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/third_party/mesa3d/src/gallium/drivers/d3d12/
H A Dd3d12_resource_state.cpp81 set_desired_resource_state(desired_resource_state *state_obj, D3D12_RESOURCE_STATES state) in set_desired_resource_state() argument
83 state_obj->homogenous = true; in set_desired_resource_state()
84 update_subresource_state(&state_obj->subresource_states[0], state); in set_desired_resource_state()
88 set_desired_subresource_state(desired_resource_state *state_obj, in set_desired_subresource_state() argument
92 if (state_obj->homogenous && state_obj->num_subresources > 1) { in set_desired_subresource_state()
93 for (unsigned i = 1; i < state_obj->num_subresources; ++i) { in set_desired_subresource_state()
94 state_obj->subresource_states[i] = state_obj->subresource_states[0]; in set_desired_subresource_state()
96 state_obj in set_desired_subresource_state()
103 reset_desired_resource_state(desired_resource_state *state_obj) reset_desired_resource_state() argument
133 set_resource_state(d3d12_resource_state *state_obj, const d3d12_subresource_state *state) set_resource_state() argument
140 set_subresource_state(d3d12_resource_state *state_obj, uint32_t subresource, const d3d12_subresource_state *state) set_subresource_state() argument
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