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/third_party/ffmpeg/libavcodec/
H A Dscpr.h222 uint32_t backstep, int sx1, int sx2, in decode_run_p()
237 *bx = x * 16 + sx1; in decode_run_p()
259 *bx = x * 16 + sx1; in decode_run_p()
273 *bx = x * 16 + sx1; in decode_run_p()
287 *bx = x * 16 + sx1; in decode_run_p()
320 *bx = x * 16 + sx1; in decode_run_p()
342 *bx = x * 16 + sx1; in decode_run_p()
217 decode_run_p(AVCodecContext *avctx, uint32_t ptype, int run, int x, int y, uint32_t clr, uint32_t *dst, uint32_t *prev, int linesize, int plinesize, uint32_t *bx, uint32_t *by, uint32_t backstep, int sx1, int sx2, int *cx, int *cx1) decode_run_p() argument
H A Dscpr.c422 int sy1 = 0, sy2 = 16, sx1 = 0, sx2 = 16; in decompress_p() local
428 ret = decode_value(s, s->sxy_model[0], 16, 100, &sx1); in decompress_p()
450 if (by + mvy + sy1 < 0 || bx + mvx + sx1 < 0 || in decompress_p()
451 by + mvy + sy1 >= avctx->height || bx + mvx + sx1 >= avctx->width) in decompress_p()
455 for (j = 0; j < sx2 - sx1 && (bx + sx1 + j) < avctx->width && (bx + mvx + sx1 + j) < avctx->width; j++) { in decompress_p()
456 dst[(by + i + sy1) * linesize + bx + sx1 + j] = prev[(by + mvy + sy1 + i) * plinesize + bx + sx1 + mvx + j]; in decompress_p()
460 int run, bx = x * 16 + sx1, b in decompress_p()
[all...]
H A Dscpr3.c1088 int sy1 = 0, sy2 = 16, sx1 = 0, sx2 = 16; in decompress_p3() local
1098 s->sxy_model3[0].dectab, &sx1); in decompress_p3()
1158 if (by + mvy + sy1 < 0 || bx + mvx + sx1 < 0 || in decompress_p3()
1159 by + mvy + sy1 >= avctx->height || bx + mvx + sx1 >= avctx->width) in decompress_p3()
1163 for (j = 0; j < sx2 - sx1 && (bx + sx1 + j) < avctx->width && (bx + mvx + sx1 + j) < avctx->width; j++) { in decompress_p3()
1164 dst[(by + i + sy1) * linesize + bx + sx1 + j] = prev[(by + mvy + sy1 + i) * plinesize + bx + sx1 + mvx + j]; in decompress_p3()
1168 int run, bx = x * 16 + sx1, b in decompress_p3()
[all...]
/third_party/skia/modules/canvaskit/htmlcanvas/
H A Dlineargradient.js56 var sx1 = pts[0];
62 this._shader = CanvasKit.Shader.MakeLinearGradient([sx1, sy1], [sx2, sy2],
H A Dradialgradient.js59 var sx1 = pts[0];
73 [sx1, sy1], sr1, [sx2, sy2], sr2, this._colors, this._pos,
/third_party/typescript/tests/baselines/reference/
H A DprivateClassPropertyAccessibleWithinNestedClass.js25 var sx1 = C.x; variable
70 var sx1 = C.x;
H A DprotectedClassPropertyAccessibleWithinNestedClass.js25 var sx1 = C.x; variable
70 var sx1 = C.x;
/third_party/mesa3d/src/gallium/drivers/freedreno/a5xx/
H A Dfd5_blitter.c315 unsigned sx1, sy1, sx2, sy2; in emit_blit() local
343 sx1 = sbox->x; in emit_blit()
413 OUT_RING(ring, CP_BLIT_1_SRC_X1(sx1) | CP_BLIT_1_SRC_Y1(sy1)); in emit_blit()
/third_party/vk-gl-cts/framework/referencerenderer/
H A DrrRasterizer.cpp558 const deInt64 sx1 = toSubpixelCoord(x0+1, m_subpixelBits) + halfPixel; in rasterizeSingleSample() local
562 const deInt64 sx[4] = { sx0, sx1, sx0, sx1 }; in rasterizeSingleSample()
729 const deInt64 sx1 = toSubpixelCoord(x0+1, m_subpixelBits);
733 const deInt64 sx[4] = { sx0, sx1, sx0, sx1 };
/third_party/vk-gl-cts/external/vulkancts/modules/vulkan/fragment_ops/
H A DvktFragmentOperationsScissorTests.cpp279 const int sx1 = scissorRect.x() + scissorRect.z(); in applyScissor() local
287 if (x < sx0 || x >= sx1 || y < sy0 || y >= sy1) in applyScissor()
/third_party/vk-gl-cts/external/vulkancts/modules_no_buildgn/vulkan/fragment_ops/
H A DvktFragmentOperationsScissorTests.cpp279 const int sx1 = scissorRect.x() + scissorRect.z(); in applyScissor() local
287 if (x < sx0 || x >= sx1 || y < sy0 || y >= sy1) in applyScissor()
/third_party/vk-gl-cts/modules/gles2/functional/
H A Des2fBufferTestUtil.cpp324 float sx1 = (float)(x+1) / (float)gridSizeX; in computePositions() local
328 float fx1 = 2.0f * sx1 - 1.0f; in computePositions()
/third_party/mesa3d/src/gallium/drivers/freedreno/a6xx/
H A Dfd6_blitter.c633 int sx1, sy1, sx2, sy2; in emit_blit_texture() local
645 sx1 = sbox->x * nr_samples; in emit_blit_texture()
651 OUT_RING(ring, A6XX_GRAS_2D_SRC_TL_X(sx1)); in emit_blit_texture()
/third_party/vk-gl-cts/external/openglcts/modules/common/
H A DglcShaderRenderCase.cpp747 float sx1 = x1 * (float)width; in computeVertexReference() local
750 float oosx = 1.0f / (sx1 - sx0); in computeVertexReference()
754 int ix1 = deCeilFloatToInt32(sx1 - 0.5f); in computeVertexReference()
767 //printf("(%d,%d) -> (%f..%f, %f..%f) (%d..%d, %d..%d)\n", x, y, sx0, sx1, sy0, sy1, ix0, ix1, iy0, iy1); in computeVertexReference()
/third_party/vk-gl-cts/modules/glshared/
H A DglsShaderRenderCase.cpp675 float sx1 = x1 * (float)width; in computeVertexReference() local
678 float oosx = 1.0f / (sx1 - sx0); in computeVertexReference()
682 int ix1 = deCeilFloatToInt32(sx1 - 0.5f); in computeVertexReference()
695 //printf("(%d,%d) -> (%f..%f, %f..%f) (%d..%d, %d..%d)\n", x, y, sx0, sx1, sy0, sy1, ix0, ix1, iy0, iy1); in computeVertexReference()
H A DglsBufferTestUtil.cpp485 float sx1 = (float)(x+1) / (float)gridSizeX; in computePositions() local
489 float fx1 = 2.0f * sx1 - 1.0f; in computePositions()
/third_party/vk-gl-cts/external/vulkancts/modules/vulkan/shaderrender/
H A DvktShaderRender.cpp2427 const float sx1 = x1 * (float)width;
2430 const float oosx = 1.0f / (sx1 - sx0);
2434 const int ix1 = deCeilFloatToInt32(sx1 - 0.5f);
2447 //printf("(%d,%d) -> (%f..%f, %f..%f) (%d..%d, %d..%d)\n", x, y, sx0, sx1, sy0, sy1, ix0, ix1, iy0, iy1);
/third_party/vk-gl-cts/external/vulkancts/modules_no_buildgn/vulkan/shaderrender/
H A DvktShaderRender.cpp2429 const float sx1 = x1 * (float)width;
2432 const float oosx = 1.0f / (sx1 - sx0);
2436 const int ix1 = deCeilFloatToInt32(sx1 - 0.5f);
2449 //printf("(%d,%d) -> (%f..%f, %f..%f) (%d..%d, %d..%d)\n", x, y, sx0, sx1, sy0, sy1, ix0, ix1, iy0, iy1);
/third_party/skia/src/gpu/gl/
H A DGrGLGpu.cpp3381 GrGLfloat sx1 = (GrGLfloat)(srcRect.fLeft + w); in copySurfaceAsDraw() local
3389 sx1 /= sw; in copySurfaceAsDraw()
3395 sx1 - sx0, sy1 - sy0, sx0, sy0)); in copySurfaceAsDraw()

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