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Help
Searched
refs:stereoMode
(Results
1 - 14
of
14
) sorted by relevance
/third_party/mesa3d/src/mesa/main/
H
A
D
glconfig.h
15
GLuint
stereoMode
;
member
H
A
D
buffers.c
75
if (fb->Visual.
stereoMode
) {
in supported_buffer_bitmask()
H
A
D
fbobject.c
2087
*params = fb->Visual.
stereoMode
;
in get_framebuffer_parameteriv()
/third_party/mesa3d/src/glx/
H
A
D
glxconfig.h
37
GLuint
stereoMode
;
member
H
A
D
glxconfig.c
80
*value_return = mode->
stereoMode
;
in glx_config_get()
H
A
D
glxext.c
436
config->
stereoMode
= *bp++;
in __glXInitializeVisualConfigFromTags()
483
FETCH_OR_SET(
stereoMode
);
in __glXInitializeVisualConfigFromTags()
H
A
D
dri_common.c
117
__ATTRIB(__DRI_ATTRIB_STEREO,
stereoMode
),
H
A
D
glxcmds.c
1027
MATCH_DONT_CARE(
stereoMode
);
in fbconfigs_compatible()
/third_party/mesa3d/src/glx/apple/
H
A
D
apple_visual.c
115
if (mode->
stereoMode
) {
in apple_visual_create_pfobj()
/third_party/mesa3d/src/gallium/frontends/dri/
H
A
D
dri_screen.c
706
if (mode->
stereoMode
) {
in dri_fill_st_visual()
H
A
D
dri_util.c
306
__ATTRIB(__DRI_ATTRIB_STEREO,
stereoMode
);
in driGetConfigAttribIndex()
/third_party/mesa3d/src/gallium/frontends/glx/xlib/
H
A
D
glx_api.c
239
&& v->mesa_visual.
stereoMode
== stereoFlag
in save_glx_visual()
1493
*value = (int) xmvis->mesa_visual.
stereoMode
;
in get_config()
H
A
D
xm_api.c
845
vis->
stereoMode
= stereo_flag;
in XMesaCreateVisual()
/third_party/mesa3d/src/mesa/state_tracker/
H
A
D
st_manager.c
528
mode->
stereoMode
= GL_TRUE;
in st_visual_to_context_mode()
Completed in 26 milliseconds