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Searched refs:texCoordOffset (Results 1 - 4 of 4) sorted by relevance

/third_party/vk-gl-cts/modules/gles2/functional/
H A Des2fVertexTextureTests.cpp592 const Vec2 texCoordOffset; in iterate() member
593 Render (const Rect& r, int tN, const Vec2& tS, const Vec2& tO) : region(r), textureNdx(tN), texCoordScale(tS), texCoordOffset(tO) {} in iterate()
608 TexTypeCoordParams<TEXTURETYPE_2D>(rend.texCoordScale, rend.texCoordOffset), useSafeTexCoords); in iterate()
929 const Vec2 texCoordOffset; in iterate() member
930 Render (const Rect& r, int tN, const Vec2& tS, const Vec2& tO) : region(r), textureNdx(tN), texCoordScale(tS), texCoordOffset(tO) {} in iterate()
945 TexTypeCoordParams<TEXTURETYPE_CUBE>(rend.texCoordScale, rend.texCoordOffset, (tcu::CubeFace)i), useSafeTexCoords); in iterate()
/third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/gl/
H A DBlitGL.cpp509 Vector2 texCoordOffset( in blitColorBufferWithShader()
519 texCoordOffset.x() = texCoordOffset.x() + texCoordScale.x(); in blitColorBufferWithShader()
524 texCoordOffset.y() = texCoordOffset.y() + texCoordScale.y(); in blitColorBufferWithShader()
545 ANGLE_GL_TRY(context, mFunctions->uniform2f(blitProgram->offsetLocation, texCoordOffset.x(), in blitColorBufferWithShader()
546 texCoordOffset.y())); in blitColorBufferWithShader()
/third_party/vk-gl-cts/modules/gles3/functional/
H A Des3fVertexTextureTests.cpp692 const Vec2 texCoordOffset; in iterate() member
693 Render (const Rect& r, int tN, const Vec2& tS, const Vec2& tO) : region(r), textureNdx(tN), texCoordScale(tS), texCoordOffset(tO) {} in iterate()
708 TexTypeCoordParams<TEXTURETYPE_2D>(rend.texCoordScale, rend.texCoordOffset), useSafeTexCoords); in iterate()
1027 const Vec2 texCoordOffset; in iterate() member
1028 Render (const Rect& r, int tN, const Vec2& tS, const Vec2& tO) : region(r), textureNdx(tN), texCoordScale(tS), texCoordOffset(tO) {} in iterate()
1043 TexTypeCoordParams<TEXTURETYPE_CUBE>(rend.texCoordScale, rend.texCoordOffset, (tcu::CubeFace)i), useSafeTexCoords); in iterate()
/third_party/skia/third_party/externals/angle2/src/compiler/translator/
H A DTextureFunctionHLSL.cpp27 const char *texCoordOffset, in OutputIntTexCoordWrap()
33 out << "float " << texCoordOutName << "Offset = " << texCoord << " + float(" << texCoordOffset in OutputIntTexCoordWrap()
23 OutputIntTexCoordWrap(TInfoSinkBase &out, const char *wrapMode, const char *size, const ImmutableString &texCoord, const char *texCoordOffset, const char *texCoordOutName) OutputIntTexCoordWrap() argument

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