Searched refs:subsetCoord (Results 1 - 1 of 1) sorted by relevance
/third_party/skia/src/gpu/effects/ |
H A D | GrTextureEffect.cpp | 424 auto subsetCoord = [&](ShaderMode mode, in emitCode() local 437 fb->codeAppendf("subsetCoord.%s = inCoord.%s;", coordSwizzle, coordSwizzle); in emitCode() 442 "subsetCoord.%s = mod(inCoord.%s - %s.%s, %s.%s - %s.%s) + %s.%s;", in emitCode() 468 fb->codeAppendf("subsetCoord.%s = o + %s.%s;", coordSwizzle, subsetName, in emitCode() 473 // sample taken using subsetCoord and a sample at extraCoord. in emitCode() 487 fb->codeAppendf("subsetCoord.%s = mix(m, w2 - m, step(w, m)) + %s.%s;", in emitCode() 499 fb->codeAppendf("clampedCoord%s = clamp(subsetCoord%s, %s%s, %s%s);", in emitCode() 503 fb->codeAppendf("clampedCoord%s = subsetCoord%s;", coordSwizzle, coordSwizzle); in emitCode() 533 fb->codeAppend("float2 subsetCoord;"); in emitCode() 534 subsetCoord(t in emitCode() [all...] |
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