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Searched refs:texStorage3D (Results 1 - 25 of 55) sorted by relevance

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/third_party/vk-gl-cts/external/openglcts/modules/glesext/texture_cube_map_array/
H A DesextcTextureCubeMapArrayTex3DValidation.cpp98 gl.texStorage3D(GL_TEXTURE_CUBE_MAP_ARRAY, 1, /* levels */ in iterate()
124 gl.texStorage3D(GL_TEXTURE_CUBE_MAP_ARRAY, 1, /* levels */ in iterate()
154 gl.texStorage3D(GL_TEXTURE_CUBE_MAP_ARRAY, 1, /* levels */ in iterate()
171 gl.texStorage3D(GL_TEXTURE_CUBE_MAP_ARRAY, maxLevels + 1, /* levels */ in iterate()
H A DesextcTextureCubeMapArrayFBOIncompleteness.cpp178 gl.texStorage3D(GL_TEXTURE_CUBE_MAP_ARRAY, m_texture_levels, GL_RGBA8, m_texture_width, m_texture_height, in iterate()
241 gl.texStorage3D(GL_TEXTURE_CUBE_MAP_ARRAY, m_texture_levels, GL_RGBA8, m_texture_width, m_texture_height, in iterate()
264 gl.texStorage3D(GL_TEXTURE_2D_ARRAY, m_texture_levels, GL_RGBA8, m_texture_width, m_texture_height, in iterate()
H A DesextcTextureCubeMapArrayGenerateMipMap.cpp288 gl.texStorage3D(GL_TEXTURE_CUBE_MAP_ARRAY, config.m_levels, GL_RGBA8, config.m_width, config.m_height, in initTest()
630 gl.texStorage3D(GL_TEXTURE_CUBE_MAP_ARRAY, storage_config.m_levels, GL_RGBA32I, storage_config.m_width, in initTest()
H A DesextcTextureCubeMapArrayStencilAttachments.cpp506 gl.texStorage3D(GL_TEXTURE_CUBE_MAP_ARRAY, /* target */ in createImmutableCubeArrayColor()
526 gl.texStorage3D(GL_TEXTURE_CUBE_MAP_ARRAY, /* target */ in createImmutableCubeArrayStencil()
H A DesextcTextureCubeMapArrayGetterCalls.cpp344 gl.texStorage3D(GL_TEXTURE_CUBE_MAP_ARRAY, 2, /* levels */ in iterate()
H A DesextcTextureCubeMapArraySubImage3D.cpp343 gl.texStorage3D(GL_TEXTURE_CUBE_MAP_ARRAY, 1, GL_RGBA32UI, width, height, depth); in configureCubeMapArrayTexture()
H A DesextcTextureCubeMapArrayImageTextureSize.cpp255 gl.texStorage3D(GL_TEXTURE_CUBE_MAP_ARRAY, 1, GL_DEPTH_COMPONENT32F, width, height, depth); in createCubeMapArrayTexture()
265 gl.texStorage3D(GL_TEXTURE_CUBE_MAP_ARRAY, 1, GL_RGBA32F, width, height, depth); in createCubeMapArrayTexture()
H A DesextcTextureCubeMapArrayColorDepthAttachments.cpp710 gl.texStorage3D(GL_TEXTURE_CUBE_MAP_ARRAY, 1, /* n_mipmap_levels */ in prepareImmutableTextureObject()
/third_party/vk-gl-cts/external/openglcts/modules/glesext/geometry_shader/
H A DesextcGeometryShaderLayeredFBO.cpp237 gl.texStorage3D(GL_TEXTURE_2D_ARRAY, 1, /* levels */ in initTOs()
246 gl.texStorage3D(GL_TEXTURE_3D, 1, /* levels */ in initTOs()
1032 gl.texStorage3D(GL_TEXTURE_3D, 2 /* levels */, GL_RGBA8, m_tex_width, m_tex_height, m_tex_depth); in iterate()
1049 gl.texStorage3D(GL_TEXTURE_2D_ARRAY, 2 /* levels */, GL_RGBA8, m_tex_width, m_tex_height, in iterate()
H A DesextcGeometryShaderLayeredRendering.cpp390 gl.texStorage3D(GL_TEXTURE_2D_ARRAY, 1 /* mip-map only */, GL_RGBA8, TEXTURE_WIDTH, TEXTURE_HEIGHT, TEXTURE_DEPTH); in iterate()
393 gl.texStorage3D(GL_TEXTURE_3D, 1 /* mip-map only */, GL_RGBA8, TEXTURE_WIDTH, TEXTURE_HEIGHT, TEXTURE_DEPTH); in iterate()
H A DesextcGeometryShaderLayeredFramebuffer.cpp269 gl.texStorage3D(GL_TEXTURE_3D, 1 /* levels */, GL_RGBA8, TEXTURE_WIDTH, TEXTURE_HEIGHT, TEXTURE_DEPTH); in iterate()
525 gl.texStorage3D(GL_TEXTURE_3D, 1 /* levels */, to_internalformat, TEXTURE_WIDTH, TEXTURE_HEIGHT, TEXTURE_DEPTH); in iterate()
974 gl.texStorage3D(GL_TEXTURE_2D_ARRAY, 1 /* levels */, GL_RGBA8, TEXTURE_WIDTH, TEXTURE_HEIGHT, TEXTURE_DEPTH); in iterate()
976 gl.texStorage3D(GL_TEXTURE_2D_ARRAY, 1 /* levels */, GL_DEPTH_COMPONENT32F, TEXTURE_WIDTH, TEXTURE_HEIGHT, in iterate()
H A DesextcGeometryShaderLayeredRenderingFBONoAttachment.cpp302 gl.texStorage3D(GL_TEXTURE_2D_ARRAY, 1 /* levels */, GL_RGBA32I, m_width, m_height, m_n_layers); in iterate()
H A DesextcGeometryShaderLayeredRenderingBoundaryCondition.cpp330 gl.texStorage3D(m_textures_info[i].m_texture_target, 1, GL_RGBA8, m_width, m_height, in iterate()
/third_party/vk-gl-cts/external/openglcts/modules/glesext/fragment_shading_rate/
H A DesextcFragmentShadingRateAttachmentTests.cpp193 gl.texStorage3D(GL_TEXTURE_2D_ARRAY, 1, GL_RGBA32UI, m_tcParam.framebufferSize, m_tcParam.framebufferSize, in setupTest()
262 gl.texStorage3D(GL_TEXTURE_2D_ARRAY, 1, GL_R8UI, srWidth, srHeight, m_tcParam.layerCount); in setupTest()
/third_party/vk-gl-cts/modules/gles3/functional/
H A Des3fMultiviewTests.cpp115 gl.texStorage3D(GL_TEXTURE_2D_ARRAY, 1 /* num mipmaps */, GL_RGBA8, m_width / 2, m_height, 2 /* num levels */); in setupFramebufferObjects()
/third_party/vk-gl-cts/external/openglcts/modules/common/
H A DglcLayoutLocationTests.cpp130 gl.texStorage3D(GL_TEXTURE_3D, 1, internalFormat, WIDTH, HEIGHT, 1); in createTexture3D()
162 gl.texStorage3D(GL_TEXTURE_2D_ARRAY, 1, internalFormat, WIDTH, HEIGHT, 1); in createTexture2DArray()
/third_party/skia/third_party/externals/angle2/src/libANGLE/
H A DContext_gles_3_0_autogen.h124 void texStorage3D(TextureType targetPacked, GLsizei levels, GLenum internalformat, \
/third_party/vk-gl-cts/external/openglcts/modules/glesext/draw_buffers_indexed/
H A DesextcDrawBuffersIndexedBlending.cpp120 gl.texStorage3D(GL_TEXTURE_2D_ARRAY, 1, format, kSize, kSize, maxDrawBuffers); in iterate()
H A DesextcDrawBuffersIndexedColorMasks.cpp124 gl.texStorage3D(GL_TEXTURE_2D_ARRAY, 1, format, kSize, kSize, maxDrawBuffers); in iterate()
/third_party/vk-gl-cts/framework/opengl/simplereference/
H A DsglrContext.hpp78 virtual void texStorage3D (deUint32 target, int levels, deUint32 internalFormat, int width, int height, int depth) = DE_NULL;
H A DsglrContextWrapper.cpp176 m_curCtx->texStorage3D(target, levels, internalFormat, width, height, depth); in glTexStorage3D()
H A DsglrGLContext.hpp90 virtual void texStorage3D (deUint32 target, int levels, deUint32 internalFormat, int width, int height, int depth);
/third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/gl/
H A DDispatchTableGL_autogen.cpp636 ASSIGN("glTexStorage3D", texStorage3D); in initProcsDesktopGL()
1733 ASSIGN("glTexStorage3D", texStorage3D); in initProcsDesktopGL()
2093 ASSIGN("glTexStorage3DEXT", texStorage3D); in initProcsGLES()
2491 ASSIGN("glTexStorage3D", texStorage3D); in initProcsGLES()
3424 texStorage3D = &glTexStorage3DNULL; in initProcsDesktopGLNULL()
4520 texStorage3D = &glTexStorage3DNULL; in initProcsDesktopGLNULL()
4879 texStorage3D = &glTexStorage3DNULL; in initProcsGLESNULL()
5277 texStorage3D = &glTexStorage3DNULL; in initProcsGLESNULL()
/third_party/vk-gl-cts/external/openglcts/modules/gl/
H A Dgl4cTextureViewTests.cpp2294 gl.texStorage3D(texture_target, n_levels_needed, texture_internalformat, texture_width, texture_height, in initTextureStorage()
2334 gl.texStorage3D(texture_target, n_levels_needed, texture_internalformat, texture_width, texture_height, in initTextureStorage()
3481 gl.texStorage3D(GL_TEXTURE_2D_ARRAY, reference_n_levels, reference_to_internalformat, reference_to_width, in iterate()
3490 gl.texStorage3D(GL_TEXTURE_2D_ARRAY, reference_n_levels, reference_to_internalformat, 32, /* width */ in iterate()
3507 gl.texStorage3D(GL_TEXTURE_3D, reference_n_levels, reference_to_internalformat, reference_to_width, in iterate()
3523 gl.texStorage3D(GL_TEXTURE_CUBE_MAP_ARRAY, reference_n_levels, reference_to_internalformat, reference_to_width, in iterate()
6189 gl.texStorage3D(texture_target, m_reference_texture_n_mipmaps, GL_RGBA8, m_reference_texture_width, in initTextureObject()
6262 gl.texStorage3D(texture_target, m_reference_texture_n_mipmaps, GL_RGBA8, m_reference_texture_width, in initTextureObject()
/third_party/vk-gl-cts/external/openglcts/modules/gles31/
H A Des31cTextureStorageMultisampleGetTexLevelParameterifvTests.cpp479 gl.texStorage3D(texture_ptr->target, 1, /* levels */ in iterate()

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