d33_tex.c | 183 struct qinst *tmu = vir_MOV_dest(c, dst, coords[i]); in v3d33_vir_emit_tex() local 186 tmu->uniform = texture_u[i]; in v3d33_vir_emit_tex()
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H A D | nir_to_vir.c | 263 if (c->tmu.flush_count >= MAX_TMU_QUEUE_SIZE) in ntq_tmu_fifo_overflow() 267 c->tmu.output_fifo_size + components > 16 / c->threads; in ntq_tmu_fifo_overflow() 277 if (c->tmu.flush_count == 0) in ntq_flush_tmu() 283 for (int i = 0; i < c->tmu.flush_count; i++) { in ntq_flush_tmu() 284 if (c->tmu.flush[i].component_mask > 0) { in ntq_flush_tmu() 285 nir_dest *dest = c->tmu.flush[i].dest; in ntq_flush_tmu() 289 if (c->tmu.flush[i].component_mask & (1 << j)) { in ntq_flush_tmu() 300 c->tmu.output_fifo_size = 0; in ntq_flush_tmu() 301 c->tmu.flush_count = 0; in ntq_flush_tmu() 302 _mesa_set_clear(c->tmu in ntq_flush_tmu() 471 struct qinst *tmu; emit_tmu_general_address_write() local [all...] |
H A D | v3d_compiler.h | 648 } tmu;
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H A D | vir.c | 595 c->tmu.outstanding_regs = _mesa_pointer_set_create(c); in vir_compile_init()
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/third_party/mesa3d/src/gallium/drivers/vc4/ |
H A D | vc4_program.c | 463 struct qinst *tmu; in ntq_emit_tex() local 465 tmu = qir_MOV_dest(c, qir_reg(QFILE_TEX_R, 0), r); in ntq_emit_tex() 466 tmu->src[qir_get_tex_uniform_src(tmu)] = in ntq_emit_tex() 472 tmu = qir_MOV_dest(c, qir_reg(QFILE_TEX_R, 0), in ntq_emit_tex() 475 tmu->src[qir_get_tex_uniform_src(tmu)] = in ntq_emit_tex() 487 tmu = qir_MOV_dest(c, qir_reg(QFILE_TEX_T, 0), t); in ntq_emit_tex() 488 tmu->src[qir_get_tex_uniform_src(tmu)] in ntq_emit_tex() [all...] |
/third_party/mesa3d/src/gallium/drivers/r300/compiler/ |
H A D | radeon_program_tex.c | 36 int tmu) in shadow_fail_value() 42 compiler->state.unit[tmu].texture_swizzle); in shadow_fail_value() 47 int tmu) in shadow_pass_value() 53 compiler->state.unit[tmu].texture_swizzle); in shadow_pass_value() 35 shadow_fail_value(struct r300_fragment_program_compiler *compiler, int tmu) shadow_fail_value() argument 46 shadow_pass_value(struct r300_fragment_program_compiler *compiler, int tmu) shadow_pass_value() argument
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