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Searched refs:textureId (Results 1 - 15 of 15) sorted by relevance

/third_party/vk-gl-cts/external/openglcts/modules/common/
H A DglcLayoutLocationTests.cpp80 deUint32 textureId; // id of created texture member
83 ResultData(deUint32 tId) : textureId(tId), bufferId(0) in ResultData()
87 ResultData(deUint32 tId, deUint32 bId) : textureId(tId), bufferId(bId) in ResultData()
178 deUint32 textureId; in createTextureBuffer() local
179 gl.genTextures(1, &textureId); in createTextureBuffer()
180 gl.bindTexture(GL_TEXTURE_BUFFER, textureId); in createTextureBuffer()
182 return ResultData(textureId, bufferId); in createTextureBuffer()
483 gl.bindImageTexture(definedBinding, resultData.textureId, 0, GL_TRUE, 0, GL_READ_ONLY, m_imageFormat); in iterate()
534 gl.deleteTextures(1, &resultData.textureId); in iterate()
/third_party/skia/third_party/externals/angle2/src/tests/gl_tests/
H A DMaxTextureSizeTest.cpp218 GLuint textureId = 0; in TEST_P() local
220 glGenTextures(1, &textureId); in TEST_P()
221 glBindTexture(GL_TEXTURE_2D, textureId); in TEST_P()
238 glFramebufferTexture2D(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_TEXTURE_2D, textureId, 0); in TEST_P()
280 glDeleteTextures(1, &textureId); in TEST_P()
/third_party/skia/third_party/externals/angle2/src/tests/egl_tests/
H A DEGLProtectedContentTest.cpp155 bool createTexture(EGLBoolean isProtected, GLuint *textureId) in createTexture() argument
180 *textureId = texture; in createTexture()
184 bool createTextureFromImage(EGLImage image, GLuint *textureId) in createTextureFromImage() argument
196 *textureId = texture; in createTextureFromImage()
200 bool createTextureFromPbuffer(EGLSurface pBuffer, GLuint *textureId) in createTextureFromPbuffer() argument
214 *textureId = texture; in createTextureFromPbuffer()
218 bool fillTexture(GLuint textureId, GLColor color) in fillTexture() argument
225 glBindTexture(GL_TEXTURE_2D, textureId); in fillTexture()
232 bool renderTexture(GLuint textureId) in renderTexture() argument
258 glBindTexture(GL_TEXTURE_2D, textureId); in renderTexture()
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/third_party/vk-gl-cts/modules/gles2/functional/
H A Des2fTextureStateQueryTests.cpp212 GLuint textureId = 0; in test() local
213 glGenTextures(1, &textureId); in test()
214 glBindTexture(m_textureTarget, textureId); in test()
219 glDeleteTextures(1, &textureId); in test()
/third_party/skia/third_party/externals/angle2/src/libANGLE/
H A DFramebufferAttachment.h92 bool isTextureWithId(TextureID textureId) const in isTextureWithId()
94 return mType == GL_TEXTURE && id() == textureId.value; in isTextureWithId()
H A DFramebuffer.cpp914 bool Framebuffer::detachTexture(const Context *context, TextureID textureId) in detachTexture() argument
916 return detachResourceById(context, GL_TEXTURE, textureId.value); in detachTexture()
/third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/gl/cgl/
H A DIOSurfaceSurfaceCGL.cpp270 GLuint textureId, in IOSurfaceFramebuffer()
273 : FramebufferGL(data, id, isDefault, emulatedAlpha), mTextureId(textureId) in IOSurfaceFramebuffer()
268 IOSurfaceFramebuffer(const gl::FramebufferState &data, GLuint id, GLuint textureId, bool isDefault, bool emulatedAlpha) IOSurfaceFramebuffer() argument
/third_party/vk-gl-cts/external/openglcts/modules/gl/
H A Dgl4cTextureFilterMinmaxTests.hpp210 std::vector<glw::GLuint> getDataFromTexture(const glu::RenderContext& context, glw::GLuint textureId,
213 glw::GLuint calcPixelSumValue(const glu::RenderContext& context, glw::GLuint textureId, tcu::IVec2 textureSize,
H A Dgl4cTextureFilterMinmaxTests.cpp466 glw::GLuint textureId, tcu::IVec2 textureSize, in getDataFromTexture()
476 gl.bindTexture(GL_TEXTURE_2D, textureId); in getDataFromTexture()
485 glw::GLuint TextureFilterMinmaxUtils::calcPixelSumValue(const glu::RenderContext& context, glw::GLuint textureId, in calcPixelSumValue() argument
488 std::vector<glw::GLuint> textureData = getDataFromTexture(context, textureId, textureSize, format, type); in calcPixelSumValue()
465 getDataFromTexture(const glu::RenderContext& context, glw::GLuint textureId, tcu::IVec2 textureSize, glw::GLenum format, glw::GLenum type) getDataFromTexture() argument
/third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/gl/
H A DBlitGL.cpp478 GLuint textureId; in blitColorBufferWithShader() local
483 textureId = mScratchTextures[0]; in blitColorBufferWithShader()
490 mStateManager->bindTexture(gl::TextureType::_2D, textureId); in blitColorBufferWithShader()
539 mStateManager->bindTexture(gl::TextureType::_2D, textureId); in blitColorBufferWithShader()
/third_party/vk-gl-cts/modules/glshared/
H A DglsTextureStateQueryTests.cpp854 glw::GLuint textureId = 0; in iterate() local
858 gl.glGenTextures(1, &textureId); in iterate()
859 gl.glBindTexture(m_target, textureId); in iterate()
862 verifyStateObjectBoolean(result, gl, textureId, true, QUERY_ISTEXTURE); in iterate()
864 gl.glDeleteTextures(1, &textureId); in iterate()
867 verifyStateObjectBoolean(result, gl, textureId, false, QUERY_ISTEXTURE); in iterate()
/third_party/vk-gl-cts/external/vulkancts/modules/vulkan/shaderrender/
H A DvktShaderRender.hpp497 deUint32 textureId);
H A DvktShaderRender.cpp1373 void ShaderRenderCaseInstance::useSampler (deUint32 bindingLocation, deUint32 textureId)
1375 DE_ASSERT(textureId < m_textures.size());
1377 const TextureBinding& textureBinding = *m_textures[textureId];
/third_party/vk-gl-cts/external/vulkancts/modules_no_buildgn/vulkan/shaderrender/
H A DvktShaderRender.hpp499 deUint32 textureId);
H A DvktShaderRender.cpp1375 void ShaderRenderCaseInstance::useSampler (deUint32 bindingLocation, deUint32 textureId)
1377 DE_ASSERT(textureId < m_textures.size());
1379 const TextureBinding& textureBinding = *m_textures[textureId];

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