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Searched refs:tex_pos (Results 1 - 3 of 3) sorted by relevance

/third_party/mesa3d/src/amd/vulkan/
H A Dradv_meta_blit2d.c430 build_nir_texel_fetch(struct nir_builder *b, struct radv_device *device, nir_ssa_def *tex_pos, in build_nir_texel_fetch() argument
448 chans[0] = nir_channel(b, tex_pos, 0); in build_nir_texel_fetch()
449 chans[1] = nir_channel(b, tex_pos, 1); in build_nir_texel_fetch()
463 tex->src[0].src = nir_src_for_ssa(is_3d ? tex_pos_3d : tex_pos); in build_nir_texel_fetch()
483 build_nir_buffer_fetch(struct nir_builder *b, struct radv_device *device, nir_ssa_def *tex_pos, in build_nir_buffer_fetch() argument
494 nir_ssa_def *pos_x = nir_channel(b, tex_pos, 0); in build_nir_buffer_fetch()
495 nir_ssa_def *pos_y = nir_channel(b, tex_pos, 1); in build_nir_buffer_fetch()
539 nir_ssa_def *tex_pos = nir_channels(&b, pos_int, 0x3); in build_nir_copy_fragment_shader() local
541 nir_ssa_def *color = txf_func(&b, device, tex_pos, is_3d, is_multisampled); in build_nir_copy_fragment_shader()
564 nir_ssa_def *tex_pos in build_nir_copy_fragment_shader_depth() local
589 nir_ssa_def *tex_pos = nir_channels(&b, pos_int, 0x3); build_nir_copy_fragment_shader_stencil() local
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H A Dradv_meta_blit.c94 nir_ssa_def *const tex_pos = in build_nir_copy_fragment_shader() local
109 tex->src[0].src = nir_src_for_ssa(tex_pos); in build_nir_copy_fragment_shader()
116 tex->coord_components = tex_pos->num_components; in build_nir_copy_fragment_shader()
142 nir_ssa_def *const tex_pos = in build_nir_copy_fragment_shader_depth() local
157 tex->src[0].src = nir_src_for_ssa(tex_pos); in build_nir_copy_fragment_shader_depth()
164 tex->coord_components = tex_pos->num_components; in build_nir_copy_fragment_shader_depth()
190 nir_ssa_def *const tex_pos = in build_nir_copy_fragment_shader_stencil() local
205 tex->src[0].src = nir_src_for_ssa(tex_pos); in build_nir_copy_fragment_shader_stencil()
212 tex->coord_components = tex_pos->num_components; in build_nir_copy_fragment_shader_stencil()
/third_party/mesa3d/src/broadcom/vulkan/
H A Dv3dv_meta_copy.c3091 nir_ssa_def *tex_pos, in build_nir_tex_op_read()
3109 tex->src[0].src = nir_src_for_ssa(tex_pos); in build_nir_tex_op_read()
3116 tex->coord_components = tex_pos->num_components; in build_nir_tex_op_read()
3128 nir_ssa_def *tex_pos, in build_nir_tex_op_ms_fetch_sample()
3135 tex->src[0].src = nir_src_for_ssa(tex_pos); in build_nir_tex_op_ms_fetch_sample()
3144 tex->coord_components = tex_pos->num_components; in build_nir_tex_op_ms_fetch_sample()
3154 nir_ssa_def *tex_pos, in build_nir_tex_op_ms_resolve()
3173 tex_type, tex_pos, in build_nir_tex_op_ms_resolve()
3192 nir_ssa_def *tex_pos, in build_nir_tex_op_ms_read()
3205 tex_type, tex_pos, in build_nir_tex_op_ms_read()
3090 build_nir_tex_op_read(struct nir_builder *b, nir_ssa_def *tex_pos, enum glsl_base_type tex_type, enum glsl_sampler_dim dim) build_nir_tex_op_read() argument
3124 build_nir_tex_op_ms_fetch_sample(struct nir_builder *b, nir_variable *sampler, nir_ssa_def *tex_deref, enum glsl_base_type tex_type, nir_ssa_def *tex_pos, nir_ssa_def *sample_idx) build_nir_tex_op_ms_fetch_sample() argument
3153 build_nir_tex_op_ms_resolve(struct nir_builder *b, nir_ssa_def *tex_pos, enum glsl_base_type tex_type, VkSampleCountFlagBits src_samples) build_nir_tex_op_ms_resolve() argument
3191 build_nir_tex_op_ms_read(struct nir_builder *b, nir_ssa_def *tex_pos, enum glsl_base_type tex_type) build_nir_tex_op_ms_read() argument
3210 build_nir_tex_op(struct nir_builder *b, struct v3dv_device *device, nir_ssa_def *tex_pos, enum glsl_base_type tex_type, VkSampleCountFlagBits dst_samples, VkSampleCountFlagBits src_samples, enum glsl_sampler_dim dim) build_nir_tex_op() argument
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