/third_party/vk-gl-cts/external/vulkancts/modules/vulkan/shader_object/ |
H A D | vktShaderObjectPipelineInteractionTests.cpp | 216 vk::Move<vk::VkShaderEXT> teseShader = vk::createShader(vk, device, teseCreateInfo); in iterate() local 488 vk::bindGraphicsShaders(vk, *cmdBuffer, *vertShader1, *tescShader, *teseShader, *geomShader, *fragShader1, taskSupported, meshSupported); in iterate() 501 vk::bindGraphicsShaders(vk, *cmdBuffer, *vertShader2, *tescShader, *teseShader, *geomShader, *fragShader2, taskSupported, meshSupported); in iterate() 509 vk::bindGraphicsShaders(vk, *cmdBuffer, *vertShader1, *tescShader, *teseShader, *geomShader, *fragShader1, taskSupported, meshSupported); in iterate() 515 vk::bindGraphicsShaders(vk, *cmdBuffer, *vertShader3, *tescShader, *teseShader, *geomShader, *fragShader3, taskSupported, meshSupported); in iterate() 523 vk::bindGraphicsShaders(vk, *cmdBuffer, *vertShader2, *tescShader, *teseShader, *geomShader, *fragShader2, taskSupported, meshSupported); in iterate() 528 vk::bindGraphicsShaders(vk, *cmdBuffer, *vertShader1, *tescShader, *teseShader, *geomShader, *fragShader1, taskSupported, meshSupported); in iterate() 534 vk::bindGraphicsShaders(vk, *cmdBuffer, *vertShader1, *tescShader, *teseShader, *geomShader, *fragShader1, taskSupported, meshSupported); in iterate() 539 vk::bindGraphicsShaders(vk, *cmdBuffer, *vertShader1, *tescShader, *teseShader, *geomShader, *fragShader1, taskSupported, meshSupported); in iterate() 563 vk::bindGraphicsShaders(vk, *cmdBuffer, *vertShader1, *tescShader, *teseShader, *geomShade in iterate() 909 vk::Move<vk::VkShaderEXT> teseShader; iterate() local [all...] |
H A D | vktShaderObjectBindingTests.cpp | 270 vk::Move<vk::VkShaderEXT> teseShader; in iterate() local 304 teseShader = createShader(vk, device, vk::VK_SHADER_STAGE_TESSELLATION_EVALUATION_BIT, "tese"); in iterate() 346 vk::bindGraphicsShaders(vk, *cmdBuffer, *vertShader, *tescShader, *teseShader, *passThroughGeomShader, *fragShader, taskSupported, meshSupported); in iterate() 356 vk::bindGraphicsShaders(vk, *cmdBuffer, *vertShader, *tescShader, *teseShader, *geomShader, *fragShader, taskSupported, meshSupported); in iterate() 389 vk::VkShaderEXT shaders[] = { *vertShader, *tescShader, *teseShader, *fragShader }; in iterate() 412 vk::bindGraphicsShaders(vk, *cmdBuffer, *vertShader, *tescShader, *teseShader, *geomShader, *fragShader, taskSupported, meshSupported); in iterate() 435 vk::bindGraphicsShaders(vk, *cmdBuffer, *vertShader, *tescShader, *teseShader, *geomShader, *fragShader, taskSupported, meshSupported); in iterate() 449 vk::bindGraphicsShaders(vk, *cmdBuffer, *vertShader, *tescShader, *teseShader, *geomShader, *fragShader, taskSupported, meshSupported); in iterate() 885 vk::Move<vk::VkShaderEXT> teseShader; in iterate() local 894 teseShader in iterate() [all...] |
H A D | vktShaderObjectCreateUtil.hpp | 43 void bindGraphicsShaders (const vk::DeviceInterface& vk, vk::VkCommandBuffer cmdBuffer, vk::VkShaderEXT vertShader, vk::VkShaderEXT tescShader, vk::VkShaderEXT teseShader, vk::VkShaderEXT geomShader, vk::VkShaderEXT fragShader, bool taskShaderSupported, bool meshShaderSupported);
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H A D | vktShaderObjectLinkTests.cpp | 229 vk::VkShaderEXT teseShader; in iterate() local 271 vk.createShadersEXT(device, 1, &teseShaderCreateInfo, DE_NULL, &teseShader); in iterate() 342 teseShader = shaders[n++]; in iterate() 380 vk::VkShaderEXT bindTeseShader = (m_params.shaders.tesellation_evaluation!= UNUSED) ? teseShader : VK_NULL_HANDLE; in iterate() 424 togetherShaders.push_back(teseShader); in iterate() 430 separateShaders.push_back(teseShader); in iterate() 468 m_params.shaders.tesellation_evaluation != UNUSED ? teseShader : VK_NULL_HANDLE, in iterate() 514 vk.destroyShaderEXT(device, teseShader, DE_NULL); in iterate()
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H A D | vktShaderObjectCreateUtil.cpp | 397 void bindGraphicsShaders (const vk::DeviceInterface& vk, vk::VkCommandBuffer cmdBuffer, vk::VkShaderEXT vertShader, vk::VkShaderEXT tescShader, vk::VkShaderEXT teseShader, vk::VkShaderEXT geomShader, vk::VkShaderEXT fragShader, bool taskShaderSupported, bool meshShaderSupported) in bindGraphicsShaders() argument 409 teseShader, in bindGraphicsShaders()
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H A D | vktShaderObjectPerformanceTests.cpp | 403 vk::Move<vk::VkShaderEXT> teseShader; in iterate() local 409 teseShader = vk::createShader(vk, device, createInfos[3]); in iterate() 434 refShaders[3] = createShaderFromBinary(vk, device, teseShader, vk::VK_SHADER_STAGE_TESSELLATION_EVALUATION_BIT); in iterate() 612 vk::bindGraphicsShaders(vk, *cmdBuffer, *vertShader, *tescShader, *teseShader, *geomShader, *fragShader, taskSupported, meshSupported); in iterate() 625 vk::bindGraphicsShaders(vk, *cmdBuffer, *vertShader, *tescShader, *teseShader, *geomShader, *fragShader, taskSupported, meshSupported); in iterate()
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H A D | vktShaderObjectMiscTests.cpp | 1226 vk::Move<vk::VkShaderEXT> teseShader; 1453 teseShader = vk::createShader(vk, device, vk::makeShaderCreateInfo(vk::VK_SHADER_STAGE_TESSELLATION_EVALUATION_BIT, binaries.get("tese"), tessellationSupported, geometrySupported, &*descriptorSetLayout)); 1502 vk::bindGraphicsShaders(vk, *cmdBuffer, *vertShader, *tescShader, *teseShader, *geomShader, *fragShader, taskSupported, meshSupported); 2470 const auto teseShader = vk::createShader(vk, device, vk::makeShaderCreateInfo(vk::VK_SHADER_STAGE_TESSELLATION_EVALUATION_BIT, binaries.get("tese"), tessellationSupported, geometrySupported)); 2484 vk::bindGraphicsShaders(vk, *cmdBuffer, *vertShader, *tescShader, *teseShader, VK_NULL_HANDLE, *fragShader, taskSupported, meshSupported);
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/third_party/vk-gl-cts/external/vulkancts/framework/vulkan/ |
H A D | vkPipelineConstructionUtil.cpp | 4293 VkShaderEXT teseShader = m_internalData->tessellationEvaluationShader.getShader(); in bind() local 4294 vk.cmdBindShadersEXT(cmdBuffer, 1, &teseStage, &teseShader); in bind()
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