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Searched refs:ssbo_views (Results 1 - 4 of 4) sorted by relevance

/third_party/mesa3d/src/gallium/drivers/d3d12/
H A Dd3d12_compute_transforms.cpp318 pipe_resource_reference(&save->ssbos[i].buffer, ctx->ssbo_views[PIPE_SHADER_COMPUTE][i].buffer); in d3d12_save_compute_transform_state()
319 save->ssbos[i] = ctx->ssbo_views[PIPE_SHADER_COMPUTE][i]; in d3d12_save_compute_transform_state()
H A Dd3d12_context.h205 struct pipe_shader_buffer ssbo_views[PIPE_SHADER_TYPES][PIPE_MAX_SHADER_BUFFERS]; member
H A Dd3d12_context.cpp1627 struct pipe_shader_buffer *slot = &ctx->ssbo_views[shader][i + start_slot];
1647 if (ctx->ssbo_views[shader][i].buffer) {
H A Dd3d12_draw.cpp163 struct pipe_shader_buffer *view = &ctx->ssbo_views[stage][i]; in fill_ssbo_descriptors()

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