Home
last modified time | relevance | path

Searched refs:started_last_seg (Results 1 - 1 of 1) sorted by relevance

/third_party/mesa3d/src/broadcom/compiler/
H A Dvir_register_allocate.c233 bool started_last_seg = false; in v3d_choose_spill_node() local
245 (c->threads > 1 && started_last_seg) || in v3d_choose_spill_node()
295 started_last_seg = true; in v3d_choose_spill_node()
299 started_last_seg = true; in v3d_choose_spill_node()

Completed in 4 milliseconds