Searched refs:ssbo_blocks (Results 1 - 4 of 4) sorted by relevance
/third_party/mesa3d/src/compiler/glsl/ |
H A D | gl_nir_link_uniform_blocks.c | 594 struct gl_uniform_block *ssbo_blocks = NULL; in gl_nir_link_uniform_blocks() local 605 &ssbo_blocks, &num_ssbo_blocks, in gl_nir_link_uniform_blocks() 633 ralloc_steal(linked, ssbo_blocks); in gl_nir_link_uniform_blocks() 635 linked->Program->sh.ShaderStorageBlocks[i] = &ssbo_blocks[i]; in gl_nir_link_uniform_blocks()
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H A D | linker.h | 51 struct gl_uniform_block **ssbo_blocks,
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H A D | link_uniform_blocks.cpp | 408 struct gl_uniform_block **ssbo_blocks, in link_uniform_blocks() 477 create_buffer_blocks(mem_ctx, consts, prog, ssbo_blocks, *num_ssbo_blocks, in link_uniform_blocks() 402 link_uniform_blocks(void *mem_ctx, const struct gl_constants *consts, struct gl_shader_program *prog, struct gl_linked_shader *shader, struct gl_uniform_block **ubo_blocks, unsigned *num_ubo_blocks, struct gl_uniform_block **ssbo_blocks, unsigned *num_ssbo_blocks) link_uniform_blocks() argument
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H A D | linker.cpp | 2322 struct gl_uniform_block *ssbo_blocks = NULL; in link_intrastage_shaders() local 2489 &num_ubo_blocks, &ssbo_blocks, &num_ssbo_blocks); in link_intrastage_shaders() 2525 ralloc_steal(linked, ssbo_blocks); in link_intrastage_shaders() 2527 linked->Program->sh.ShaderStorageBlocks[i] = &ssbo_blocks[i]; in link_intrastage_shaders()
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