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Searched refs:stencilBitCount (Results 1 - 4 of 4) sorted by relevance

/third_party/skia/third_party/externals/angle2/samples/stencil_operations/
H A DStencilOperations.cpp184 GLint stencilBitCount = 0; variable
185 glGetIntegerv(GL_STENCIL_BITS, &stencilBitCount);
186 stencilValues[3] = ~(((1 << stencilBitCount) - 1) & 0x1) & 0xff;
/third_party/skia/src/gpu/d3d/
H A DGrD3DOpsRenderPass.cpp325 int stencilBitCount = GrBackendFormatStencilBits(sb->backendFormat()); in onClearStencilClip() local
332 stencilColor = (1 << (stencilBitCount - 1)); in onClearStencilClip()
/third_party/skia/src/gpu/vk/
H A DGrVkOpsRenderPass.cpp436 int stencilBitCount = GrBackendFormatStencilBits(sb->backendFormat()); in onClearStencilClip() local
444 vkStencilColor.stencil = (1 << (stencilBitCount - 1)); in onClearStencilClip()
/third_party/skia/src/gpu/gl/
H A DGrGLGpu.cpp2113 GrGLint stencilBitCount = GrBackendFormatStencilBits(sb->backendFormat()); in clearStencilClip() local
2115 SkASSERT(stencilBitCount > 0); in clearStencilClip()
2116 GrGLint clipStencilMask = (1 << (stencilBitCount - 1)); in clearStencilClip()
2127 value = (1 << (stencilBitCount - 1)); in clearStencilClip()

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