Searched refs:textureName (Results 1 - 7 of 7) sorted by relevance
/third_party/skia/third_party/externals/angle2/src/compiler/translator/TranslatorMetalDirect/ |
H A D | ProgramPrelude.cpp | 3081 const ImmutableString textureName = in BuildFuncToEmitter() 3087 if (textureName.beginsWith("metal::depth2d<")) in BuildFuncToEmitter() 3098 if (textureName.beginsWith("metal::depthcube<")) in BuildFuncToEmitter() 3109 if (textureName.beginsWith("metal::depth2d_array<")) in BuildFuncToEmitter() 3120 if (textureName.beginsWith("metal::texture2d_array<")) in BuildFuncToEmitter() 3174 const ImmutableString textureName = in BuildFuncToEmitter() 3181 if (textureName.beginsWith("metal::depth2d<")) in BuildFuncToEmitter() 3188 if (textureName.beginsWith("metal::depth2d_array<")) in BuildFuncToEmitter() 3195 if (textureName.beginsWith("metal::depthcube<")) in BuildFuncToEmitter() 3202 if (textureName in BuildFuncToEmitter() [all...] |
/third_party/vk-gl-cts/external/openglcts/modules/gles2/ |
H A D | es2cTexture3DTests.cpp | 245 deUint32 textureName = texture.getGLTexture(); in uploadTexture3D() local 248 TCU_CHECK(textureName); in uploadTexture3D() 249 gl.bindTexture(GL_TEXTURE_3D, textureName); in uploadTexture3D() 1077 GLuint textureName; in iterate() local 1078 gl.genTextures(1, &textureName); in iterate() 1080 gl.bindTexture(GL_TEXTURE_3D, textureName); in iterate() 1124 gl.deleteTextures(1, &textureName); in iterate()
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/third_party/vk-gl-cts/modules/gles31/functional/ |
H A D | es31fLayoutBindingTests.cpp | 1031 void initializeTexture (glw::GLint bindingPoint, glw::GLint textureName, const Vec4& color) const; 1169 void SamplerBindingRenderCase::initializeTexture (glw::GLint bindingPoint, glw::GLint textureName, const Vec4& color) const in initializeTexture() argument 1174 gl.bindTexture(m_textureType, textureName); in initializeTexture() 1353 void initializeImage (glw::GLint imageBindingPoint, glw::GLint textureBindingPoint, glw::GLint textureName, const Vec4& color) const; 1453 void ImageBindingRenderCase::initializeImage (glw::GLint imageBindingPoint, glw::GLint textureBindingPoint, glw::GLint textureName, const Vec4& color) const in initializeImage() argument 1458 gl.bindTexture(m_textureType, textureName); in initializeImage() 1486 gl.bindImageTexture(imageBindingPoint, textureName, 0, GL_TRUE, 0, GL_READ_ONLY, GL_RGBA8); in initializeImage()
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/third_party/skia/third_party/externals/angle2/src/tests/gl_tests/ |
H A D | DrawBuffersTest.cpp | 188 GLuint textureName, in verifyAttachment2DColor() 193 glFramebufferTexture2D(GL_READ_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, target, textureName, in verifyAttachment2DColor() 187 verifyAttachment2DColor(unsigned int index, GLuint textureName, GLenum target, GLint level, GLColor color) verifyAttachment2DColor() argument
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H A D | GLSLTest.cpp | 494 GLuint textureName, in verifyAttachment2DColor() 493 verifyAttachment2DColor(unsigned int index, GLuint textureName, GLenum target, GLint level, GLColor color) verifyAttachment2DColor() argument
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/third_party/vk-gl-cts/external/openglcts/modules/common/ |
H A D | glcInternalformatTests.cpp | 225 GLuint textureName; in createTexture() local 245 gl.genTextures(1, &textureName); in createTexture() 246 gl.bindTexture(GL_TEXTURE_2D, textureName); in createTexture() 259 return textureName; in createTexture()
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/third_party/skia/third_party/externals/swiftshader/tests/GLESUnitTests/ |
H A D | unittests.cpp | 302 void drawQuad(GLuint program, const char *textureName = nullptr) in drawQuad() 313 if(textureName) in drawQuad() 315 GLint location = glGetUniformLocation(program, textureName); in drawQuad()
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