Searched refs:te_body_raw_ptr (Results 1 - 5 of 5) sorted by relevance
/third_party/vk-gl-cts/external/openglcts/modules/glesext/tessellation_shader/ |
H A D | esextcTessellationShaderTriangles.cpp | 315 const char* te_body_raw_ptr = DE_NULL; in initTestDescriptor() local 351 te_body_raw_ptr = te_body_string.c_str(); in initTestDescriptor() 353 shaderSourceSpecialized(test.te_id, 1 /* count */, &te_body_raw_ptr); in initTestDescriptor()
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H A D | esextcTessellationShaderTessellation.cpp | 558 const char* te_body_raw_ptr = te_body.c_str(); in initRun() local 560 shaderSourceSpecialized(run.te_id, 1 /* count */, &te_body_raw_ptr); in initRun() 1167 const char* te_body_raw_ptr = te_body.c_str(); in initRun() local 1172 shaderSourceSpecialized(run.te_id, 1 /* count */, &te_body_raw_ptr); in initRun() 1909 const char* te_body_raw_ptr = te_body.c_str(); in initTestDescriptor() local 1911 shaderSourceSpecialized(test.te_id, 1 /* count */, &te_body_raw_ptr); in initTestDescriptor()
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/third_party/vk-gl-cts/external/openglcts/modules/gl/ |
H A D | gl4cShaderSubroutineTests.cpp | 876 const char* te_body_raw_ptr = te_body.c_str(); in buildProgram() local 884 gl.shaderSource(*out_te_id, 1 /* count */, &te_body_raw_ptr, DE_NULL /* length */); in buildProgram() 7040 const char* te_body_raw_ptr = te_body.c_str(); in initTest() local 7053 m_te_po_ids[n_id] = gl.createShaderProgramv(GL_TESS_EVALUATION_SHADER, 1 /* count */, &te_body_raw_ptr); in initTest() 8238 const char* te_body_raw_ptr = te_body.c_str(); in initTest() local 8244 m_te_po_ids[n_id] = gl.createShaderProgramv(GL_TESS_EVALUATION_SHADER, 1 /* count */, &te_body_raw_ptr); in initTest()
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H A D | gl4cGPUShaderFP64Tests.cpp | 8719 const char* te_body_raw_ptr = test_case.te_shader_body.c_str(); in initIteration() local 8731 gl.shaderSource(m_te_id, 1 /* count */, &te_body_raw_ptr, DE_NULL /* length */); in initIteration() 10932 const char* te_body_raw_ptr = test_case.te_shader_body.c_str(); in initIteration() local 10944 gl.shaderSource(m_te_id, 1 /* count */, &te_body_raw_ptr, DE_NULL /* length */); in initIteration()
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H A D | gl4cTextureViewTests.cpp | 5403 const char* te_body_raw_ptr = te_string.c_str(); in initIterationSpecificProgramObject() local 5409 gl.shaderSource(m_te_id, 1 /* count */, &te_body_raw_ptr, NULL /* length */); in initIterationSpecificProgramObject() 5417 const glw::GLchar* shader_sources[] = { fs_body_raw_ptr, gs_body_raw_ptr, tc_body_raw_ptr, te_body_raw_ptr, in initIterationSpecificProgramObject()
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