Searched refs:surfaceDrawContext (Results 1 - 6 of 6) sorted by relevance
/third_party/skia/tests/ |
H A D | ProgramsTest.cpp | 281 auto surfaceDrawContext = random_surface_draw_context(direct, &random, caps); in ProgramUnitTest() local 282 if (!surfaceDrawContext) { in ProgramUnitTest() 283 SkDebugf("Could not allocate surfaceDrawContext"); in ProgramUnitTest() 291 GrDrawRandomOp(&random, surfaceDrawContext.get(), std::move(paint)); in ProgramUnitTest() 302 SkDebugf("Could not allocate a surfaceDrawContext"); in ProgramUnitTest()
|
/third_party/skia/src/gpu/ |
H A D | BaseDevice.h | 50 virtual v1::SurfaceDrawContext* surfaceDrawContext() { return nullptr; } in surfaceDrawContext() function in skgpu::BaseDevice
|
/third_party/skia/src/gpu/v1/ |
H A D | Device_v1.h | 97 SurfaceDrawContext* surfaceDrawContext() override; 98 const SurfaceDrawContext* surfaceDrawContext() const;
|
H A D | Device.cpp | 224 SurfaceDrawContext* Device::surfaceDrawContext() { in surfaceDrawContext() function in skgpu::v1::Device 229 const SurfaceDrawContext* Device::surfaceDrawContext() const { in surfaceDrawContext() function in skgpu::v1::Device
|
/third_party/skia/src/core/ |
H A D | SkBlurMF.cpp | 1641 auto surfaceDrawContext = SkGpuBlurUtils::GaussianBlur(context, in filterMaskGPU() local 1651 if (!surfaceDrawContext || !surfaceDrawContext->asTextureProxy()) { in filterMaskGPU() 1674 surfaceDrawContext->fillPixelsWithLocalMatrix(nullptr, std::move(paint), clipRect, in filterMaskGPU() 1678 return surfaceDrawContext->readSurfaceView(); in filterMaskGPU() 1700 auto surfaceDrawContext = SDFBlur::SDFBlur(context, srcView, srcColorType, srcAlphaType, nullptr, in filterMaskGPUNoxFormed() local 1702 if (!surfaceDrawContext || !surfaceDrawContext->asTextureProxy()) { in filterMaskGPUNoxFormed() 1706 return surfaceDrawContext->readSurfaceView(); in filterMaskGPUNoxFormed()
|
H A D | SkCanvasPriv.cpp | 129 return gpuDevice->surfaceDrawContext(); in TopDeviceSurfaceDrawContext()
|
Completed in 9 milliseconds