Searched refs:thereAreSwitchIncludes (Results 1 - 1 of 1) sorted by relevance
/third_party/lzma/CPP/7zip/UI/Common/ |
H A D | ArchiveCommandLine.cpp | 530 bool thereAreSwitchIncludes, UInt32 codePage)
in AddToCensorFromNonSwitchesStrings() 533 if ((renamePairs || nonSwitchStrings.Size() == startIndex) && !thereAreSwitchIncludes)
in AddToCensorFromNonSwitchesStrings() 536 if (thereAreSwitchIncludes), { we don't use UniversalWildcard. }
in AddToCensorFromNonSwitchesStrings() 1305 bool thereAreSwitchIncludes = false;
in Parse2() local 1309 thereAreSwitchIncludes = true;
in Parse2() 1355 thereAreSwitchIncludes, codePage);
in Parse2() 523 AddToCensorFromNonSwitchesStrings( CObjectVector<CRenamePair> *renamePairs, unsigned startIndex, NWildcard::CCensor &censor, const UStringVector &nonSwitchStrings, int stopSwitchIndex, const CNameOption &nop, bool thereAreSwitchIncludes, UInt32 codePage) AddToCensorFromNonSwitchesStrings() argument
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