/third_party/vk-gl-cts/external/vulkancts/modules/vulkan/spirv_assembly/ |
H A D | vktSpvAsmGraphicsShaderTestUtil.cpp | 1254 SpirvVersion targetSpirvVersion; in addShaderCodeCustomVertex() local 1257 targetSpirvVersion = context.resources.spirvVersion; in addShaderCodeCustomVertex() 1259 targetSpirvVersion = spirVAsmBuildOptions->targetVersion; in addShaderCodeCustomVertex() 1266 dst.spirvAsmSources.add("vert", spirVAsmBuildOptions) << StringTemplate(makeVertexShaderAssembly(fillInterfacePlaceholderVert())).specialize(context.testCodeFragments) << SpirVAsmBuildOptions(vulkanVersion, targetSpirvVersion); in addShaderCodeCustomVertex() 1267 dst.spirvAsmSources.add("frag", spirVAsmBuildOptions) << StringTemplate(makeFragmentShaderAssembly(fillInterfacePlaceholderFrag())).specialize(passthruInterface(context.interfaces.getOutputType())) << SpirVAsmBuildOptions(vulkanVersion, targetSpirvVersion); in addShaderCodeCustomVertex() 1271 dst.spirvAsmSources.add("vert", spirVAsmBuildOptions) << makeVertexShaderAssembly(context.testCodeFragments) << SpirVAsmBuildOptions(vulkanVersion, targetSpirvVersion); in addShaderCodeCustomVertex() 1272 dst.spirvAsmSources.add("frag", spirVAsmBuildOptions) << makeFragmentShaderAssembly(passthru) << SpirVAsmBuildOptions(vulkanVersion, targetSpirvVersion); in addShaderCodeCustomVertex() 1287 SpirvVersion targetSpirvVersion; in addShaderCodeCustomTessControl() local 1290 targetSpirvVersion = context.resources.spirvVersion; in addShaderCodeCustomTessControl() 1292 targetSpirvVersion in addShaderCodeCustomTessControl() 1326 SpirvVersion targetSpirvVersion; addShaderCodeCustomTessEval() local 1363 SpirvVersion targetSpirvVersion; addShaderCodeCustomGeometry() local 1398 SpirvVersion targetSpirvVersion; addShaderCodeCustomFragment() local [all...] |
H A D | vktSpvAsmVaryingNameTests.cpp | 51 SpirvVersion targetSpirvVersion = context.resources.spirvVersion; in createShaders() local 164 dst.spirvAsmSources.add("vert", DE_NULL) << vertexShader << SpirVAsmBuildOptions(vulkanVersion, targetSpirvVersion); in createShaders() 165 dst.spirvAsmSources.add("frag", DE_NULL) << fragmentShader << SpirVAsmBuildOptions(vulkanVersion, targetSpirvVersion); in createShaders()
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H A D | vktSpvAsmVariableInitTests.cpp | 322 SpirvVersion targetSpirvVersion = params.context.resources.spirvVersion; in addShaderCodeOutput() local 451 dst.spirvAsmSources.add("vert", DE_NULL) << vertexShader.specialize(spec) << SpirVAsmBuildOptions(vulkanVersion, targetSpirvVersion); in addShaderCodeOutput() 452 dst.spirvAsmSources.add("frag", DE_NULL) << fragmentShader << SpirVAsmBuildOptions(vulkanVersion, targetSpirvVersion); in addShaderCodeOutput() 584 dst.spirvAsmSources.add("vert", DE_NULL) << vertexShader.specialize(spec) << SpirVAsmBuildOptions(vulkanVersion, targetSpirvVersion); in addShaderCodeOutput() 585 dst.spirvAsmSources.add("frag", DE_NULL) << fragmentShader.specialize(spec) << SpirVAsmBuildOptions(vulkanVersion, targetSpirvVersion); in addShaderCodeOutput()
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H A D | vktSpvAsm16bitStorageTests.cpp | 3982 SpirvVersion targetSpirvVersion = def.instanceContext.resources.spirvVersion; in addShaderCode16BitStorageInputOutput16To16x2() local 4171 dst.spirvAsmSources.add("vert", DE_NULL) << vertexShader.specialize(spec) << SpirVAsmBuildOptions(vulkanVersion, targetSpirvVersion); in addShaderCode16BitStorageInputOutput16To16x2() 4172 dst.spirvAsmSources.add("frag", DE_NULL) << fragmentShader.specialize(spec) << SpirVAsmBuildOptions(vulkanVersion, targetSpirvVersion); in addShaderCode16BitStorageInputOutput16To16x2()
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H A D | vktSpvAsmFloatControlsTests.cpp | 3882 SpirvVersion targetSpirvVersion = context.resources.spirvVersion; in getGraphicsShaderCode() local 4069 << SpirVAsmBuildOptions(vulkanVersion, targetSpirvVersion); in getGraphicsShaderCode() 4072 << SpirVAsmBuildOptions(vulkanVersion, targetSpirvVersion); in getGraphicsShaderCode()
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/third_party/vk-gl-cts/external/vulkancts/modules_no_buildgn/vulkan/spirv_assembly/ |
H A D | vktSpvAsmGraphicsShaderTestUtil.cpp | 1254 SpirvVersion targetSpirvVersion; in addShaderCodeCustomVertex() local 1257 targetSpirvVersion = context.resources.spirvVersion; in addShaderCodeCustomVertex() 1259 targetSpirvVersion = spirVAsmBuildOptions->targetVersion; in addShaderCodeCustomVertex() 1266 dst.spirvAsmSources.add("vert", spirVAsmBuildOptions) << StringTemplate(makeVertexShaderAssembly(fillInterfacePlaceholderVert())).specialize(context.testCodeFragments) << SpirVAsmBuildOptions(vulkanVersion, targetSpirvVersion); in addShaderCodeCustomVertex() 1267 dst.spirvAsmSources.add("frag", spirVAsmBuildOptions) << StringTemplate(makeFragmentShaderAssembly(fillInterfacePlaceholderFrag())).specialize(passthruInterface(context.interfaces.getOutputType())) << SpirVAsmBuildOptions(vulkanVersion, targetSpirvVersion); in addShaderCodeCustomVertex() 1271 dst.spirvAsmSources.add("vert", spirVAsmBuildOptions) << makeVertexShaderAssembly(context.testCodeFragments) << SpirVAsmBuildOptions(vulkanVersion, targetSpirvVersion); in addShaderCodeCustomVertex() 1272 dst.spirvAsmSources.add("frag", spirVAsmBuildOptions) << makeFragmentShaderAssembly(passthru) << SpirVAsmBuildOptions(vulkanVersion, targetSpirvVersion); in addShaderCodeCustomVertex() 1287 SpirvVersion targetSpirvVersion; in addShaderCodeCustomTessControl() local 1290 targetSpirvVersion = context.resources.spirvVersion; in addShaderCodeCustomTessControl() 1292 targetSpirvVersion in addShaderCodeCustomTessControl() 1326 SpirvVersion targetSpirvVersion; addShaderCodeCustomTessEval() local 1363 SpirvVersion targetSpirvVersion; addShaderCodeCustomGeometry() local 1398 SpirvVersion targetSpirvVersion; addShaderCodeCustomFragment() local [all...] |
H A D | vktSpvAsmVaryingNameTests.cpp | 51 SpirvVersion targetSpirvVersion = context.resources.spirvVersion; in createShaders() local 164 dst.spirvAsmSources.add("vert", DE_NULL) << vertexShader << SpirVAsmBuildOptions(vulkanVersion, targetSpirvVersion); in createShaders() 165 dst.spirvAsmSources.add("frag", DE_NULL) << fragmentShader << SpirVAsmBuildOptions(vulkanVersion, targetSpirvVersion); in createShaders()
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H A D | vktSpvAsmVariableInitTests.cpp | 322 SpirvVersion targetSpirvVersion = params.context.resources.spirvVersion; in addShaderCodeOutput() local 451 dst.spirvAsmSources.add("vert", DE_NULL) << vertexShader.specialize(spec) << SpirVAsmBuildOptions(vulkanVersion, targetSpirvVersion); in addShaderCodeOutput() 452 dst.spirvAsmSources.add("frag", DE_NULL) << fragmentShader << SpirVAsmBuildOptions(vulkanVersion, targetSpirvVersion); in addShaderCodeOutput() 584 dst.spirvAsmSources.add("vert", DE_NULL) << vertexShader.specialize(spec) << SpirVAsmBuildOptions(vulkanVersion, targetSpirvVersion); in addShaderCodeOutput() 585 dst.spirvAsmSources.add("frag", DE_NULL) << fragmentShader.specialize(spec) << SpirVAsmBuildOptions(vulkanVersion, targetSpirvVersion); in addShaderCodeOutput()
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H A D | vktSpvAsm16bitStorageTests.cpp | 3978 SpirvVersion targetSpirvVersion = def.instanceContext.resources.spirvVersion; in addShaderCode16BitStorageInputOutput16To16x2() local 4167 dst.spirvAsmSources.add("vert", DE_NULL) << vertexShader.specialize(spec) << SpirVAsmBuildOptions(vulkanVersion, targetSpirvVersion); in addShaderCode16BitStorageInputOutput16To16x2() 4168 dst.spirvAsmSources.add("frag", DE_NULL) << fragmentShader.specialize(spec) << SpirVAsmBuildOptions(vulkanVersion, targetSpirvVersion); in addShaderCode16BitStorageInputOutput16To16x2()
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H A D | vktSpvAsmFloatControlsTests.cpp | 3880 SpirvVersion targetSpirvVersion = context.resources.spirvVersion; in getGraphicsShaderCode() local 4067 << SpirVAsmBuildOptions(vulkanVersion, targetSpirvVersion); in getGraphicsShaderCode() 4070 << SpirVAsmBuildOptions(vulkanVersion, targetSpirvVersion); in getGraphicsShaderCode()
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