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Searched refs:surfaceDrawContext (Results 1 - 6 of 6) sorted by relevance

/third_party/skia/tests/
H A DProgramsTest.cpp281 auto surfaceDrawContext = random_surface_draw_context(direct, &random, caps); in ProgramUnitTest() local
282 if (!surfaceDrawContext) { in ProgramUnitTest()
283 SkDebugf("Could not allocate surfaceDrawContext"); in ProgramUnitTest()
291 GrDrawRandomOp(&random, surfaceDrawContext.get(), std::move(paint)); in ProgramUnitTest()
302 SkDebugf("Could not allocate a surfaceDrawContext"); in ProgramUnitTest()
/third_party/skia/src/gpu/
H A DBaseDevice.h50 virtual v1::SurfaceDrawContext* surfaceDrawContext() { return nullptr; } in surfaceDrawContext() function in skgpu::BaseDevice
/third_party/skia/src/gpu/v1/
H A DDevice_v1.h97 SurfaceDrawContext* surfaceDrawContext() override;
98 const SurfaceDrawContext* surfaceDrawContext() const;
H A DDevice.cpp224 SurfaceDrawContext* Device::surfaceDrawContext() { in surfaceDrawContext() function in skgpu::v1::Device
229 const SurfaceDrawContext* Device::surfaceDrawContext() const { in surfaceDrawContext() function in skgpu::v1::Device
/third_party/skia/src/core/
H A DSkBlurMF.cpp1641 auto surfaceDrawContext = SkGpuBlurUtils::GaussianBlur(context, in filterMaskGPU() local
1651 if (!surfaceDrawContext || !surfaceDrawContext->asTextureProxy()) { in filterMaskGPU()
1674 surfaceDrawContext->fillPixelsWithLocalMatrix(nullptr, std::move(paint), clipRect, in filterMaskGPU()
1678 return surfaceDrawContext->readSurfaceView(); in filterMaskGPU()
1700 auto surfaceDrawContext = SDFBlur::SDFBlur(context, srcView, srcColorType, srcAlphaType, nullptr, in filterMaskGPUNoxFormed() local
1702 if (!surfaceDrawContext || !surfaceDrawContext->asTextureProxy()) { in filterMaskGPUNoxFormed()
1706 return surfaceDrawContext->readSurfaceView(); in filterMaskGPUNoxFormed()
H A DSkCanvasPriv.cpp129 return gpuDevice->surfaceDrawContext(); in TopDeviceSurfaceDrawContext()

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