H A D | d3d12_resource.cpp | 972 struct d3d12_resource *staging_res, in fill_buffer_location() 988 buf_loc.pResource = d3d12_resource_underlying(staging_res, &offset); in fill_buffer_location() 1040 struct d3d12_resource *staging_res, in transfer_buf_to_image_part() 1049 util_format_name(staging_res->base.b.format), in transfer_buf_to_image_part() 1055 copy_info.src = staging_res; in transfer_buf_to_image_part() 1056 copy_info.src_loc = fill_buffer_location(ctx, res, staging_res, trans, depth, resid, z); in transfer_buf_to_image_part() 1078 struct d3d12_resource *staging_res, in transfer_buf_to_image() 1083 transfer_buf_to_image_part(ctx, res, staging_res, trans, in transfer_buf_to_image() 1091 transfer_buf_to_image_part(ctx, res, staging_res, trans, in transfer_buf_to_image() 1101 struct d3d12_resource *staging_res, in transfer_image_part_to_buf() 970 fill_buffer_location(struct d3d12_context *ctx, struct d3d12_resource *res, struct d3d12_resource *staging_res, struct d3d12_transfer *trans, unsigned depth, unsigned resid, unsigned z) fill_buffer_location() argument 1038 transfer_buf_to_image_part(struct d3d12_context *ctx, struct d3d12_resource *res, struct d3d12_resource *staging_res, struct d3d12_transfer *trans, int z, int depth, int start_z, int dest_z, int resid) transfer_buf_to_image_part() argument 1076 transfer_buf_to_image(struct d3d12_context *ctx, struct d3d12_resource *res, struct d3d12_resource *staging_res, struct d3d12_transfer *trans, int resid) transfer_buf_to_image() argument 1099 transfer_image_part_to_buf(struct d3d12_context *ctx, struct d3d12_resource *res, struct d3d12_resource *staging_res, struct d3d12_transfer *trans, unsigned resid, int z, int start_layer, int start_box_z, int depth) transfer_image_part_to_buf() argument 1140 transfer_image_to_buf(struct d3d12_context *ctx, struct d3d12_resource *res, struct d3d12_resource *staging_res, struct d3d12_transfer *trans, unsigned resid) transfer_image_to_buf() argument 1635 struct d3d12_resource *staging_res = d3d12_resource(trans->staging_res); d3d12_transfer_map() local 1719 struct d3d12_resource *staging_res = d3d12_resource(trans->staging_res); d3d12_transfer_map() local 1787 struct d3d12_resource *staging_res = d3d12_resource(trans->staging_res); d3d12_transfer_unmap() local 1812 struct d3d12_resource *staging_res = d3d12_resource(trans->staging_res); d3d12_transfer_unmap() local [all...] |