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Searched refs:tex1D (Results 1 - 11 of 11) sorted by relevance

/third_party/vk-gl-cts/external/vulkancts/modules/vulkan/shaderrender/
H A DvktShaderRender.hpp129 TextureBinding (const tcu::Texture1D* tex1D, const tcu::Sampler& sampler);
142 const tcu::Texture1D& get1D (void) const { DE_ASSERT(getType() == TYPE_1D && m_binding.tex1D != NULL); return *m_binding.tex1D; } in get1D()
165 const tcu::Texture1D* tex1D; member
192 const tcu::Texture1D* tex1D; member
201 : tex1D (DE_NULL) in ShaderSampler()
H A DvktShaderRender.cpp313 TextureBinding::TextureBinding (const tcu::Texture1D* tex1D, const tcu::Sampler& sampler)
317 m_binding.tex1D = tex1D;
366 case TYPE_1D: delete m_binding.tex1D; break;
417 case TextureBinding::TYPE_1D: textures[ndx].tex1D = &binding.get1D(); break;
H A DvktShaderRenderTextureFunctionTests.cpp393 float w = (float)c.textures[0].tex1D->getWidth(); in computeLodFromGrad1D()
419 inline Vec4 texture1D (const ShaderEvalContext& c, float s, float lod) { return c.textures[0].tex1D->sample(c.textures[0].sampler, s, lod); } in texture1D()
426 inline float texture1DShadow (const ShaderEvalContext& c, float ref, float s, float lod) { return c.textures[0].tex1D->sampleCompare(c.textures[0].sampler, ref, s, lod); } in texture1DShadow()
433 inline Vec4 texture1DOffset (const ShaderEvalContext& c, float s, float lod, deInt32 offset) { return c.textures[0].tex1D->sampleOffset(c.textures[0].sampler, s, lod, offset); } in texture1DOffset()
438 inline float texture1DShadowOffset (const ShaderEvalContext& c, float ref, float s, float lod, deInt32 offset) { return c.textures[0].tex1D->sampleCompareOffset(c.textures[0].sampler, ref, s, lod, offset); } in texture1DShadowOffset()
688 c.color = c.textures[0].tex1D->getLevel(lod).getPixel(x, 0)*p.scale + p.bias; in evalTexelFetch1D()
/third_party/vk-gl-cts/external/vulkancts/modules_no_buildgn/vulkan/shaderrender/
H A DvktShaderRender.hpp129 TextureBinding (const tcu::Texture1D* tex1D, const tcu::Sampler& sampler);
142 const tcu::Texture1D& get1D (void) const { DE_ASSERT(getType() == TYPE_1D && m_binding.tex1D != NULL); return *m_binding.tex1D; } in get1D()
165 const tcu::Texture1D* tex1D; member
192 const tcu::Texture1D* tex1D; member
201 : tex1D (DE_NULL) in ShaderSampler()
H A DvktShaderRender.cpp313 TextureBinding::TextureBinding (const tcu::Texture1D* tex1D, const tcu::Sampler& sampler)
317 m_binding.tex1D = tex1D;
366 case TYPE_1D: delete m_binding.tex1D; break;
417 case TextureBinding::TYPE_1D: textures[ndx].tex1D = &binding.get1D(); break;
H A DvktShaderRenderTextureFunctionTests.cpp390 float w = (float)c.textures[0].tex1D->getWidth(); in computeLodFromGrad1D()
416 inline Vec4 texture1D (const ShaderEvalContext& c, float s, float lod) { return c.textures[0].tex1D->sample(c.textures[0].sampler, s, lod); } in texture1D()
423 inline float texture1DShadow (const ShaderEvalContext& c, float ref, float s, float lod) { return c.textures[0].tex1D->sampleCompare(c.textures[0].sampler, ref, s, lod); } in texture1DShadow()
430 inline Vec4 texture1DOffset (const ShaderEvalContext& c, float s, float lod, deInt32 offset) { return c.textures[0].tex1D->sampleOffset(c.textures[0].sampler, s, lod, offset); } in texture1DOffset()
435 inline float texture1DShadowOffset (const ShaderEvalContext& c, float ref, float s, float lod, deInt32 offset) { return c.textures[0].tex1D->sampleCompareOffset(c.textures[0].sampler, ref, s, lod, offset); } in texture1DShadowOffset()
685 c.color = c.textures[0].tex1D->getLevel(lod).getPixel(x, 0)*p.scale + p.bias; in evalTexelFetch1D()
/third_party/vk-gl-cts/framework/opengl/simplereference/
H A DsglrShaderProgram.hpp210 const rc::Texture1D* tex1D; member
H A DsglrReferenceContext.hpp803 void setTex1DBinding (int unit, rc::Texture1D* tex1D);
H A DsglrReferenceContext.cpp4464 m_currentProgram->m_program->m_uniforms[uniformNdx].sampler.tex1D = tex;
4467 m_currentProgram->m_program->m_uniforms[uniformNdx].sampler.tex1D = &m_emptyTex1D;
/third_party/vk-gl-cts/external/vulkancts/modules/vulkan/pipeline/
H A DvktPipelineImageSamplingInstance.cpp1271 const TestTexture1D* tex1D = dynamic_cast<const TestTexture1D*>(&testTexture); in getTexture1DArrayView() local
1274 DE_ASSERT(!!tex1D != !!tex1DArray); in getTexture1DArrayView()
1281 const tcu::ConstPixelBufferAccess& srcLevel = tex1D ? tex1D->getTexture().getLevel((int)subresource.baseMipLevel+levelNdx) in getTexture1DArrayView()
/third_party/vk-gl-cts/external/vulkancts/modules_no_buildgn/vulkan/pipeline/
H A DvktPipelineImageSamplingInstance.cpp1265 const TestTexture1D* tex1D = dynamic_cast<const TestTexture1D*>(&testTexture); in getTexture1DArrayView() local
1268 DE_ASSERT(!!tex1D != !!tex1DArray); in getTexture1DArrayView()
1275 const tcu::ConstPixelBufferAccess& srcLevel = tex1D ? tex1D->getTexture().getLevel((int)subresource.baseMipLevel+levelNdx) in getTexture1DArrayView()

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